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Sonic Antiproton Compression Pistol Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Bolt Setting
Antiproton Damage
__ Antiproton Damage (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Compression Bolt Setting
Exploit Attack
Antiproton Damage and Knockback
__ Antiproton Damage (__ DPS)
+10 Repel
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
4 sec recharge
Value: __
Sonic Antiproton Compression Pistols are ranged ground weapons available for characters and bridge officers. They fire multiple energy damage bolts at a single target. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact.
• Sonic Antiproton Compression Pistol: →
Sonic Antiproton Compression Pistol Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Bolt Setting
Antiproton Damage
__ Antiproton Damage (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Compression Bolt Setting
Exploit Attack
Antiproton Damage and Knockback
__ Antiproton Damage (__ DPS)
+10 Repel
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
4 sec recharge
Value: __
Sonic Antiproton Compression Pistols are ranged ground weapons available for characters and bridge officers. They fire multiple energy damage bolts at a single target. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact.
Sonic Antiproton Dual Pistols Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Dual Bolt Setting
Antiproton Damage
__ Antiproton Damage x3 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Bolt Spray
Expose Attack
Cone AoE Antiproton Damage
__ Antiproton Damage x5 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
5 sec recharge
Value: __
Sonic Antiproton Dual Pistols are ranged ground weapons available for characters and bridge officers. They fire multiple energy damage bolts at a single target. Their secondary fire mode shoots a net of bolts that damage several enemies in front of the player.
• Sonic Antiproton Dual Pistols: →
Sonic Antiproton Dual Pistols Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Dual Bolt Setting
Antiproton Damage
__ Antiproton Damage x3 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Bolt Spray
Expose Attack
Cone AoE Antiproton Damage
__ Antiproton Damage x5 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
5 sec recharge
Value: __
Sonic Antiproton Dual Pistols are ranged ground weapons available for characters and bridge officers. They fire multiple energy damage bolts at a single target. Their secondary fire mode shoots a net of bolts that damage several enemies in front of the player.
Sonic Antiproton Stun Pistol Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Beam Setting
Antiproton Damage
__ Antiproton Damage x2 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Stun Beam Setting
Expose Attack
Stuns Target
__ Antiproton Damage x2 (__ DPS)
-50% Runspeed for 6 sec
+2 Stun for 6 sec
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
6 sec recharge
Value: __
Sonic Antiproton Stun Pistols are ranged ground weapons available for characters and bridge officers. They fire a steady energy damage beam at a single target. Their secondary fire mode stuns a single target, and deals minor damage.
• Sonic Antiproton Stun Pistol: →
Sonic Antiproton Stun Pistol Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Beam Setting
Antiproton Damage
__ Antiproton Damage x2 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Stun Beam Setting
Expose Attack
Stuns Target
__ Antiproton Damage x2 (__ DPS)
-50% Runspeed for 6 sec
+2 Stun for 6 sec
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
6 sec recharge
Value: __
Sonic Antiproton Stun Pistols are ranged ground weapons available for characters and bridge officers. They fire a steady energy damage beam at a single target. Their secondary fire mode stuns a single target, and deals minor damage.
Sonic Antiproton Wide Beam Pistol Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Beam Setting
Antiproton Damage
__ Antiproton Damage x2 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Wide Beam Setting
Expose Attack
Cone AoE Antiproton Damage
__ Antiproton Damage (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
4 sec recharge
Value: __
Sonic Antiproton Wide Beam Pistols are ranged ground weapons available for characters and bridge officers. They fire a steady energy damage beam at a single target. Their secondary fire mode projects a field of energy that damages several targets in front of the player.
• Sonic Antiproton Wide Beam Pistol: →
Sonic Antiproton Wide Beam Pistol Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Beam Setting
Antiproton Damage
__ Antiproton Damage x2 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Wide Beam Setting
Expose Attack
Cone AoE Antiproton Damage
__ Antiproton Damage (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
4 sec recharge
Value: __
Sonic Antiproton Wide Beam Pistols are ranged ground weapons available for characters and bridge officers. They fire a steady energy damage beam at a single target. Their secondary fire mode projects a field of energy that damages several targets in front of the player.
