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Starship (Power and Subsystems)
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Starship (Power and Subsystems)
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===Auxiliary=== The '''Auxiliary''' subsystem affects [[Bridge officer and kit abilities#Science_Abilities|Science bridge officer abilities]] as well as your starship's cloak stealth and cloak detection (also known as ''{{skill|Starship Perception}}'') and if applicable, the potency of your [[cloaking]] system in [[space combat]]. Each point of Auxiliary Subsystem Power has the following effect: * Each point increases your {{skill|Starship Stealth}} by 1. * Each point provides a 1% Recharge Time Reduction for [[hangar pet]]s. * Each point above 50 will increase the potency of Science abilities by 2%. * Each point below 50 will decrease the potency of Science abilities by 0.6%. * Each point above 50 will increase your starship's base Stealth Detection Rating by 2% (4% with the {{skill|Starship Perception}} skill unlock). * Each point below 50 will decrease your starship's base Stealth Detection Rating by 2%. In addition, Engineering abilities that use the Auxiliary subsystem, such as Auxiliary to Structural, are affected by the power level in the Auxiliary subsystem. ====Abilities affected==== *Science Abilities found in: **[[File:Science_Skill_4_R1.png|24px]] {{Skill|Exotic Particle Generator}} **[[File:Science_Skill_3_R1.png|24px]] {{Skill|Control Expertise}} **[[File:Science_Skill_3_R1.png|24px]] {{Skill|Drain Expertise}} **[[File:Science_Skill_1_R1.png|24px]] {{Skill|Shield Restoration}} **[[File:Engineering Skill 2 R1.png|24px]] {{Skill|Hull Plating}}
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