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:''See [[Bridge Officer traits|Bridge Officer Traits]] for traits available to your bridge officers.'' [[File:Trait menu.jpg|thumb|300px|The traits tab of the character menu of an [[Alien]] with all unlocked slots. The non-customizable racial trait can be viewed by clicking the "Details" button next to the character portrait (Aliens do not have an innate species-trait). The "Personal Traits" may be changed at any time. Reputation and other traits are below.]] '''Traits''' add extra bonuses to attributes or abilities of your [[player character]]. Most traits are passive bonuses, but some also include a special ability your character can activate. Each trait either gives a bonus for [[ground combat|ground]] or for [[space combat]]. Traits therefore have a direct influence on the overall strengths of your character and, along with your [[skill]]s and [[Captain Specialization]]s, are a key to adapting your character to your play style. Unlike skills, however, traits can be reassigned in-game without cost anywhere within missions, social [[hub]]s, or in [[sector space]]. =Trait slots= A [[Player rank|level]] 65 character has slots for the following amount of traits: * '''1 Species Trait''': A permanent, non-customizable trait (which may consist of more than one bonus) based on the choice of the [[player species]]. ** [[Alien]] captains have no species trait, but instead receive 2 additional personal trait slots (1 personal ground trait slot, 1 personal space trait slot) upon character creation. * '''18 [[personal traits|Personal Traits]]''': Additional selectable traits which can be changed in-game. Some personal traits are available to every character, while some are restricted based on the player's [[career path]] (adding 4 specific traits to the player's choice) as well as species, or are exclusively obtainable by finishing [[Research & Development]] schools or purchasing Genetic Resequencers (found as rewards, or by opening [[lockbox]]es and sold on the [[exchange]] under the Reward Pack category). ** There are 18 personal slots unlocked by default, split between space and ground. Aliens will have a total of 20 slots. 3 slots are unlocked upon character creation, with 1 additional slot becoming available every 10 [[Player rank|levels]] until level 60. ** 2 additional personal trait slots (1 personal ground trait slot, 1 personal space trait slot) can be unlocked for a character upon applying a {{item|Elite Captain Training Token}}. * '''4 [[starship traits|Starship Traits]]''': Additional selectable traits which can be changed in-game and only affect space gameplay. Starship Traits can be unlocked via the [[Captain Specialization]] system, Starship Trait Packs (found as rewards, or by opening [[lockbox]]es and sold on the [[exchange]] under the Reward Pack category) or by achieving the final tier of [[Starship Mastery]] in most [[Tier 6]] ships. ** There are 4 starship trait slots unlocked upon reaching level 50. ** 1 extra starship trait slot is purchasable from the [[Fleet Research Lab]]. 1 ship-specific starship trait slot is unlocked by applying an {{item|Experimental Ship Upgrade Token}}. This slot is available for use at any level, so long as the ship in use is upgraded to T6-X status. * '''16 [[reputation traits|Reputation Traits]]''': Traits which are unlocked via the [[reputation system]]. Active Traits grant a [[Player ability|clickable ability]] for either space or ground combat depending on the respective reputation faction. ** There are 4 personal reputation slots each for Active Space, Active Ground, Passive Space, and Passive Ground Traits, all unlocked at level 50. ** 1 extra slot is purchaseable for each