Sonic Antiproton Full Auto Rifle Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Bolt Burst
Antiproton Damage
__ Antiproton Damage x3 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
0.5 sec recharge
Full Auto Sweep
Expose Attack
Cone AoE Antiproton Damage
__ Antiproton Damage x5 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
8 sec recharge
Value: __
Sonic Antiproton Full Auto Rifles are ranged ground weapons available for characters and bridge officers. They fire a quick burst of three energy damage bolts at a single target. Their secondary fire mode saturates a large area with energy weapon fire, repeatedly hitting multiple targets in front of the player.
• Sonic Antiproton Full Auto Rifle: →
Sonic Antiproton Full Auto Rifle Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Bolt Burst
Antiproton Damage
__ Antiproton Damage x3 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
0.5 sec recharge
Full Auto Sweep
Expose Attack
Cone AoE Antiproton Damage
__ Antiproton Damage x5 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
8 sec recharge
Value: __
Sonic Antiproton Full Auto Rifles are ranged ground weapons available for characters and bridge officers. They fire a quick burst of three energy damage bolts at a single target. Their secondary fire mode saturates a large area with energy weapon fire, repeatedly hitting multiple targets in front of the player.
Sonic Antiproton High Density Beam Rifle Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Beam Setting
Antiproton Damage
__ Antiproton Damage x2 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
High Density Beam
Exploit Attack
Cylindrical AoE Antiproton Damage and Repel
__ Antiproton Damage (__ DPS)
+25 Repel
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
6 sec recharge
Value: __
Sonic Antiproton High Density Beam Rifles are ranged ground weapons available for characters and bridge officers. They fire a steady energy damage beam at a single target. Their secondary fire mode releases a narrow cylindrical beam that causes damage and repels targets in its path.
• Sonic Antiproton High Density Beam Rifle: →
Sonic Antiproton High Density Beam Rifle Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Beam Setting
Antiproton Damage
__ Antiproton Damage x2 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
High Density Beam
Exploit Attack
Cylindrical AoE Antiproton Damage and Repel
__ Antiproton Damage (__ DPS)
+25 Repel
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
6 sec recharge
Value: __
Sonic Antiproton High Density Beam Rifles are ranged ground weapons available for characters and bridge officers. They fire a steady energy damage beam at a single target. Their secondary fire mode releases a narrow cylindrical beam that causes damage and repels targets in its path.
Sonic Antiproton Sniper Rifle Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Bolt Setting
Antiproton Damage
__ Antiproton Damage (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Sniper Shot
Exploit Attack
Antiproton Damage and Knockback
__ Antiproton Damage (__ DPS)
50% chance: Knocks back +12 meters
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
8 sec recharge
Value: __
Sonic Antiproton Sniper Rifles are ranged ground weapons available for characters and bridge officers. They fire multiple energy damage bolts at a single target. Their secondary fire mode shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knock back.
• Sonic Antiproton Sniper Rifle: →
Sonic Antiproton Sniper Rifle Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Bolt Setting
Antiproton Damage
__ Antiproton Damage (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Sniper Shot
Exploit Attack
Antiproton Damage and Knockback
__ Antiproton Damage (__ DPS)
50% chance: Knocks back +12 meters
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
8 sec recharge
Value: __
Sonic Antiproton Sniper Rifles are ranged ground weapons available for characters and bridge officers. They fire multiple energy damage bolts at a single target. Their secondary fire mode shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knock back.
Sonic Antiproton Split Beam Rifle Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Beam Setting
Antiproton Damage
__ Antiproton Damage x2 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Auto-Targeting Beam
Exploit Attack
Cone AoE Antiproton Damage
__ Antiproton Damage on up to three targets.
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
6 sec recharge
Value: __
Sonic Antiproton Split Beam Rifles are ranged ground weapons available for characters and bridge officers. They fire a steady energy damage beam at a single target. Their secondary fire splits a high-powered beam that hits up to three targets in front of the player in a narrow arc, but at a long range.
