Specialization: Projectile Weapons Officer is a duty officer specialization within the Tactical department. A maximum of 3 may be assigned to the active duty roster.
Standard Powers
Torpedo recharge time variant
- Ship Duty: Space
- Game Description: [SP] Chance to reduce the time to recharge torpedoes
- Items affected: Any torpedo launcher type
- any subpoints about the items, each line will be its own bullet point
- Obtained: what it is obtained from
- any subpoints about obtaining, each line will be its own bullet point
- any additional general information, each line will be its own bullet point
Quality | Ship Duty Effect |
---|---|
Common | Chance to reduce the time for torpedos to recharge after use. Does not work with the Omega Plasma Torpedo Launcher. 20% chance: Improve recharge time by 2 sec |
Uncommon | Chance to reduce the time for torpedos to recharge after use. Does not work with the Omega Plasma Torpedo Launcher. 20% chance: Improve recharge time by 3 sec |
Rare | Chance to reduce the time for torpedos to recharge after use. Does not work with the Omega Plasma Torpedo Launcher. 20% chance: Improve recharge time by 4 sec |
Very Rare | Chance to reduce the time for torpedos to recharge after use. Does not work with the Omega Plasma Torpedo Launcher. 20% chance: Improve recharge time by 5 sec |
Alternative Powers
Torpedo recharge time + Elachi variant
- Ship Duty: Space
- Game Description: [SP] Chance to reduce the time to recharge torpedoes + [GR][SP] Increased damage vs. Elachi
- Items affected: Any torpedo launcher type
- Obtained: Elachi Survivor Officers pack
Quality | Ship Duty Effect |
---|---|
Very Rare | Chance to reduce the time for torpedos to recharge after use. Does not work with the Omega Plasma Torpedo Launcher. 20% chance: Improve recharge time by 5 sec. Elachi Survivor: Increases all damage when in combat versus Elachi on both Space and Ground Maps. Stacks with other Elachi Warfare Duty Officers bonuses up to a max of 20%. +2% All Damage vs. Elachi |
Mine recharge time variant
- Ship Duty: Space
- Game Description: [SP] Chance to reduce the time to recharge mines.
- Obtained: Fleet Support Duty Officer Pack (C-Store)
Quality | Ship Duty Effect |
---|---|
Common | Chance to reduce the time for mines to recharge after use. 20% chance: Improve recharge time by 2 sec |
Uncommon | Chance to reduce the time for mines to recharge after use. 20% chance: Improve recharge time by 3 sec |
Rare | Chance to reduce the time for mines to recharge after use. 20% chance: Improve recharge time by 4 sec |
Very Rare | Chance to reduce the time for mines to recharge after use. 20% chance: Improve recharge time by 5 sec |
Shield Power variant
- Ship Duty: Space
- Game Description: [SP] Chance to gain Shield Power when using Torpedo Weapons.
- Items affected: Any torpedo launcher type
- Buff lasts for 10 sec, and provides +20 Shield Power each time it procs
- You cannot benefit from multiple procs during any 10 second period
- This power bonus does not stack with the Energy Weapons Officer power that grants the same benefit
- Equipping both (or multiple of either) will only increase the chance of triggering, not the power benefit
- Obtained: Tal Shiar Command Code and Krenim Temporal Specialist (Duty Officer)
Quality | Ship Duty Effect |
---|---|
Uncommon | On activation of torpedo weapons you have a small chance to have your Shield Power increased, which in turn improves your ship's damage resistance and shield regeneration rate. (Buff does not stack) 15% Chance: +20 Shield Power for 10 sec after activating Torpedo Weapons |
Rare | On activation of torpedo weapons you have a small chance to have your Shield Power increased, which in turn improves your ship's damage resistance and shield regeneration rate. (Buff does not stack) 20% Chance: +20 Shield Power for 10 sec after activating Torpedo Weapons |
Very Rare | On activation of torpedo weapons you have a small chance to have your Shield Power increased, which in turn improves your ship's damage resistance and shield regeneration rate. (Buff does not stack) 25% Chance: +20 Shield Power for 10 sec after activating Torpedo Weapons |
