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The Romulan Singularity Harness item set comprises three items - console, beam array and torpedo launcher. It was introduced as part of Season Seven: New Romulus in November 2012.

All items in this set are obtained via the New Romulus branch of the Reputation System at the following tiers:

Console - Universal - Zero-Point Energy Conduit

Console - Universal - Zero-Point Energy Conduit
Very Rare Universal Console
Bind On Pickup
Values do not reflect skills or other modifiers

+1.8 Power to all subsystems
+19.7 Starship Power Insulators
+1.8% Critical Chance
Value: __ Energy credit icon

Item Description

Console - Universal - Zero Point Energy Conduit icon
Very rare icon

The warp cores found on Romulan Starships are based around the power of microscopic singularities. Although incredibly different at the fundamental level in terms of power generation, much of the starship systems that rely upon this exotic power source are similar to the technology found in both Starfleet and Klingon technology, and can be integrated into other ships quite easily. Although this Zero-Point Energy Conduit console is custom tailored to converting the energy of singularities into EPS grids, it has also been found to be remarkably efficient at performing similar duties aboard non-Romulan starships.

Connecting this console to your ship will cause an increase in all subsystems power generation, as well as an additional resistance to energy and shield draining attacks. It also increases your chance to land a Critical Hit

Acquiring

The Zero-Point Energy Conduit is only available via the Reputation System after gaining Tier I status.

Tier
Required
Cost
Tier I 500 Romulan Marks Romulan Marks
15,000 Refined Dilithium Refined dilithium icon
30,000 Energy Credits Energy credit icon
Project time: 2 Minutes.

Item has no EC value listed on it and it does not show up in the sell tab of store. Can only be discarded.

Romulan Hyper-Plasma Torpedo Launcher

Romulan Hyper-Plasma Torpedo Launcher
Very Rare Ship Weapon
Bind On Pickup
Values do not reflect skills or other modifiers

Plasma Torpedo
Destructible projectile - AOE damage
90' targeting arc
0.5 sec activate
8 sec recharge
Creates 3 level 60 Plasma Torpedoes
1,609.2 Kinetic Damage
130 Plasma Damage every 1 sec for 15 sec
+2% critical chance
Value: 23,784 Energy credit icon

Item Description

Romulan Hyper-Plasma Torpedo Launcher icon
Very rare icon

This unique torpedo launcher fires salvos of three targetable torpedoes that deal damage to all enemies within their blast radius. High Yield salvos will consist of three heavy plasma torpedoes that move at the same speed and deal even greater damage than normal for high yield plasma torpedoes, while a Torpedo Spread will fire two targetable AoE torpedoes each at as many targets as possible (determined by the ability's rank).

Although the torpedoes fired are all targetable, the torpedo launcher has an extremely fast (roughly 6 second) cooldown, allowing for torpedoes to be fired almost continuously at a target, with the potential damage output far exceeding that of other torpedo launchers provided the target is unable to destroy enough of the projectiles. However, with all torpedoes fired having an area of effect, use of this torpedo launcher at close range can be dangerous to the ship that fires it, though its effects are significantly reduced by shields as normal.

The use of a [Console - Universal - Point Defense System], [Console - Universal - Torpedo Point Defense System] or [Console - Tactical - Automated Defense Turret] can potentially eliminate most or all of the projectiles launched, though the first two have long cooldown periods, and the latter may not prevent all damage. Abilities such as Beam Array: Fire at Will, Cannon: Scatter Volley or Torpedo: Spread can also be used to quickly clear plasma projectiles.

One side effect of the torpedo launcher firing in salvos of three projectiles is that a target only needs to be in the 90 degree forward arc for the launch to be triggered; the other torpedoes in the salvo will continue firing even if the target(s) have moved into another arc. Another beneficial side effect is that the destructible projectiles will usually select new targets if their original target is destroyed. This means that a torpedo spread fired against an enemy group containing fighters, destructible projectiles or weakened enemy ships can result in a larger than normal salvo striking a single target if the weaker ones are destroyed while torpedoes are in transit, or even striking another target entirely. With overlapping blasts a torpedo spread can also cause significant damage to grouped enemies held by Tractor Beams or a Gravity Well.

