+26.2 [[Starship Shield Capacity]]
: ''(Improves Shield Hit Points)''
text2
Text
text3
Text
+26.2 [[Starship Control Expertise]]
: ''(Improves Control Effects / Resistance to Same)''
text4
Text
+52.5 [[Starship Drain Expertise]]
: ''(Improves Energy & Shield Drains / Resistance to Same)''
text5
Text
text6
Text
text7
Text
text8
Text
text9
Text
equiplimit
String
Field
Field type
Value
name
String
Terran Task Force Impulse Engines Mk XII
rarity
String
Very Rare
type
String
Impulse Engine
boundto
String
character
boundwhen
String
Pickup
who
String
head1
Text
head2
Text
<font color=#72D9E0>'''Full Impulse'''</font>
head3
Text
head4
Text
head5
Text
head6
Text
head7
Text
head8
Text
head9
Text
subhead1
Text
subhead2
Text
subhead3
Text
subhead4
Text
subhead5
Text
subhead6
Text
subhead7
Text
subhead8
Text
subhead9
Text
text1
Text
+17.4 Flight Speed <br /> +20.4 Flight Turn Rate<br /> When affected by Auxiliary Offline, Impulse Offline, Shields Offline, Weapons Offline:<br /> +100 All Damage Resistance Rating for 15 sec<br /> (May trigger once every 15 sec, not triggered by Cloaking)<br /> +5 Auxiliary Power Setting
:
text2
Text
Full Impulse draws the power from all of your systems and redirects it to engines. Can only be used out of combat.
: Targets Self
: +122.7 Flight Speed
: Diverts all power to engines
text3
Text
text4
Text
text5
Text
text6
Text
text7
Text
text8
Text
text9
Text
equiplimit
String
Field
Field type
Value
name
String
Terran Task Force Covariant Shield Array Mk XII
rarity
String
Very Rare
type
String
Ship Shields
boundto
String
character
boundwhen
String
Pickup
who
String
head1
Text
head2
Text
head3
Text
head4
Text
head5
Text
head6
Text
head7
Text
head8
Text
head9
Text
subhead1
Text
subhead2
Text
subhead3
Text
subhead4
Text
subhead5
Text
subhead6
Text
subhead7
Text
subhead8
Text
subhead9
Text
text1
Text
11,352.4 Maximum Shield Capacity
:(10% Bleedthrough)
text2
Text
297.7 Shield Regeneration every 6 seconds
text3
Text
Reduces Phaser Damage to Shields by 20%
text4
Text
2.5% chance to reflect pulse of Disruptor damage to attackers, dealing 75% of incoming energy damage
text5
Text
text6
Text
text7
Text
text8
Text
text9
Text
equiplimit
String
Field
Field type
Value
name
String
Terran Task Force Quantum Capacitor Warp Core Mk XII
+0-5 additional Subsystem Power <br />+0-5 Maximum Subsystem Power <br /> (Allows each Subsystem Power to exceed 125, power levels increase over time in combat)<br /> Maximum Warp Factor 10 <br /> Adds 7.5% of your Weapon power to your Auxiliary power as bonus power<br /> +35 Starship Electro-Plasma System Flow <br /> ''(Improves Power Transfer Rate)''<br /> +17.5 Starship Weapon Subsystem Performance<br /> ''(Bonus Weapon Power)''<br /> 50% Reduced Cooldown on Transwarp
text2
Text
Weapons Batteries provide a short duration increase to your weapon power level. Repairs offline weapons subsystems.
: Targets Self
: 4 min recharge
: Repairs offline weapons systems
: +15 Weapon Power Setting for 10 sec
text3
Text
text4
Text
text5
Text
text6
Text
text7
Text
text8
Text
text9
Text
equiplimit
String
Field
Field type
Value
name
String
Terran Task Force Quantum Capacitor Singularity Core Mk XII
+0-10 Subsystem Power, power levels increase over time in combat <br /> Maximum Warp Factor 10 <br /> Increases your Singularity Charge rate by 20%<br /> +50% Reduced Cooldown on Transwarp<br />+35 Starship Electro-Plasma System Flow <br /> ''(Improves Power Transfer Rate)''
:
text2
Text
While Singularity Overcharge is active, you gain 20% Crit Severity<br /><br />Skills that affect this ability:<br />none
:
text3
Text
This Singularity Capacitor drains your Singularity power to provide a short duration increase to your weapon power level. Repairs disabled weapons subsystems.
: Targets Self
: 3 min 48.6 sec recharge
:
: Drains your Singularity power to augment your Weapon power.
: Repairs offline weapons systems
: Gives up to 30 Weapon power, based on your Singularity level.
:
: Skills that affect this ability:
::[[Skill: Battery Expertise|Battery Expertise]]
:::''(Improves Battery Duration)''