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=Other Projects= ==Upgrades== ===Starbase=== <small> {| border="2" class="wikitable" width="100%" |- ! style="width:32%" | Name & Description ! style="width:5%" | Time ! style="width:35%" | Requirements ! style="width:15%" | Rewards ! style="width:13%" | Prerequisites |- | '''Upgrade Starbase I'''<br/>Upgrade the Starbase to Tier I. || 20h || <small> * 1,080 {{FM}} * 64,800 {{dil}} * 48 {{common|Non-Civilian Duty Officers}} * 825 {{item|Industrial Energy Cells}} * 400 {{item|Self Sealing Stem Bolts}} * 25 [[Particle Traces]] </small> | * 1 Starbase Stage * 1,500 Starbase Military XP * 1,500 Starbase Engineering XP * 1,500 Starbase Science XP * 1 Holding Tier * 1 Starbase Tier I * Starbase Mail * Starbase Ship Select | 1,000 Starbase XP |- | '''Upgrade Starbase II'''<br/>Upgrade the Starbase to Tier II. || 4d || <small> * 3,600 {{FM}} (below is OLD price) * 216,000 {{dil}} * 180 {{common|Non-Civilian Duty Officers}} * 3,000 {{item|Industrial Energy Cells}} * 1,625 {{item|Self Sealing Stem Bolts}} * 50 [[Particle Traces]] </small> | * 1 Starbase Stage * 1,500 Starbase Military XP * 1,500 Starbase Engineering XP * 1,500 Starbase Science XP * 1 Holding Tier * 1 Starbase Tier II * Starbase Bank * Starbase Fleet Bank | 4,000 Starbase XP |- | '''Contract for Bartender on Starbase'''<br/>Contract for a Bartender on the Starbase. The Bartender will be able to provide additional duty officer assignments for fleet members as well as provide an array of drinks. || 20h || <small> * 1,200 {{FM}} (below is OLD price) * 80,000 {{dil}} * 2,000 {{item|Provisions}} * 250 {{item|Romulan Ale||uncommon}} * 250 {{item|Dosi Rotgut||veryrare}} * 120,000 {{Exp}} </small> | * 1,250 Starbase Engineering XP * Unlock Starbase Bartender | Starbase Tier II |- | '''Upgrade Starbase III'''<br/>Upgrade the Starbase to Tier III. || 7d || <small> * 10,800 {{FM}} (below is OLD price) * 648,000 {{dil}} * 240 {{uncommon|Non-Civilian Duty Officers}} * 9,000 {{item|Industrial Energy Cells}} * 5,500 {{item|Self Sealing Stem Bolts}} * 100 [[Particle Traces]] </small> | * 1 Starbase Stage * 1,500 Starbase Military XP * 1,500 Starbase Engineering XP * 1,500 Starbase Science XP * 1 Holding Tier * 1 Starbase Tier III * Fleet Costume Options | 7,000 Starbase XP |- | '''Contract for Personal Tailor on Starbase'''<br/>Contract for a Personal Tailor on the Starbase. The tailor will be able to provide personal tailoring services for fleet members. || 20h || <small> * 2,700 {{FM}} (below is OLD price) * 160,000 {{dil}} * 15 {{veryrare|Civilian Duty Officers}} * 180,000 {{Exp}} * 2,500 {{item|Entertainment Provisions}} </small> | * 1,250 Starbase Engineering XP * Unlock Starbase Personal Tailor | Starbase Tier III |- | '''Station Personnel Officer on Starbase'''<br/>Station a Personnel Officer on the Starbase who will provide standard duty officer recruitment assignments and reassignments. || 20h || <small> * 2,700 {{FM}} (below is OLD price) * 180,000 {{dil}} * {{fedonly}} 5 {{veryrare|Human Tactical Bridge Officer Candidates}} * {{fedonly}} 5 {{veryrare|Human Engineering Bridge Officer Candidates}} * {{fedonly}} 5 {{veryrare|Human Science Bridge Officer Candidates}} * {{klgonly}} 7 {{veryrare|Klingon Tactical Bridge Officer Candidates}} * {{klgonly}} 7 {{veryrare|Klingon Engineering Bridge Officer Candidates}} * {{klgonly}} 7 {{veryrare|Klingon Science Bridge Officer Candidates}} * 180,000 {{Exp}} </small> | * 1,250 Starbase Engineering XP * Unlock Starbase Personnel Officer | Starbase Tier III |- | '''Contract for Ship Customization Officer at Starbase'''<br/>Contract for a Ship Customization Officer on the Starbase. The officer will be able to provide cosmetic ship customization services for fleet members. || 20h || <small> * 2,700 {{FM}} (below is OLD price) * 160,000 {{dil}} * 18 {{veryrare|Tactical Duty Officers}} * 180,000 {{Exp}} * 2,800 {{item|Industrial Replicators}} </small> | * 1,250 Starbase Military XP * Unlock Starbase Ship Tailor | Shipyard Tier III |- | '''Upgrade Starbase IV'''<br/>Upgrade the Starbase to Tier IV. || 10d || <small> * 24,000 {{FM}} (below is OLD price) * 1,900,000 {{dil}} * 200 {{rare|Non-Civilian Duty Officers}} * 25,000 {{item|Industrial Energy Cells}} * 15,625 {{item|Self Sealing Stem Bolts}} * 250 [[Particle Traces]] </small> | * 1 Starbase Stage * 1,500 Starbase Military XP * 1,500 Starbase Engineering XP * 1,500 Starbase Science XP * 1 Holding Tier * 1 Starbase Tier IV | 10,000 Starbase XP |- | '''Contract for Chef on Starbase'''<br/>??? || 20h || <small> * 3,600 {{FM}} (below is OLD price) * 240,000 {{dil}} * 1,000 {{item|Provisions}} * 1,000 {{item|Cardassian Taspar Egg||rare}} * 1,000 {{item|Klingon Heart of Targ||rare}} </small> | * 1,250 Starbase Engineering XP * Unlocks Starbase Chef | Starbase Tier IV |- |- | {{fedonly}} '''Station Andorian Personnel Officer on Starbase'''<br/>Station an Andorian Personnel Officer on the Starbase who will provide Andorian duty officer reassignments. || 20h || <small> * 3,600 {{FM}} (below is OLD price) * 216,000 {{dil}} * 7 {{veryrare|Andorian Tactical Bridge Officer Candidates}} * 7 {{veryrare|Andorian Engineering Bridge Officer Candidates}} * 7 {{veryrare|Andorian Science Bridge Officer Candidates}} * 240,000 {{Exp}} </small> | * 1,250 Starbase Engineering XP * Unlocks Andorian Personnel Officer | Starbase Tier IV |- | '''Station Bridge Officer Trainer on Starbase'''<br/>Station an Bridge Officer Trainer on the Starbase who will provide training services to captains seeking new skills for their bridge officers. || 20h || <small> * 3,600 {{FM}} (below is OLD price) * 216,000 {{dil}} * 25 {{uncommon|Security Duty Officers}} * 8 {{rare|Advisor Duty Officers}} * 4 {{veryrare|Operations Duty Officers}} * 240,000 {{Exp}} </small> | * 1,250 Starbase Engineering XP * Unlocks Bridge Officer Trainer | Starbase Tier IV |- | {{fedonly}} '''Station Tellarite Personnel Officer on Starbase'''<br/>Station an Tellarite Personnel Officer on the Starbase who will provide Tellarite duty officer reassignments. || 20h || <small> * 3,600 {{FM}} (below is OLD price) * 216,000 {{dil}} * 7 {{veryrare|Tellarite Tactical Bridge Officer Candidates}} * 7 {{veryrare|Tellarite Engineering Bridge Officer Candidates}} * 7 {{veryrare|Tellarite Science Bridge Officer Candidates}} * 240,000 {{Exp}} </small> | * 1,250 Starbase Engineering XP * Unlocks Tellarite Personnel Office | Starbase Tier IV |- | {{fedonly}} '''Station Vulcan Personnel Officer on Starbase'''<br/>Station an Vulcan Personnel Officer on the Starbase who will provide Vulcan duty officer reassignments. || 20h || <small> * 3,600 {{FM}} (below is OLD price) * 216,000 {{dil}} * 7 {{veryrare|Vulcan Tactical Bridge Officer Candidates}} * 7 {{veryrare|Vulcan Engineering Bridge Officer Candidates}} * 7 {{veryrare|Vulcan Science Bridge Officer Candidates}} * 240,000 {{Exp}} </small> | * 1,250 Starbase Engineering XP * Vulcan Andorian Personnel Office | Starbase Tier IV |- |} </small> ===Military=== <small> {| border="2" class="wikitable" width="100%" |- ! style="width:32%" | Name & Description ! style="width:5%" | Time ! style="width:35%" | Requirements ! style="width:15%" | Rewards ! style="width:13%" | Prerequisites |- | <span style="color:#a7262f">'''Construct Shipyard'''</span><br/>Build a Shipyard for the starbase. || 20h || <small> * 540 {{FM}} * 32,400 {{dil}} * 24 {{common|Tactical or Security Duty Officers}} * 300 {{item|Industrial Replicators}} * 905 {{item|Shield Generators}} * 150 {{item|Self Sealing Stem Bolts}} </small> | * 1 Shipyard Stage * 1,500 Starbase Military XP * 1 Holding Tier * 1,000 Starbase Level * Starbase Shipyard Tier I | 10,000 Starbase Military XP |- | <span style="color:#a7262f">'''Station Tactical Officer on Starbase'''</span><br/>Station a Tactical Officer on the Starbase. The Tactical Officer will be able to provide additional duty officer assignments for fleet members. || 20h || <small> * 900 {{FM}} * 54,000 {{dil}} * 5 {{common|Tactical Department Duty Officers}} * 5 {{common|Security Department Duty Officers}} * 5 {{common|Operations Department Duty Officers}} * 60,000 {{Exp}} </small> | * 1,250 Starbase Military XP * Starbase Tactical Officer Tier I | Shipyard Tier I |- | <span style="color:#a7262f">'''Upgrade Shipyard II'''</span><br/>Upgrade the starbase's Shipyard to Tier II. || 4d || <small> * 1,800 {{FM}} (below is OLD price) * 108,000 {{dil}} * 80 {{common|Tactical or Security Duty Officers}} * 1,200 {{item|Industrial Replicators}} * 3,000 {{item|Shield Generators}} * 300 {{item|Self Sealing Stem Bolts}} </small> | * 1 Shipyard Stage * 1,500 Starbase Military XP * 1 Holding Tier * 1,000 Starbase Level * Unlock Starbase Shipyard Tier II | 25,000 Starbase Military XP |- | <span style="color:#a7262f">'''Upgrade Shipyard III'''</span><br/>Upgrade the starbase's Shipyard to Tier III. || 7d || <small> * 5,400 {{FM}} * 324,000 {{dil}} * 120 {{common|Tactical or Security Duty Officers}} * 4,250 {{item|Industrial Replicators}} * 7,000 {{item|Shield Generators}} * 500 {{item|Self Sealing Stem Bolts}} </small> | * 1 Shipyard Stage * 1,500 Starbase Military XP * 1 Holding Tier * 1,000 Starbase Level * Unlock Starbase Shipyard Tier III | 50,000 Starbase Military XP |- | <span style="color:#a7262f">'''Station Security Officer on Starbase'''</span><br/>Station a Security Officer on the Starbase. The Security Officer will be able to provide additional duty officer assignments for fleet members including turning in contraband. || 20h || <small> * 2,700 {{FM}} (below is OLD price) * 160,000 {{dil}} * 10 {{uncommon|Security Duty Officers}} * 6 {{rare|Security Duty Officers}} * 3 {{veryrare|Security Duty Officers}} * 180,000 {{Exp}} </small> | * 1,250 Starbase Military XP * Unlock Starbase Security Officer | Shipyard Tier III |- | <span style="color:#a7262f">'''Upgrade Shipyard IV'''</span><br/>Upgrade the starbase's Shipyard to Tier IV. || 10d || <small> * 12,000 {{FM}} * 900,000 {{dil}} * 175 {{common|Tactical or Security Duty Officers}} * 12,200 {{item|Industrial Replicators}} * 21,000 {{item|Shield Generators}} * 800 {{item|Self Sealing Stem Bolts}} </small> | * 1 Shipyard Stage * 1,500 Starbase Military XP * 1 Holding Tier * 1,000 Starbase Level * Unlock Starbase Shipyard Tier IV | 100,000 Starbase Military XP |} </small> ===Engineering=== <small> {| border="2" class="wikitable" width="100%" |- ! style="width:32%" | Name & Description ! style="width:5%" | Time ! style="width:35%" | Requirements ! style="width:15%" | Rewards ! style="width:13%" | Prerequisites |- | <span style="color:#eec10d">'''Construct Industrial Fabricator'''</span><br/>Build an Industrial Fabricator for the starbase. || 20h || <small> * 540 {{FM}} * 32,400 {{dil}} * 24 {{common|Engineering or Operations Duty Officers}} * 250 {{item|Industrial Replicators}} * 425 {{item|Industrial Energy Cells}} * 100 {{item|Self Sealing Stem Bolts}} </small> | * 1 Industrial Fabricator Stage * 1,500 Starbase Engineering XP * 1 Holding Tier * 1,000 Starbase Level * Starbase Industrial Fabricator Tier I * Starbase Ship Repair: Minor | 10,000 Starbase Engineering XP |- | <span style="color:#eec10d">'''Station Engineering Officer on Starbase'''</span><br/>Station an Engineering Officer on the Starbase. The Engineering Officer will be able to provide additional duty officer assignments for fleet members. || 20h || <small> * 900 {{FM}} * 54,000 {{dil}} * 5 {{common|Engineering Department Duty Officers}} * 5 {{common|Operations Department Duty Officers}} * 8 {{common|Non-Civilian Duty Officers}} * 60,000 {{Exp}} </small> | * 1,250 Starbase Engineering XP * Starbase Engineering Officer Tier I | Industrial Fabricator Tier I |- | <span style="color:#eec10d">'''Upgrade Industrial Fabricator II'''</span><br/>Upgrade the starbase's Industrial Fabricator to Tier II. || 4d || <small> * 1,800 {{FM}} (below is OLD price) * 108,000 {{dil}} * 80 {{common|Engineering or Operations Duty Officers}} * 750 {{item|Industrial Replicators}} * 1,450 {{item|Industrial Energy Cells}} * 400 {{item|Self Sealing Stem Bolts}} </small> | * 1 Industrial Fabricator Stage * 1,500 Starbase Engineering XP * 1 Holding Tier * 1,000 Starbase Level * Starbase Industrial Fabricator Tier II * Starbase Ship Repair: Major | 25,000 Starbase Engineering XP |- | <span style="color:#eec10d">'''Upgrade Industrial Fabricator III'''</span><br/>Upgrade the starbase's Industrial Fabricator to Tier III. || 7d || <small> * 5,400 {{FM}} (below is OLD price) * 324,000 {{dil}} * 120 {{uncommon|Engineering or Operations Duty Officers}} * 2,375 {{item|Industrial Replicators}} * 3,500 {{item|Industrial Energy Cells}} * 1,500 {{item|Self Sealing Stem Bolts}} </small> | * 1 Industrial Fabricator Stage * 1,500 Starbase Engineering XP * 1 Holding Tier * 1,000 Starbase Level * Starbase Ship Repair: Critical * Unlock Starbase Industrial Fabricator Tier III | 50,000 Starbase Engineering XP |- | <span style="color:#eec10d">'''Upgrade Industrial Fabricator IV'''</span><br/>Upgrade the starbase's Industrial Fabricator to Tier IV. || 10d || <small> * 12,000 {{FM}} (below is OLD price) * 900,000 {{dil}} * 100 {{rare|Engineering or Operations Duty Officers}} * 7,625 {{item|Industrial Replicators}} * 10,000 {{item|Industrial Energy Cells}} * 3,000 {{item|Self Sealing Stem Bolts}} </small> | * 1 Industrial Fabricator Stage * 1,500 Starbase Engineering XP * 1 Holding Tier * 1,000 Starbase Level * Unlock Starbase Industrial Fabricator Tier IV | 100,000 Starbase Engineering XP |- |} </small> ===Science=== <small> {| border="2" class="wikitable" width="100%" |- ! style="width:32%" | Name & Description ! style="width:5%" | Time ! style="width:35%" | Requirements ! style="width:15%" | Rewards ! style="width:13%" | Prerequisites |- | <span style="color:#00868B">'''Construct Communications Array'''</span><br/>Build a Communications Array for the starbase. || 20h || <small> * 540 {{FM}} * 32,400 {{dil}} * 24 {{common|Science or Medical Duty Officers}} * 1500 {{item|Communication Arrays}} * 805 {{item|Shield Generators}} * 175 {{item|Astrometric Probes}} </small> | * 1 Communications Array Stage * 1,500 Starbase Science XP * 1 Holding Tier * 1,000 Starbase Level * Starbase Communications Array Tier I * Starbase Sick Bay: Minor | 10,000 Starbase Science XP |- | <span style="color:#00868B">'''Construct Transwarp Conduit'''</span><br/>Build a Transwarp Conduit for the starbase. || 2d || <small> * 900 {{FM}} * 15,750 {{dil}} * 20 {{common|Science Department Duty Officers}} * 2 {{item|Particle Traces||rare}} * 1,200 {{item|Industrial Energy Cells}} * 250 {{item|Seismic Stabilizers}} </small> | * 1 Transwarp Conduit Stage * 1,500 Starbase Science XP * 1 Starbase Transwarp Tier | Communications Array Tier I |- | <span style="color:#00868B">'''Station Science