Another Important side effect of the torpedo launcher firing in salvos of three projectiles is that if a rare quality Projectile Weapons Officer is equipped, each of the three torpedoes has a chance to trigger the 20% chance to recharge the torpedo by 5 seconds leading to an impressive refire rate and massive damage output.

Acquiring

The Romulan Hyper-Plasma Torpedo Launcher is only available via the Reputation System after gaining Tier II status.

Tier
Required
Cost
Tier II 500 Romulan Marks Romulan Marks
15,000 Refined Dilithium Refined dilithium icon
30,000 Energy Credits Energy credit icon
Project time: 2 Minutes.

Upgrades

Icon [Mod] Rarity
Romulan Hyper-Plasma Torpedo Launcher icon
Ultra rare icon
[Dmg] Ultra Rare
Romulan Hyper-Plasma Torpedo Launcher icon
Epic icon
[Ac/Dm] Epic


Experimental Romulan Plasma Beam Array

Experimental Romulan Plasma Beam Array
Very Rare Ship Weapon
Bind On Pickup
Values do not reflect skills or other modifiers

Plasma Array
Energy Damage
250' targeting arc
227.9 Plasma Damage (182.3 DPS)
(This weapon does not drain Weapon Power when firing with other weapons)
2.5% 26.8 Plasma Damage every 1 sec for 15 sec (Ignores Shields)
2.5% -10.8 All Damage Reistance for 15 sec
+6% critical chance
Value: 23,784 Energy credit icon

Item Description

Experimental Romulan Plasma Beam Array icon
Very rare icon

Recent experiments with singularity drives have allowed micro generators to be placed directly into this weapon's subsystem, allowing it to fire with no impact to overall power levels. Using Beam Overload will still drain energy, but not as much as a standard array.

Acquiring

The Experimental Romulan Plasma Beam Array is only available via the Reputation System after gaining Tier IV status.

Tier
Required
Cost
Tier IV 500 Romulan Marks Romulan Marks
15,000 Refined Dilithium Refined dilithium icon
30,000 Energy Credits Energy credit icon
Project time: 2 Minutes.

Upgrades

Icon [Mod] Rarity
Experimental Romulan Plasma Beam Array icon
Ultra rare icon
[CrtH] Ultra Rare
Experimental Romulan Plasma Beam Array icon
Epic icon
[Ac/Dm] Epic


Set powers

For each item added after the first, an additional power is available.

Set 2: Plasma Conductive Circuitry iconCommon icon Plasma Conductive Circuitry

+7.6% Plasma Energy Weapon Damage
+15.2 Starship Electro-Plasma System

Set 3: Plasma Hyperflux icon (Federation) Plasma Hyperflux

Targets Self
2 min recharge
Enables a special firing mode on your Experimental Romulan Plasma Beam Array
Deals increased direct damage
Applies a high damage Plasma Burn DoT for 10 sec
Decreases damage resistance for 10 sec on target
When activated, It must be fired within 30 sec. When fired:
Romulan Plasma Hull Melt
1,364.5 Plasma damage (1,364.5 DPS)
-35 Physical Damage for 10 Seconds
-35.2 All Damage Resistance for 10 seconds
To Target: 470 Plasma Damage per second for 10 seconds (Ignores shields)
This attack will ALWAYS critically hit

Images

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See also: EquipmentSet
Ground Sets
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Mission available Mission Reward Excessive Development (Kentari)Furtive Perseverance (Romulan Operative)Jem'Hadar Armored ShroudNa'kuhl Temporal Operative
Romulan Imperial Navy
Omega Marks Task Force Omega Adapted Honor GuardAdapted M.A.C.O.Honor GuardM.A.C.O.Omega Force
Nukara Marks Nukara Strikeforce Crystalline Nanofiber ShellRefractive BulwarkShattering Harmonics
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Undine Marks Counter-Command 8472 Counter-Command Elite
Delta Marks Delta Alliance Delta Alliance Elite
Iconian Marks Iconian Resistance Iconian Resistance Elite
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Other Targ Handler (Ground Device)
Space Sets
Mission Reward Bajor DefenseBraydon Reconnaissance TechnologiesBreen Absolute ZeroChronometric CalculationsDesperate Defenses (Sol Defense)Entoiled Technology (Nausicaan)House Martok Skirmisher ConfigurationIncontrovertible DefensesJem'HadarKobali Regenerative CircuitryKrenim Temporal ManipulationMorphogenic ArmamentsPreserver Resonant TechnologiesQuantum Phase ApplicationsQuantum Phase CatalystsSolanae Hybrid TechnologiesTrilithium-Laced Weaponry
Other Aegis Technological Research (R&D System)
Appointment Progress Event Breen Cryonic (Winter Event Store) • Imperial Rift (Special Event) • Prolonged Engagement (Phoenix Prize Pack / Weekend Event Store)
Omega Marks Task Force Omega Adapted Honor GuardAdapted M.A.C.O.Assimilated Borg TechnologyHonor GuardOmega Adapted Borg TechnologyOmega ForceStarfleet Elite Force
Romulan Marks New Romulus New Romulus Command Advanced PrototypeRomulan Singularity Harness
Nukara Marks Nukara Strikeforce Nukara Appropriated MunitionsNukara Strikeforce Technologies
Dyson Marks Dyson Joint Command Dyson Joint Command TechnologiesProtonic Arsenal
Undine Marks Counter-Command Counter-Command OrdnanceFluidic Counter Assault
Delta Marks Delta Alliance Delta Alliance AssaultDelta Alliance Ordnance
Iconian Marks Iconian Resistance Iconian Resistance Starship TechnologiesRadiant Armaments
Terran Marks Terran Task Force Terran Task Force MunitionsTerran Task Force Starship Technologies
Temporal Marks Temporal Defense Temporal Defense Initiative ArmamentsTemporal Defense Initiative Starship Technologies
Lukari Marks Lukari Restoration Lukari Restoration Initiative ArmamentsLukari Restoration Initiative Starship Technologies
Competitive Marks Competitive Wargames Obfuscated StrategistPrevailing Regalia
Gamma Mark icon Gamma Task Force Gamma Team SynergiesTask Force Ordnances
Discovery Mark icon Discovery Legends Stamets-Tilly Field ModificationsLorca's Ambition
Lobi Crystal icon Lobi Store Altamid AdaptationApex Predator (Hirogen)Contractual Agreement (Hazari)Council Defense Pact (Xindi)Delphic Applications
Enterprising Ingenuity (22c.)Ferengi MarauderLinked Sentry (Ba'ul)Saboteur's GambitsSensor Modifications (Son'a)
Silent Enemy (Elachi)Temporal WarfareTzenkethi Resolve
Ship Sets
Faction Federation
Federation
AkiraAndorian AssaultAvengerDefiantExcelsiorGalaxy CruiserGalaxy-X Dreadnought CruiserIntrepidMulti-Mission ExplorerNebulaOdyssey CruiserPrometheusSovereign
Faction Klingon
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Faction Romulan Republic
Romulan Republic
Ar'KifD'deridexDhelanHaakonaMogaiScimitarT'varo
Faction Khitomer Grey
Crossfaction
(C-Store/Event)
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Lobi Crystal icon
Crossfaction
(Lockbox/Lobi)
Alternate Timeline • † Ancient Obelisk TechnologyCoalition Timeline ManipulationDelphic Particle AcceleratorsDominionElachi Improved Crescent Wave CannonFerengi Expedited DeliveryHerald TacticsHirogen HeuristicsLaw and OrderNa'kuhl Plasma TechnologiesPrivateer Weapon ModificationsReformation ReinforcementsShell ShockSon'a Technology • † Synergistic RetrofittingTal Shiar Adapted Borg Technology • † Temporal Fragmentation SystemTholian TechnologiesUndine FluidicsVaadwaur ArtilleryVoth Cloak TechnologiesXindi Experimental Weaponry
denotes that not all pieces are ship-restricted
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