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General[ | ]

  • Resolved an issue with Crystalline Catastrophe so that it will correctly trigger credit for the "No more than 30% of ships destroyed by pulse" optional task in the unusual event of the entity being destroyed before it can fire its pulse.
  • Improved the FPS performance while on the Risa Event map.
  • The maximum number of items that can go into the Overflow Bag is now 100.
  • Resolved an issue where attempting to select a different uniform would fail on the first attempt on a map.
  • Resolved an issue where the Reinforced EV suits were being handed out without a progression level.
  • Switch Starship UI now sorts by ship name.
  • Resolved an issue where the circles in the Transwarp menu did not automatically update when clicked on.

Systems[ | ]

  • The following abilities may no longer be activated while under the effects of the same ability from a teammate:
    • Boost Morale
    • Engineering Fleet
    • Engineering Proficiency
    • Lone Wolf
    • Precision Offensive
    • Radiant Subatomic Pulse
    • Revitalize
    • Science Fleet
    • Scientific Aptitude
    • Strike Team
    • Tactical Fleet
  • The Supremacy Starship Trait now only stacks 10 times, down from 20, but each stack is twice as effective.
  • The Pedal to the Metal Starship Trait will no longer display a stack count on the buff icon, but still scales up over time.
  • Resolved an issue that was causing some Sword attacks to apply the Medical Vanguard buff to opponents when that trait was active.
  • Danger Zone and Wing Man from the Pilot Specialization will no longer display a stack count on the buff icon, but still scales up with number of nearby Foes and Friends, for Wing Man.
  • Resolved an issue where [PhaDis], [PolAp], [PlaTet], and [Phys] Armor mods were not giving the correct resistance values to both damage types.
  • Updated descriptions on "Situational Awareness" personal trait, to match internal mechanics. This Trait has always only had a 25% chance to Expose, despite the description indicating it was 100%.
  • Revitalize and Boost Morale can now be activated while afflicted by a Hold/Stun or Disable.
  • Resolved an issue where the Polaric Modulator Console's engine power boost didn’t apply until after moving to another map.
  • Resolved an issue which allowed Greedy Emitter’s lockout to be avoided entirely.
  • Aceton Assimilators can no longer be summoned in social zones.

Known Issues[ | ]

  • The Assignments to recruit Romulan Bridge officers do not appear
  • Selecting “Ready Starship” in the ship selector is not moving slotted items over to the ship for some players.
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