Officer on Starbase'''</span><br/>Station a Science Officer on the Starbase. The Science Officer will be able to provide additional duty officer assignments for fleet members. || 20h || <small> * 900 {{FM}} (below is OLD price) * 54,000 {{dil}} * 5 {{common|Science Department Duty Officers}} * 5 {{common|Medical Department Duty Officers}} * 8 {{common|Non-Civilian Duty Officers}} * 60,000 {{Exp}} </small> | * 1,250 Starbase Science XP * Unlock Starbase Science Officer Tier I | Communications Array Tier I |- | <span style="color:#00868B">'''Upgrade Communications Array II'''</span><br/>Upgrade the starbase's Communications Array to Tier II. || 4d || <small> * 1,800 {{FM}} (below is OLD price) * 108,000 {{dil}} * 80 {{common|Science or Medical Duty Officers}} * 2,800 {{item|Shield Generators}} * 5,500 {{item|Communication Arrays}} * 300 {{item|Astrometric Probes}} </small> | * 1 Communications Array Stage * 1,500 Starbase Science XP * 1 Holding Tier * 1,000 Starbase Level * Starbase Communications Array Tier II * Starbase Sick Bay: Major | 25,000 Starbase Science XP |- | <span style="color:#00868B">'''Upgrade Transwarp Conduit II'''</span><br/>Upgrade the starbase's Transwarp Conduit to Tier II. || 4d || <small> * 1,800 {{FM}} (below is OLD price) * 162,000 {{dil}} * 20 {{uncommon|Astrometrics Duty Officers}} * 4 {{item|Particle Traces||rare}} * 2,400 {{item|Industrial Energy Cells}} * 500 {{item|Seismic Stabilizers}} </small> | * 1 Transwarp Conduit Stage * 1,500 Starbase Science XP * Unlock Starbase Transwarp Tier II | Communications Array Tier II |- | <span style="color:#00868B">'''Upgrade Communications Array III'''</span><br/>Upgrade the starbase's Communications Array to Tier III. || 7d || <small> * 5,400 {{FM}} (below is OLD price) * 324,000 {{dil}} * 120 {{uncommon|Science or Medical Duty Officers}} * 9,000 {{item|Shield Generators}} * 17,000 {{item|Communication Arrays}} * 500 {{item|Astrometric Probes}} </small> | * 1 Communications Array Stage * 1,500 Starbase Science XP * 1 Holding Tier * 1,000 Starbase Level * Starbase Communications Array Tier III * Starbase Sick Bay: Critical | 50,000 Starbase Science XP |- | <span style="color:#00868B">'''Upgrade Transwarp Conduit III'''</span><br/>Upgrade the starbase's Transwarp Conduit to Tier III. || 7d || <small> * 2,160 {{FM}} (below is OLD price) * 450,000 {{dil}} * 80 {{uncommon|Astrometrics Duty Officers}} * 6 {{item|Particle Traces||rare}} * 3,600 {{item|Industrial Energy Cells}} * 750 {{item|Seismic Stabilizers}} </small> | * 1 Transwarp Conduit Stage * 1,500 Starbase Science XP * Unlock Starbase Transwarp Tier III | Communications Array Tier III |- | <span style="color:#00868B">'''Upgrade Communications Array IV'''</span><br/>Upgrade the starbase's Communications Array to Tier IV. || 10d || <small> * 12,000 {{FM}} (below is OLD price) * 900,000 {{dil}} * 100 {{rare|Science or Medical Duty Officers}} * 22,000 {{item|Shield Generators}} * 50,000 {{item|Communication Arrays}} * 750 {{item|Astrometric Probes}} </small> | * 1 Communications Array Stage * 1,500 Starbase Science XP * 1 Holding Tier * 1,000 Starbase Level * Unlocks Communications Array Tier IV | 100,000 Starbase Science XP |- |} </small> ==Special== <small> {| border="2" class="wikitable" width="100%" |- ! style="width:32%" | Name & Description ! style="width:5%" | Time ! style="width:35%" | Requirements ! style="width:15%" | Rewards ! style="width:13%" | Prerequisites |- | '''Advanced Multidisciplinary Research'''<br/>Conduct advanced research. This project is useful to ensure a large fleet's ability to generate Fleet Credits. || 30m || <small> * 600 {{FM}} * 8 {{common|Science Department Duty Officers}} * 8 {{common|Operations