Singularity Charge variant
- Ship Duty: Space
- Game Description: [SP] Torpedoes Gain Singularity Charge
- Items affected: Any torpedo launcher type
- Each time this activates, you gain one-half pip of Singularity Charge
- Cannot trigger while on Singularity Lockout, or while Singularity Overcharge is in effect
- Obtained: Tal Shiar Command Code
Quality | Ship Duty Effect |
---|---|
Uncommon | Having this officer on duty will allow torpedo weapons to gain a chance to build Singularity Charge. 4% chance: +10 Singularity Charge when attacking with torpedo weapons |
Rare | Having this officer on duty will allow torpedo weapons to gain a chance to build Singularity Charge. 6% chance: +10 Singularity Charge when attacking with torpedo weapons |
Very Rare | Having this officer on duty will allow torpedo weapons to gain a chance to build Singularity Charge. 8% chance: +10 Singularity Charge when attacking with torpedo weapons |
- Ship Duty: Has ship duty type 5::
- Game Description: Has game description 5::
- Item affected:
- Obtaining:
Quality | Ship Duty Effect |
---|---|
Green | Has green quality effect 5:: |
Blue | Has blue quality effect 5:: |
Purple | Has purple quality effect 5:: |
Kinetic damage variant
- Ship Duty: Space
- Game Description: [SP] Chance to increase Kinetic Damage from torpedoes
- Obtained: Xindi Strategic Specialist (Duty Officer) pack
Quality | Ship Duty Effect |
---|---|
Uncommon | Each time a torpedo weapon is activated, you have a chance to apply a boost to torpedo damage for 15 seconds. This boost may stack up to 3 times. 20% chance: +5% Kinetic Damage Bonus with Torpedoes for 15 sec (can stack 3 times |
Ultra Rare | Each time a torpedo weapon is activated, you have a chance to apply a boost to torpedo damage for 15 seconds. This boost may stack up to 3 times. 20% chance: +5% Kinetic Damage Bonus with Torpedoes for 15 sec (can stack 3 times) |
Crit Chance variant
- Ship Duty: Space
- Game Description: Delta Alliance Duty Officer Pack (C-Store)
- Items affected: Any projectile launcher type
- Obtained: Delta Alliance Duty Officer Pack (C-Store)
Quality | Ship Duty Effect |
---|---|
Common | Chance to gain a Crit Chance buff on firing Projectiles. Stacks up to 3 times. 5% chance: +1% Critical Chance buff to self for 15 sec (Stacks up to 3 times) |
Uncommon | Chance to gain a Crit Chance buff on firing Projectiles. Stacks up to 3 times. 10% chance: +1% Critical Chance buff to self for 15 sec (Stacks up to 3 times) |
Rare | Chance to gain a Crit Chance buff on firing Projectiles. Stacks up to 3 times. 15% chance: +1% Critical Chance buff to self for 15 sec (Stacks up to 3 times) |
Very Rare | Chance to gain a Crit Chance buff on firing Projectiles. Stacks up to 3 times. 20% chance: +1% Critical Chance buff to self for 15 sec (Stacks up to 3 times) |
Crit Severity variant
- Ship Duty: Space
- Game Description: [SP] Chance for stacking Crit Severity buff on firing Projectiles
- Items affected: Any projectile launcher type
- Obtained: Delta Alliance Duty Officer Pack (C-Store)
Quality | Ship Duty Effect |
---|---|
Common | Chance to gain a Crit Severity buff on firing Projectiles. Stacks up to 3 times. 5% chance: +10% Critical Severity buff to self for 15 sec (Stacks up to 3 times) |
Uncommon | Chance to gain a Crit Severity buff on firing Projectiles. Stacks up to 3 times. 10% chance: +10% Critical Severity buff to self for 15 sec (Stacks up to 3 times) |
Rare | Chance to gain a Crit Severity buff on firing Projectiles. Stacks up to 3 times. 20% chance: +10% Critical Severity buff to self for 15 sec (Stacks up to 3 times) |
Very Rare | Chance to gain a Crit Severity buff on firing Projectiles. Stacks up to 3 times. 20% chance: +10% Critical Severity buff to self for 15 sec (Stacks up to 3 times) |
Available Projectile Weapons Officers
- See all randomly generated Starfleet, KDF, or Romulan Republic duty officers with this specialization.
- Special duty officers are listed below.