personal reputation trait category at the [[Fleet Research Lab]] (the Active Ability Reputation Trait Slot purchase will unlock both the extra Active Ground Reputation slot and the extra Active Space Reputation slot.). * '''[[other traits|Other Traits]]''': Special traits obtained from certain missions that are automatically slotted. =Species traits= Each [[Player species|playable species]] (except for [[Alien]]s) has an innate, i.e., built-in and unchangeable, trait. Not occupying any trait slot, species-specific innate traits are usually a combination of two or three [[Personal traits]] (which are then no longer among the selectable trait pool for a given species). {| border="2" class="wikitable collapsible sortable" style="font-size:small" width="100%" |- ! || Species || Innate traits |- | {{fedonly|16}} || [[Andorian]] || Ground bonus: * +10 Perception * +10% Exploit Damage * +25% Resistance to Flanking Damage * Bonus damage for each point of missing health which increases greatly as health nears zero |- | {{fedonly|16}} || [[Bajoran]] || Ground bonus: * +0.2% Healing to Shields and Hitpoints * 10% bonus to healing abilities used on you * +0.1 Regeneration |- | {{fedonly|16}} || [[Benzite]] || Ground bonus: * +10 Resistance to Physical damage * +33.33 resistance to Toxic and Radiation damage * +5 Resistance to Energy damage |- | {{fedonly|16}} || [[Betazoid]] || Ground bonus: * +10 Perception * +1.5% Expose Chance * +1 sec Expose Duration * Reduced threat * Increased Team Regeneration |- | {{fedonly|16}} || [[Bolian]] || Ground bonus: * Chance for Toxic DoT against attackers who bite you * +10% Maximum Hitpoints * +20 Resistance to Toxic damage |- | {{fedonly|16}} || [[Caitian]] || Ground bonus: * 10% chance to Dodge half damage of ranged attacks * +75% Jump Height * +10 Perception * +10% Exploit Damage |- | {{FedKlg|16}} || [[Cardassian|Cardassian]] || Space bonus: Gain a stack of ''Recalled Tactics'' once every 5 seconds during combat * +2 Accuracy Rating Per Stack (5 Stacks Max) * +2 Defense Rating Per Stack (5 Stacks Max) * +2% Weapon Damage Per Stack (5 Stacks Max) Ground bonus: Bonus Resistance to: *Placate *Confuse *Hold/Stun |- | {{klgonly|16}} || [[Ferasan]] || Ground bonus: * +5% Damage with Melee Attacks * +75% Jump Height * +5% Stealth * +10% Exploit Damage * +5 Perception |- | {{fedonly|16}} || [[Ferengi]] || Ground bonus: * +10 Perception * .25 Flank Damage Reduction * +10% Exploit Damage * 20% energy credit/gold-pressed latinum store discount * +.33 Resistance to Toxic and Radiation |- | {{klgonly|16}} || [[Gorn]] || Ground bonus: * 17.5% bonus to Melee Damage * 15% chance to knock down the target of your melee attacks * +5 Physical Damage Resistance Rating * +5 All Energy Damage Resistance Rating * +10 Plasma Damage Resistance Rating * +25 Fire Damage Resistance Rating |- | {{fedonly|16}} || [[Human]] || Space bonus: * +30% Subsystem Repair and Hull Regen Rate (+60% out of combat) Ground bonus: * +5% team exploit damage |- | {{domonly|16}} || [[Jem'Hadar]] || Ground bonus: * Bonus Damage For Ranged Weapons and Melee attacks, Critical Chance, Critical Severity |- | {{domonly|16}} || [[Jem'Hadar Vanguard]] || Space bonus: * Bonus Weapon Damage, Critical Chance, Critical Severity Ground bonus: * Bonus Damage For Ranged Weapons and Melee attacks, Critical Chance, Critical Severity |- | {{FedKlg|16}} || [[Klingon]] || Ground bonus: * +15% Physical Damage * +5 All Damage Resistance Rating * +5% All Energy Damage * +15% Critical Severity * +10% Threat Generation |- | {{klgonly|16}} || [[Lethean]] || Ground bonus & clickable ability: * [[File:Rapture icon.png|16px]] {{trait|Rapture}} ability * +10 Perception * +1.5% Expose Chance * +1 sec Expose Duration |- | {{cross-faction|16}} || [[Liberated Borg]] || Space bonus: * +30 {{skill|Starship Warp Core Efficiency}} Ground bonus: *+10% Health Regeneration *+6% Shield Regeneration |- | {{klgonly|16}} || [[Nausicaan]] || Space bonus: * +0.02 bonus to all damage * +10 Perception Ground bonus: * 0.15 bonus to Melee damage * 15% chance to knock down the target of your melee attacks. |- | {{klgonly|16}} || [[Orion]] (female) || Ground bonus & clickable ability: * [[File:Seduce (female) icon.png|16px]] {{trait|Seduce}} ability * +20 Confuse Resistance Rating * -9.1% Threat Generation * +20 Placate Resistance Rating |- | {{klgonly|16}} || [[Orion]] (male) || Ground bonus & clickable ability: * [[File:Seduce (male) icon.png|16px]] {{trait|Seduce}} ability * +15% Physical Damage * 15% chance to Knock down target |- | {{fedonly|16}} || [[Pakled]] || Ground bonus: * +4% Critical Chance * -30 Stun resistance * -30 Confuse resistance * -30 Placate resistance |- | {{romonly|16}} || [[Reman]] || Ground bonus: * +20 Perception * +1.5% Expose Chance * +1 sec Expose Duration * +10% Exploit Damage * +25% Resistance to Flanking damage * +5 Resistance Rating to Energy and Physical damage |- | {{fedonly|16}} || [[Rigelian]] || Ground bonus & clickable ability: * [[File:Spirit Walk icon.png|16px]] {{trait|Spirit Walk}} ability * +60 Hit Points * +9 Hit Points/sec for 6 sec * +100 All Damage Resistance Rating for 6 sec |- | {{romonly|16}} || [[Romulan]] || Space bonus: * +150 Stealth while Cloaking * +20% damage when exiting Cloak Ground bonus: * +10% Physical Damage Bonus * Chance to knock down foes when using Melee attacks |- | {{fedonly|16}} || [[Saurian]] || Ground bonus: * +10 Plasma Damage Resistance Rating * +40 Toxic Damage Resistance Rating * +25 Fire Damage Resistance Rating * +10 Perception * +5% Exploit Damage * +20% Resistance to Flanking Damage |- | {{FedKlg|16}} || [[Talaxian]] || Space & Ground bonus: * +5% Incoming Healing to Self and Team * +5% Skill Points and Expertise to Team |- | {{fedonly|16}} || [[Tellarite]] || Ground bonus: * +Res (Physical, Kinetic), +Res (Placate, Hold, Knock) * 50% chance for +20% All Damage for 20 sec when receiving a critical hit. * Click "Stubborn" to free yourself from Confuse and Placate effects. |- | {{fedonly|16}} || [[Trill]] || Ground bonus: * +33% Radiation Damage Resistance Rating * +33% Toxic Damage Resistance Rating * 0.1 Health Regeneration |- | {{FedKlg|16}} || [[Joined Trill|Trill (joined)]] || Space bonus: * Bonus [[Skill]] points **+3 in Hull Repair, Inertial Dampers, Power Insulators, Sensors, Shield Emitters, Weapons Training, Warp Core Potential **+7 in Graviton Generators, Particle Generator, Subspace Decompiler Ground Bonus: * +10% Health regeneration * +24.6% Radiation damage resistance * +24.6% Toxic damage resistance |- | {{fedonly|16}} || [[Vulcan]] || Ground bonus: * can use "Mental Discipline" active ability to break hold effects. * Bonus resistance to Psionic, Placate, and Confuse * 0.15 bonus to Melee damage * 15% chance to knock down the target of your melee attacks |} == Gallery == <gallery> File:Other_Traits_UI.png|Image of Other traits </gallery> =External link= *[http://www.arcgames.com/en/games/star-trek-online/news/detail/9653823-star-trek-online%3A-trait-system-improvements Official Dev Blog - Trait System Improvements (13 Nov 2015)] *[http://www.stoacademy.com/tools/skillplanner/ STO Character Planner @ STO-Academy.com (including Trait planner)] [Player-made resource, is out of date with current state of the game] {{Character specialization}} [[Category:Traits|*]] [[Category:Glossary]] [[Category:Game play]] <!-- LINK.. in Other Language: German follows --> [[de:Eigenschaften]]
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