Department Duty Officers}} * 2,000 {{exp}} * 250 [[Data Samples]] * 25 [[Particle Trace]]s </small> | * 5 Starbase Engineering XP * 5 Starbase Military XP * 5 Starbase Science XP | none |- | '''Confiscate Contraband'''<br/>Confiscate contraband. This project is useful to ensure a large fleet's ability to generate Fleet Credits. || 30m || * 600 {{FM}} * 8 {{common|Security Department Duty Officers}} * 8 {{common|Tactical Department Duty Officers}} * 50 {{item|Contraband}} | * 5 Starbase Engineering XP * 5 Starbase Military XP * 5 Starbase Science XP | none |- | '''Coordinate Colonization Efforts'''<br/>Assist in mobilizing resources for colonization in nearby star clusters. This project is useful to ensure a large fleet's ability to generate Fleet Credits. || 30m || <small> * 600 {{FM}} * 75 {{common|Civilian Duty Officers}} * 1,500 {{item|Provisions}} * 75 {{item|Weather Control Systems}} * 250 {{item|Terraforming Systems}} </small> | * 5 Starbase Engineering XP * 5 Starbase Military XP * 5 Starbase Science XP | none |- | {{klgonly}} '''Entertain Regional Delegation'''<br/>Entertain a visiting delegation of regional dignitaries. This project is useful to ensure a large fleet's ability to generate Fleet Credits. || 30m || <small> * 600 {{FM}} * 10 {{common|Civilian Duty Officers}} * 20 {{common|Non-Civilian Duty Officers}} * 100 {{item|Entertainment Provisions}} * 5 {{item|Contraband}} * 1000 {{item|Communication Arrays}} </small> | * 5 Starbase Engineering XP * 5 Starbase Military XP * 5 Starbase Science XP | none |- | {{klgonly}} '''Establish Involuntary Labor Colony'''<br/>Assist in mobilizing resources for establish an involuntary labor colony in a nearby star cluster. This project is useful to ensure a large fleet's ability to generate Fleet Credits. || 30m || <small> * 600 {{FM}} * 60 {{common|Prisoners}} * 6 {{common|Security Duty Officers}} * 1 {{uncommon|Security Duty Officers}} * 2,500 {{item|Provisions}} * 2,500 {{item|Shield Generators}} </small> | * 5 Starbase Engineering XP * 5 Starbase Military XP * 5 Starbase Science XP | none |- | {{fedonly}} '''Host Multicultural Symposium'''<br/>Host a symposium focused on enhancing cross-cultural communication within the member species of the Federation. This project is useful to ensure a large fleet's ability to generate Fleet Credits. || 30m || <small> * 600 {{FM}} * 10 {{common|Civilian Duty Officers}} * 20 {{common|Non-Civilian Duty Officers}} * 100 {{item|Provisions}} * 50 {{item|Entertainment Provisions}} * 1,000 {{item|Communication Arrays}} </small> | * 5 Starbase Engineering XP * 5 Starbase Military XP * 5 Starbase Science XP | none |- | {{fedonly}} '''Repatriate Displaced Refugees'''<br/>Assist in repatriating displaced refugees to a nearby star cluster. This project is useful to ensure a large fleet's ability to generate Fleet Credits. || 30m || <small> * 600 {{FM}} * 30 {{common|Refugees}} * 2 {{uncommon|Refugees}} * 1 {{rare|Refugees}} * 1,000 {{item|Provisions}} * 500 {{item|Industrial Replicators}} </small> | * 5 Starbase Engineering XP * 5 Starbase Military XP * 5 Starbase Science XP | none |- | '''Trade Mission to Gamma Quadrant'''<br/>Conduct a trade mission into the Gamma Quadrant. This project is useful to ensure a large fleet's ability to generate Fleet Credits. || 30m || <small> * 600 {{FM}} * 5 {{uncommon|Traders}} * 10 {{item|Jevonite||rare}} * 10 {{item|Shapeshifting Lockets||rare}} * 10 {{item|Tulaberries||rare}} * 10 {{item|Unrefined Ketracel||rare}} </small> | * 5 Starbase Engineering XP * 5 Starbase Military XP * 5 Starbase Science XP | none |} </small> ===Limited Time=== <small> {| border="2" class="wikitable" width="100%" |- ! style="width:32%" | Name & Description ! style="width:5%" | Time ! style="width:35%" | Requirements ! style="width:15%" | Rewards ! style="width:13%" | Availability |- | '''Room with a View'''<br/>From the main floor, youβll be able to look out into the stars in all of their glory. | 2h | <small> * 200,000 {{dil}} </small> | *Unlocks blast shutters from Starbase interior, allowing you to see out into space. | July 12-26, 2012 |- | '''Interior Designer'''<br/>{{fedonly}} Completing this project will add decoration to the Starbase Interior in the form of plants, consoles, and display panels.<br/>{{klgonly}} Completing this project will add decoration to the Starbase Interior, in the form of statues and a special symbol. | 2h | <small> * 200,000 {{dil}} </small> | *Visual items are added to your Starbase in designated locations. | July 26-August 9, 2012 |- | '''Tribbles & Targs'''<br/> Completing this project will add Tribbles (Fed) or Targs (KDF) to the starbase.<br/>''(Individual FED-players can remove the tribbles again by talking to Jones at the bar)'' | 2h | <small> * 200,000 {{dil}} </small> | *Adds creatures to your starbase. | August 9-23, 2012 |- | '''All Work and Some Play'''<br/>{{fedonly}} Completing this project will add enhancements to the structure of the lounge and bar.<br/>{{klgonly}} Completing this project will add enhancements to the structure of the operations area. | 2h | <small> * 200,000 {{dil}} </small> | *Visual items are added to your Starbase in designated locations. | August 23-September 6, 2012 |- | '''History and Movement'''<br/>{{fedonly}} Completing this project will add decoration to the Starbase interior.<br/>{{klgonly}} Completing this project will add decoration to the Starbase interior. | 2h | <small> * 200,000 {{dil}} </small> | *Panels depicting the history of the Enterprise will be made available for Federation Starbases. Banners and transporter bay upgrades will be made available for Klingons. | September 6-20, 2012 |- | '''High Security'''<br/>Completing this project will add guards to all floors of the starbase. | 2h | <small> * 200,000 {{dil}} </small> | *Guards will be made avaialble for Federation Starbases. Elite warriors will be made available for Klingons. | September 20-October 4, 2012 |- | '''Where Decisions Are Made'''<br/>{{fedonly}} Completing this project will add enhancements to the structure of the conference room.<br/>{{klgonly}} Completing this project will add a fire and other enhancements to the fireplace section of the bar. | 2h | <small> * 200,000 {{dil}} </small> | *The conference room will be improved for Federation Starbases. The fireplace section of the bar will be improved for Klingons. | October 4-18, 2012 |- | '''For Relaxation'''<br/>{{fedonly}} Completing this project will add a wall-length fish tank to the starbase interior.<br/>{{klgonly}} Completing this project will add a blood wine fountain, hunting trophies and table improvements to the starbase interior. | 2h | <small> * 200,000 {{dil}} </small> | *A wall-length fish tank will be made available for Federation Starbases. Blood wine, table improvements and hunting trophies will be made available for Klingons. | October 18-November 1, 2012 |- | '''Welcome Guests'''<br/>{{fedonly}} Completing this project will add Morn and latinum traders to the starbase interior.<br/>{{klgonly}} Completing this project will add Morn and dancing girls to the starbase interior. | 2h | <small> * 200,000 {{dil}} </small> | *Morn and latinum traders will be made available for Federation Starbases. Morn and dancing girls will be made available for Klingons. | November 1-15, 2012 |- |- |} </small> [[Category:Fleets]]
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