This template is used to call the modifiers for a specific weapon type
Examples
{{Gw_modifiers|Standard}}
This example will display the modifiers that affect standard weapon types such as phaser, disruptor, etc etc.
The parameters you can enter are:
- Standard - Weapons with the standard proc types (Phaser, Disruptor) released at the beginning of the game
- NoCraft - Same as Standard, but omits the crafted modifier
- NoCraftDsc - Same as NoCraft, but with specifics Discovery weapons
- RepHybrid - Reputation weapons with more then one proc type, at the cost of a mod
- RepSpecial - Reputation weapons that are always Rare or higher quality
- RepSpecialVR - Reputation weapons that are always Very Rare or higher quality
- LBHybrid - Lock Box weapons with more then one proc type, at the cost of a mod
- LBSpecial - Lock Box weapons that are always Rare or higher quality
- LBSpecialVR - Lock Box and Reputation weapons that are always Very Rare or higher quality
- Borg - Standard weapons also available with the [Borg] mod
- Sonic - Standard weapons also available with the [Sonic] mod
- ElitePhaser - Elite Fleet Phasers
- EliteDisruptor - Elite Fleet Disruptors
- EliteFleetColony - Elite Fleet Colony Weapons
Uncommon Gw modifiers/docs have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. Epic adds a fifth unique modifier.
Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x3, [CrtD]x4, etc)
- Can appear only once (e.g. [DoT1], [KB2], etc.)
- DoT1: 2.5% chance: X Physical Damage per sec for 15 sec
- DoT2: 2.5% chance: X Radiation Damage per sec for 15 sec
- DoT3: 2.5% chance: X Radiation Damage per sec for 15 sec in a 10m radius
- KB1: 2.5% chance: Knocks back +5 meters
- KB2: 5% chance: Knocks back +10 meters
- KB3: 5% chance: Knocks the target back +10 meters, 2.5% chance: Knocks back all foes +5 meters in a 8 meter radius
Special Crafted Modifier: This modifier can appear once on crafted Gw modifiers/docs of Rare quality and higher:
- Run: Increases run speed by 15%
Epic Modifier: All ground weapons upgraded to Epic quality receive:
- Dm/CrH: +X Damage, +X% Critical Chance