Captain Specialization Tree: Command Officer [ edit | edit source ]
The Command Officer Specialization focuses on the concept of coordination and communication pertaining to combat on both ground and space.
This is a Primary Specialization and cannot be activated at the same time as the existing Intelligence Officer Specialization.
The cap on Captain Specialization Points has been increased from 60 to 90 to accommodate this new specialization.
For more details, please visit the Command Specialization blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9055533-command-specialization
Bridge Officer Specialization: Command Officer [ edit | edit source ]
These new abilities focus on tactical and strategic maneuvers in combat for a captain’s Bridge Officers.
The availability of new Bridge Officers that have Command Officer training will be limited.
Players will need to advance in the Command Officer Captain Specialization in order to train their existing Bridge Officers to make use of Command Officer abilities. The new powers include 10 new Ground abilities and 10 new Space abilities for Bridge Officers.
For more details, please visit the Command Bridge Officers blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9052953-command-bridge-officers
Bridge Officer Training Revamp [ edit | edit source ]
The Bridge Officer Training system has been overhauled to allow more customization for the powers of a captain's Bridge Officers.
Players will no longer need to use a Bridge Officer to give another Bridge Officer a power and instead will use Training Manuals and spend Expertise Points.
Each rank of each power will have its own Training Manual.
Most Training Manuals can be purchased off of any current Bridge Officer Training Officer and will include any power which is currently available on these trainers.
Training Manuals for high end powers can be crafted in the new Research and Development School: Officer Training. Any Bridge Officer can now be trained in Specializations such as the current Intelligence Specialization as well as the new Command Specialization.
This will also apply to all future Specializations. The UI for both the Skills and Stations screens have had a huge overhaul for this new training system.
For more details, please visit the Bridge Officer Training blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9052733-bridge-officer-training
New Research and Development School: Officer Training [ edit | edit source ]
This new crafting school allows captains to craft high end Training Manuals for Bridge Officers.
Unlike the other crafting schools, the Officer Training school does not need to be leveled in order to unlock the recipes.
Players will have access to craft any manual listed with the required materials. Class specific recipes for manuals are unlocked by spending the necessary Skill Points within the player Skill Tree.
This unlocks in the same way as the previous system though instead of unlocking the ability right away, the recipe will unlock instead. Each Training Manual will require a PADD Component which can also be crafted in the Officer Training School.
For more details, please visit the Bridge Officer Training blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9052733-bridge-officer-training
Romulan Mystery Arc Revamp [ edit | edit source ]
The Romulan Mystery episode arc has been updated to deliver a higher quality of content as well as link this arc to the events which occur within Legacy of Romulus.
The Romulan Mystery arc begins at level 26.
The following are the new episodes in the Romulan Mystery Arc:
"Empress Sela": A completely brand new episode.
"Desperate Measures": This is a combination of the previous missions "By Any Means" and "S'harien's Swords".
"Shadow Play": A completely brand new episode.
"Taris": This is a combination of story elements of "Ground Zero", the original "Taris", and takes into account the events in "Revelations". These new episodes are available for Federation captains only.
The following episodes have been retired:
"Under the Cover of Night"
"Divide et Impera"
"Hunting the Hunters"
"Friend of My Enemy"
"Trapped" The Romulan Featured Series starting with "The Vault" and ending with "Darkness Before the Dawn" remains unchanged.
Players who have already completed the original Romulan Mystery Arc will not be required to play the 4 new missions.
Additionally, players who have already completed this arc will have instant access to play the 4 new missions. For more details, please visit the Romulan Mystery Update blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9061313-romulan-mystery-update
Secondary deflector slots have been added to all science ships.
There are three base types of Secondary Deflectors:
Deteriorating Secondary Deflectors enhance Debuff-focused science skills.
Inhibiting Secondary Deflectors enhance Control-focused science skills.
Resonating Secondary Deflectors enhance Support-focused science skills. Secondary Deflectors can be crafted in the Science School of Research and Development.
EC Stores will sell basic Secondary Deflectors.
Secondary Deflectors also have a chance to drop in loot when defeating enemies in space.
Secondary Deflectors can be upgraded.
The following Science ships now come with a Secondary Deflector slot:
Advanced Research Vessel
Advanced Research Vessel Retrofit
Advanced Research Vessel Retrofit [T5-U]
Deep Space Science Vessel
Draguas Support Vessel
Dyson Battle Science Destroyer
Dyson Battle Science Destroyer [T5-U]
Dyson Command Science Destroyer
Dyson Command Science Destroyer [T5-U]
Dyson Reconnaissance Science Destroyer
Dyson Reconnaissance Science Destroyer [T5-U]
Dyson Science Destroyer
Dyson Science Destroyer [T5-U]
Dyson Strategic Science Destroyer
Dyson Strategic Science Destroyer [T5-U]
Dyson Surveillance Science Destroyer
Dyson Surveillance Science Destroyer [T5-U]
Dyson Tactical Science Destroyer
Dyson Tactical Science Destroyer [T5-U]
Experimental Science Vessel [T6]
Fleet Advanced Research Vessel Retrofit
Fleet Advanced Research Vessel Retrofit [T5-U]
Fleet Deep Space Science Vessel
Fleet Deep Space Science Vessel [T5-U]
Fleet Experimental Science Vessel
Fleet Ha'nom Guardian Warbird
Fleet Ha'nom Guardian Warbird [T5-U]
Fleet Long Range Science Vessel Retrofit
Fleet Long Range Science Vessel Retrofit [T5-U]
Fleet Reconnaissance Science Vessel
Fleet Reconnaissance Science Vessel [T5-U]
Fleet Research Science Vessel Retrofit
Fleet Research Science Vessel Retrofit [T5-U]
Fleet Science Vessel Retrofit
Fleet Science Vessel Retrofit [T5-U]
Ha'nom Guardian Warbird
Korath Temporal Science Vessel
Korath Temporal Science Vessel [T5-U]
Long Range Science Vessel
Long Range Science Vessel [T6]
Long Range Science Vessel Refit
Long Range Science Vessel Retrofit
Long Range Science Vessel Retrofit [T5-U]
Mirror Deep Space Science Vessel
Mirror Ha'nom Guardian Warbird
Mirror Reconnaissance Science Vessel
Mirror Science Vessel Retrofit
Multi-Mission Reconnaissance Explorer
Multi-Mission Reconnaissance Explorer [T5-U]
Multi-Mission Strategic Explorer
Multi-Mission Strategic Explorer [T5-U]
Multi-Mission Surveillance Explorer
Multi-Mission Surveillance Explorer [T5-U]
Phalanx Science Vessel
Reconnaissance Science Vessel
Research Science Vessel
Research Science Vessel Retrofit
R'Mor Temporal Science Vessel
R'Mor Temporal Science Vessel [T5-U]
Science Vessel Refit
Science Vessel Retrofit
Scryer Intel Science Vessel [T6]
Tholian Orb Weaver
Tholian Orb Weaver [T5-U]
Varanus Fleet Support Vessel
Varanus Fleet Support Vessel [T5-U]
Varanus Support Vessel
Voth Palisade Science Vessel
Voth Palisade Science Vessel [T5-U]
Vulcan D'Kyr Science Vessel
Vulcan D'Kyr Science Vessel [T5-U]
Wells Temporal Science Vessel
Wells Temporal Science Vessel [T5-U] For more details, please visit the Secondary Deflectors blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9062633-secondary-deflectors
The Foundry Top 3 System is a new way for players to access Foundry missions in Sector Space.
When at a point in Sector Space, up to 3 Foundry missions can be started from an interact, such as a system, if Foundry missions were created for that particular system.
Players will not see any missions not qualified for.
Missions that need review will also not be available. Currently, only Foundry missions that start at an interact in Sector Space will be used in the Top 3 System, not missions which start on a ground map.
For more details, please visit the Foundry Top 3 blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9062663-foundry-top-three-system
When a ship is readied for the first time, the best items allowed to be slotted onto the ship will be automatically slotted.
The items moved will be shadowed on the ship they originally came from.
The ship switch process will work as it has always done when switching to already owned and used ships.
The feature will not work if items have been moved to the ship manually before readying it for the first time.
The feature will not work if a loadout has been made for the ship before readying it for the first time.
This feature will work either when readying the starship for the first time through the ship selector or when switching to the new ship for the first time in space.
The common gear of the new ship will be moved into the inventory of the player to make room for the gear being moved from the previous ship. The Simple Ship Transition functionality can be shut off.
This option is found under Options>Basic >"Move equipped items to newly readied ships". For more details, please visit the Simple Ship Transition blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9055513-simple-ship-transition
A KDF Symbol has been added to the rug for the Klingon Embassy unlock project "Added Elegance".
The Jenolan Sphere Doorway now shows an image of deep space.
Resolved an issue which caused large seams in the ground on the Order Bridge.
Feet no longer clip into the rug around the Dabo table on Risa.
Resolved an issue where the open mission tracker would cover the personal mission tracker window.
Added buttons to select all/select none on the Fleet Duty Officer donation screen.
Increased the Skillpoint and Expertise bonus for NPC kills in Advanced and Elite mode in all gameplay.
Skillpoint and Expertise rewards in Advanced difficulty will increase from 125% to 150%.
Skillpoint and Expertise rewards in Elite difficulty will increase from 200% to 250%. Resolved an error in Health and Shield scaling that was causing many NPCs to have less than expected Hitpoints and/or Shields when encountered on Advanced and Elite difficulty in PvE queues.
This change will impact all NPCs that possess a higher amount of Hitpoints and/or Shields than standard NPCs of their same Rank, but only on Advanced and Elite Difficulty. The number of Research projects that can be slotted at any given time per R&D school has been increased from 1 to 3.
Resolved an issue that was causing the primary fire of Full Auto Rifles to have higher than intended DPS output.
The Aegis Set pieces have had their Bind Rules updated to Bind on Equip to Account.