• Sonic Antiproton Split Beam Rifle: →
Sonic Antiproton Split Beam Rifle Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Beam Setting
Antiproton Damage
__ Antiproton Damage x2 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Auto-Targeting Beam
Exploit Attack
Cone AoE Antiproton Damage
__ Antiproton Damage on up to three targets.
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
6 sec recharge
Value: __
Sonic Antiproton Split Beam Rifles are ranged ground weapons available for characters and bridge officers. They fire a steady energy damage beam at a single target. Their secondary fire splits a high-powered beam that hits up to three targets in front of the player in a narrow arc, but at a long range.
Sonic Antiproton Assault Minigun Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Beam Burst
Antiproton Damage
__ Antiproton Damage x4 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Beam Sweep
Expose Attack
Cone AoE Antiproton Damage
11 pulses: __ Antiproton Damage
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
12 sec recharge
Value: __
Sonic Antiproton Assault Miniguns are ranged ground weapons available for characters and bridge officers. They fire a steady stream of short energy damage beams at a single target. Their secondary fire mode unloads a massive barrage of short beams in a narrow cone that can be swept across multiple targets. Both Primary and Secondary attacks have a short charge up to activate.
• Sonic Antiproton Assault Minigun: →
Sonic Antiproton Assault Minigun Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Beam Burst
Antiproton Damage
__ Antiproton Damage x4 (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Beam Sweep
Expose Attack
Cone AoE Antiproton Damage
11 pulses: __ Antiproton Damage
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
12 sec recharge
Value: __
Sonic Antiproton Assault Miniguns are ranged ground weapons available for characters and bridge officers. They fire a steady stream of short energy damage beams at a single target. Their secondary fire mode unloads a massive barrage of short beams in a narrow cone that can be swept across multiple targets. Both Primary and Secondary attacks have a short charge up to activate.
Sonic Antiproton Blast Assault Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Bolt Setting
Antiproton Damage
__ Antiproton Damage (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Energy Blast
Expose Attack
Targeted AoE Antiproton Damage and Knockback
__ Antiproton Damage (__ DPS)
66% chance: Knocks back +8 meters
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
12 sec recharge
Value: __
Sonic Antiproton Blast Assaults are ranged ground weapons available for characters and bridge officers. They fire an energy damage bolt at a single target. Their secondary fire mode releases a concentrated ball of energy that explodes on contact and deals damage in a radius with a chance to knock back targets.
• Sonic Antiproton Blast Assault: →
Sonic Antiproton Blast Assault Mk XII [Sonic]
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Bolt Setting
Antiproton Damage
__ Antiproton Damage (__ DPS)
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
Energy Blast
Expose Attack
Targeted AoE Antiproton Damage and Knockback
__ Antiproton Damage (__ DPS)
66% chance: Knocks back +8 meters
+20 Crit Severity Bonus
7.5 Sonic (Physical) Damage vs. Tholians
12 sec recharge
Value: __
Sonic Antiproton Blast Assaults are ranged ground weapons available for characters and bridge officers. They fire an energy damage bolt at a single target. Their secondary fire mode releases a concentrated ball of energy that explodes on contact and deals damage in a radius with a chance to knock back targets.
In addition to [Sonic] as its unique modifier, Rare Sonic Antiproton weapons will have one modifier suffix, Very Rare will have two, and Ultra Rare will have three. Epic adds a fourth modifier.
Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x2, [CritD]x2, etc)
[CrtD]: +20 Critical Severity
[CrtH]: +2% Critical Chance
[Dmg]: +X Damage
Can appear only once (e.g. [DoT3], [KB3], etc.)
[DoT3]: 2.5% chance: X Radiation Damage per sec for 15 sec in a 10m radius
[KB3]: 5% chance: Knocks the target back 10 meters, 2.5% chance: Knocks back all foes +5 meters in a 8 meter radius
Epic Modifier:
All ground weapons upgraded to Epic quality receive: