This guide is a list of special or particularly good items that are available by means other than random loot drops. There are many items not covered by this guide. If you're looking for items not listed here, the mission rewards page is a good place to start. This guide won't cover all sets and their various advantages and disadvantages, as there are many other guides that do so. This guide also does not cover Dilithium Store, C-Store, Fleet, Reputation, Lobi Store, Lockbox items and other exclusives.
Listed below are the items by category and a brief description of its utility. Follow the link to the item page for more detailed information and how to obtain it. Many of these items are replay rewards and scale to the level you were when you completed them, so if you have an item that is below Mk XI, you can replay the mission again at cap to obtain a Mk XI version.
Noncombat Items[ | ]
- [Azura Personal Comm Code] Call a trade freighter anywhere in sector space for Exchange, mail, and bank access.
- [Data Recorder] Hear Spock's voiceovers on demand!
- [Assimilated Subtranswarp Engines] The fastest speed boost past the warp 10 barrier. Obtained from STFs.
Ship Devices[ | ]
- [Subspace Field Modulator] Short defensive buff.
- [Scorpion Fighters] Deployable Romulan fighters, limited charges.
- [Nimbus Pirate Distress Call] Summons three Nimbus Pirate ships to assist you briefly.
Ship Weapons[ | ]
- [Hargh'peng Torpedo Launcher] Unmodifiable high damage torpedo with delayed secondary AOE explosion.
- [Tractor Beam Mine Launcher] Deploys 3 cloaking mines equipped with tractor beams
- [Breen Transphasic Cluster Torpedo] Launches a destructable projectile that spreads a net of mines upon impact
- [Bio-Molecular Warhead Launcher] Kills crew, bonus damage vs Undine, otherwise equivalent to Photon Torpedo Launcher [Acc]x2
Ship Equipment[ | ]
- [Efficient Impulse Engines] Passive boost to low power levels except engine.
- [Dynamic Reroute Impulse Engines] Equivalent to Impulse Engines [Spd]x2 plus flight speed boost in environmental hazards.
Shuttle Equipment[ | ]
- [Phaser Beam Array -S [Acc] [CrtH]] The only high quality shuttle phaser beam array in the game. Fed only.
- [Phaser Dual Cannons -S [Acc] [Dmg]] The only high quality shuttle phaser dual cannons in the game.
- [Disruptor Beam Array -S [CrtD] [CrtH]] The only high quality shuttle disruptor beam array. KDF only.
- [Disruptor Dual Cannons -S [CrtD] [CrtH]] The only high quality shuttle disruptor dual cannons in the game.
- [Polaron Beam Array Standard Issue-S] The only shuttle polaron weapon in the game.
Ground Equipment[ | ]
- [Phase-Shifted Personal Shield] The only item in the game with psionic resistance.
- [Synchronic Proton Distortion Prototype Assault Rifle] Unique weapon, the secondary attack deals proton damage.
- [Triolic Pattern Enhancer] Creates a zone that grants resistance to all damage types except proton.
- [Ophidian Cane] Heals self, PBAoE channeled damage and stun.
- [Shard of Possibilities] Summons two quantum shadows of yourself
- [Overcharged Plasma Sniper Rifle] Like a normal sniper rifle, but variable damage on secondary attack. Fed only.
- [CRM 200] The only direct fire weapon that deals cold damage, high chance proc to slow and chill
Extra Proc Weapons[ | ]
These space weapons function exactly like their normal counterparts, except they have modified procs. Most have two separate procs with the normal 2.5% chance, one from their base damage type, and one from another damage type. They do NOT deal two types of damage, only their base damage type. The Polarized weapons have the normal Tetryon proc, only it is four times as likely, 10% instead of 2.5%. The Caustic weapons behave exactly like normal plasma weapons, but the plasma proc does slightly less than twice the normal damage.
- [Piercing Tetryon Turret] equivalent to Tetryon Turret [Dmg] plus a shield piercing proc
- [Piercing Dual Tetryon Beam bank] equivalent to Dual Tetryon Beam Bank [Dmg] plus a shield piercing proc
- [Piercing Tetryon Dual Cannons] equivalent to Tetryon Dual Cannons [Dmg] plus a shield piercing proc
- [Plasma-Disruptor Hybrid Beam Array] weaker than Disruptor Beam Array [Acc] [Dmg] +plasma proc
- [Plasma-Disruptor Hybrid Dual Heavy Cannons] weaker than Disruptor Dual Heavy Cannons [Acc] [Dmg] +plasma proc
- [Polarized Dual Tetryon Beam Bank] equivalent to Dual Tetryon Beam Bank but 4x the chance to proc. Fed only.
- [Polarized Tetryon Beam Array] equivalent to Tetryon Beam Array but 4x the chance to proc. Fed only.
- [Dominion Polaron Beam Array] equivalent to Polaron Beam Array [CrtH] [Dmg] +tetryon proc
- [Dominion Polaron Dual Cannon] equivalent to Polaron Dual Cannons [CrtH] [Dmg] +tetryon proc
- [Caustic Plasma Beam Array] Equivalent to Plasma Beam Array [Acc]x2 but the proc does more damage
- [Caustic Dual Plasma Beam Bank] Equivalent to Dual Plasma Beam Bank [Acc]x2 but the proc does more damage
- [Caustic Plasma Dual Heavy Cannons] Equivalent to Plasma Dual Heavy Cannons [Acc]x2 but the proc does more damage
- [Caustic Plasma Turret] Equivalent to Plasma Turret [Acc]x2 but the proc does more damage
Minor Special Items[ | ]
These items have special names but only minor mechanical differences from normal items. Most equivalencies listed here either are not generated by normal loot tables or aren't often found.
Space[ | ]
- [Paratrinic Shield Array] More capacity and less regen than a Covariant Shield Array
- [Numiri Regenerative Shield Array] Substantially more regen and less capacity than a Regenerative Shield Array
- [Combat Hyper-Impulse Engines] Equivalent to Combat Impulse Engines [Spd]x2
- [Prototype Gravitic Modulation Impulse Engines] Equivalent to Impulse Engines [Full] [Spd] [Turn].
- [Chroniton Flux Torpedo Launcher] Slightly less damage than Chroniton Torpedo Launcher [Dmg]x3. Fed only.
- [Rapid Reload Transphasic Torpedo Launcher] like Transphasic Torpedo Launcher [Acc] [CritD] but shorter cooldown
Ground[ | ]
- [Diburnium Reinforced Body Armor] Equivalent to Energy Dampening Armor [Pha]x2 [Dis]x2.
- [Exo-Plating Armor] Equivalent to Polyalloy Weave Armor [Pla]x4.
- [Personal Repulsion Shield] Equivalent to Personal Shield [PBDmg] [PBKB]. Fed only.
- [Personal Covariant Shield] High capacity but takes twice as long to regenerate. Fed only.
- [Polaron Full Auto Rifle [Rch]] Lower DPS but lower recharge time than Polaron Full Auto Rifle
- [Personal Energy Harness Shield] Equivalent to Personal Shield [Rev] [Ene]
- [Physical Augmentation Utility Armor] Basic armor with +10% physical damage and +40% critical severity.
- [Klingon Intelligence Stealth Utility Armor [HP] [RegHP]] Physical Augmentation Armor with bonuses. KDF only.
Novelty Items[ | ]
Items that aren't mechanically different from normal items but have unique visualizations or animations.
- [Retrofit Forward Phaser Bank] A phaser bank with the blue TOS animation. Aft version also available.
- [Federation Type 1 Phaser] TOS hand phaser, doesn't scale.
- [Federation Type 2 Phaser] TOS phaser pistol, equivalent to Phaser Stun Pistol [Dmg]x2
- [Federation Type 3 Phaser Rifle] TOS phaser rifle, probably [Dmg] [CrtD] quality, unique secondary attack.
- [Klingon Disruptor Pistol] TOS Klingon disruptor pistol, equivalent to Disruptor Compression Pistol [Dmg] [KB2]
- [Romulan Disruptor Wide Beam Pistol] equivalent to Disruptor Wide Beam Pistol [CrtH]x2, double proc chance.
- [Romulan Disruptor Split Beam Rife] equivalent to Disruptor Split Beam Rifle [Dmg]x2, double proc chance.
- [Jem'Hadar Polaron Beam Pistol] Unique secondary attack similar to high density rifle.
- [Shard Sword of Kahless [CrtH][CrtD][Dmg]x2] Kahless's sword as seen in DS9. KDF only.
- [Hirogen Tetryon Blast Rifle [CritD] [CrtH]] Unique weapon like a rifle version of the Blast Assault. KDF only.
Pets[ | ]
- [Horta Hatchling]
- [Jackal Mastiff] KDF only
Crafting[ | ]
Consumables[ | ]
Bridge Officers[ | ]
- [Jem'Hadar Tactical Officer Candidate] has Spread 3
- [Reman Science Officer Candidate] only available during replay events, has TSS3
- [Breen Tactical Officer Candidate] only available during replay events
- “The Doomsday Device” has a [Human Tactical Officer Candidate] with BO3
Set Comparisons[ | ]
This section compares individual set items to standard items. It does not consider set bonuses, just finds the closest equivalency to standard items.
Aegis Technological Research[ | ]
- [Aegis Deflector Array] unique layout
- [Aegis Hyper-Impulse Engines] equivalent to Hyper-Impulse Engines Mk XI [Spd] [Turn] plus defense
- [Aegis Covariant Shield Array] more capacity than Covariant Shield Array Mk X [Cap]x2 plus shield skills
Breen Absolute Zero[ | ]
- [Polarized Parabolic Deflector Mk XI] equivalent to Neutrino Deflector Array Mk XI [FlwC] [InC]x2 [Gra]
- [Supercooled Combat Impulse Engine Mk XI] equivalent to Combat Impulse Engines Mk XI [Aux] [Spd] [Turn] plus engine power
- [Dielectric Oscillation Resilient Shields Mk XI] slightly less capacity than Resilient Shield Array Mk XI [Cap]x2 [Pol]
Jem'Hadar space[ | ]
- [Jem'Hadar Combat Impulse Engines Mk XI] similar to Combat Impulse Engines Mk XI [Spd] [Turn]x2 with extras
- [Jem'Hadar Deflector Dish Mk XI] unique layout
- [Jem'Hadar Resilient Shields Mk XI] resilient shield with unique modifiers
Reman Prototype[ | ]
- [Reman Prototype Covariant Shield Array Mk XI] equivalent to Covariant Shield Array Mk XI [Cap]x2
Jem'Hadar ground[ | ]
- [Jem'Hadar Polaron Full Auto Rifle Mk XI] equivalent to Polaron Full Auto Rifle Mk XI [CrtH] [CritD]
- [Jem'Hadar Armor Mk XI] similar to Energy Dampening Armor Mk XI [RegHP] [RegSH] but more HP regen
- [Jem'Hadar Personal Shield Mk XI] equivalent to Personal Shield Mk XI [Cap] [Dis] [Pha]