This change will affect any newly created Aegis Set gear and brings the Bind Rules in line with the other High End Crafting Gear. All Intel kit Modules have been removed from The Delta Reputation store and are now available from The Dilithium store without needing to unlock them.
The prices on White, Green, and Blue Intel Kit Modules have been reduced by 25%, 20% and 10% respectively. Intelligence Team: No longer usable on a target that is Cloaked, or has Cloaking disabled such as from Charged Particle Burst.
Descriptions updated to clarify that the Stealth applied by this ability affects targeting only, and not visibility. Resolved an AI issue with all versions of Palm Strike that was sometimes causing Bridge Officers to use this power at long range, or when there was no valid target to hit with it.
Resolved an issue that was causing R&D Space Shields to sometimes have Engine mods instead of Shield mods.
Tholian Project Leader for "Transdimensional Tactics" in all difficulties has had his passive Hitpoint buff reduced but now has a higher Shield pool.
The following items can now be upgraded:
Combat Hyper-Impulse Engines
The Overcharged Plasma Sniper Rifle
Personal Covariant Shields
The Prototype Gravitic Modulation Impulse Engine
The Numiri Regenerative Shield Array
Players that own the Breen Sarr Theln Carrier can now reclaim the Resonant Dissipation Matrix console from the reclaim store.
Resolved an issue which caused the Breen Sarr Theln carrier to not receive a bonus to draining when using the Breen Energy Siphon.
Upgrading the Multi-Vector Advanced Escort to [T5-U] will now allow it to upgrade the Fleet Advanced Escort to [T5-U] and vice versa.
The Belfast ship interior now includes account bank access in the Captain's ready room.
The Fleet Corsair Flight Deck Cruiser Retrofit now has the correct ship icon when upgrading it to [T5-U].
Added cooldown time information to all queue descriptions.
The Cure Found:
Decreased IKS Kang's HP and Damage in Advanced mode.
Decreased mark rewards for meeting Normal optional objective from 25 to 15.
Changed the normal optional objective to completing the queue in 4 minutes.
Changes the Advanced required objective to completing the queue in 9 minutes.
Updated optional information contact to reflect these changes. Crystalline Catastrophe:
Decreased base mark rewards on Normal from 40 to 30.
Decreased base mark rewards on Advanced from 70 to 60.
Increased fail mark rewards on Advanced from 5 to 10.
Decreased Advanced optional timer from 10.5 minutes to 5 minutes.
Decreased maximum allowed defeated players for Normal optional from 5 to 3.
Decreased maximum allowed defeated players for Advanced required from 5 to 3.
There is no longer a safe inner distance on the Entity's AOE shockwave.
The AOE shockwave no longer damages/destroys Crystalline Fragments large or small. Colony Invasion: No longer gives rewards for mandatory mission objectives.
Decreased mark rewards earned from waves 1 and 2 from 10 to 5.
Decreased mark rewards earned from wave 5 from 18 to 15. Bug Hunt:
Normal rewards have been increased by 25%
Advanced rewards have been increased by 50%.
Elite rewards have been increased by 75%. Mine Trap:
Increased the success rewards by 150%.
Increased the fail rewards by 250%. Nukara Prime: Self Destruct:
Increased the Advanced and Elite rewards by 200%.
Increased the Normal fail rewards by 150%. Atmosphere Assault:
The rewards for successfully completing the Normal difficulty version have been increased by an additional 250%.
The rewards for successfully completing the Advanced difficulty version have been increased by an additional 400%.
Elachi Walkers have had their hull and shields reduced. No Win Scenario is no longer available.
Resolved an issue which blocked progression for the mission "Knowledge is Key" in the Defera Invasion.
Resolved an issue that caused the U.S.S. Avenger to appear as the wrong ship in the Hodos System.
The "Fed Intrepid Class Retrofit 2" is now correctly titled "Aeroshuttle".
Removed the rank options for the Hazari upper pieces due to their placement on the Hazari's neck.
Added the Section 31 upper pieces.
Added the Risian upper and lower pieces.
Added the Khan hairstyle as an option for male characters.
Added the Inmate upper and lower pieces for male characters.
KLG-Allied Federation groups will now properly be eligible for Federation Kill objectives.
Fed-Allied Klingon groups will now properly be eligible for Klingon Kill objectives.
The Rogue Federation and KDF ground NPC Groups are now eligible components for Kill objectives.
Resolved a clipping issue with back shoulders when wearing the Female Enterprise Mirror Universe upper piece.
Resolved a clipping issue when running while wearing the Male Talaxian Dress Uniform.
Resolved a clipping issue with the Female Khan upper piece.
Resolved a clipping issue with belts and collars when wearing the Female Odyssey Uniform.
Updated the male Nimbus Stronghold character costume.
Foundry functions are not available at this time.
There are multiple interacts of Mini Q's on Starfleet Academy.
Mini Q's which have been interacted with will remain on ground instead of disappearing. A few lines of VO are missing from the episode "Taris".
The Captain's chair on the bridge on the APU ship cannot be sat in.
KDF players do not appear in the scoreboard at the end of a PVP match.