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Star Trek Online Wiki
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Release notes/20120712
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Release notes/20120712
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== The Fleet System == * The fleet system allows players in a fleet to create and progress a starbase system as a group. ** When fleet members enter the system for the first time they will see versions of the starbase and all its facilities in a partially-built state. ** As the fleet progresses the facilities and starbase can be upgraded by the fleet in order to earn a cosmetic upgrade and several functional upgrades per tier. ** The facilities are as follows: *** Shipyard *** Communications Array *** Transwarp Gate *** Industrial Fabricator *** Starbase *** Starbase interiors are available from the start. * Fleet UI ** The Fleet window has been modified from its original version to have a holdings page. *** This page allows players to see the current tier level of their starbase and facilities, as well as the projects that are currently running. *** Clicking on a specific tier indicator will show an image of what that upgrade will look like, along with a list of rewards the fleet will earn for earning the upgrade. *** There is a leaderboard per active project that shows the contribution of everyone that has contributed to a specific project. * Fleet Projects ** A fleet will work together on Fleet Projects in order to progress in this system. ** Fleet Projects can be thought of as group Duty Officer assignments that require a fleet of people to provide all of the components in order to be started. ** These projects are selected and slotted by fleet leadership and can then be contributed to by anyone that is in the fleet. ** All projects have a set "construction" time that must be completed before the rewards are given and the next project can begin. ** Projects exist in several categories: *** Standard **** Standard Projects come in Military, Science and Engineering flavors. **** These projects award Fleet XP specific to their category and can also provide a small number of buff provisions. **** Fleets may have any 3 standard or provisioning project running simultaneously. **** Provisioning Projects provide some amount of Fleet XP specific to their category, and also provide a standard number of provisions to a specified Fleet store. *** Upgrade Projects **** These projects allow players to upgrade facilities and personnel in their starbase. **** Fleets can upgrade their facility tier, starbase tier, and add upgrades to their interior such as special doff contacts or NPC's with special functionality. **** These tend to be the most expensive type of project. **** Fleets may have one upgrade project running at a time. *** Special Projects **** Special projects allow fleets to unlock unique cosmetic upgrades for their starbase interior or allow them to run a project that grants fleet xp to every non starbase category. **** Fleets can have one special project running at a time. * Contribution ** Players can contribute to projects with a variety of items: *** Commodities *** Dilithium *** Duty Officers *** Expertise (formerly Bridge Officer Skill Points) *** Consumables *** Crafting Materials *** Crafted items *** Fleet Marks (Info Further Down) *** And more! ** Each of the aforementioned items has a value attached to them in Fleet Credits. ** As you make donations to a project you will earn fleet credits commensurate with your contribution. ** Fleet credits can be used to buy brand new ultra-rare items, fleet ships, skill boosts, and operational assets from the fleet store. *** As you contribute, you as an individual earn fleet credits to spend in your fleet store. *** Fleet Credits belong to the player that earns them and they are retained regardless of fleet status or fleet affiliation. * Provisioning ** Fleet Credits will be the currency used to purchase these items. ** There are a variety of stores on your starbase that will be unlocked and sell special items as you progress through the system. *** Some of these stores contain Advanced Fleet Items and Elite Fleet Items, both of which are the new Ultra Rare variety. *** These items cover every space and ground item type in the game and are unattainable anywhere else. *** A ship store is included on your starbase that contains fleet ships. **** There are two varieties of Fleet ships. ***** Some cost only Fleet Credits. ***** Others cost Fleet Credits + Fleet Ship Modules (FSM). ****** These FSMs are available in the C-store. **** Purchasing a Tier-5 C-store ship that has a fleet variant will result in a 75% reduction in the cost of Fleet Ship Modules to purchase the fleet variant. ***** The cost is normally 4 FSMs, and is reduced to 1. **** The store will be unlocked as you progress, and more ship types will be unlocked as you upgrade your shipyard. *** Once the store is unlocked the items within must be provisioned. *** Fleets can run specific provisioning projects that will place a fixed amount of inventory in the store and then the project must be run again to re-provision it. **** For example: A provisioning project is completed that grants 15 space weapons to the space weapon store. That means that 15 total weapons can be purchased, regardless of energy type, or weapon type. Once they're gone the space weapon store must be re-provisioned. **** Fleet officers can adjust ranks that allow use of Provision on the Fleet Settings page. * Fleet Marks ** Fleet Marks are earned by playing any of the new Season 6 content, and are a requirement in most fleet projects. ** The content that grants these Fleet Marks includes but is not limited to: *** Starbase Fleet Defense: 20-Man *** Starbase Blockade: 5-Man *** Fleet Alerts: 5-Man *** No Win Scenario: 5-Man *** Colony Rescue: 5-Man ** All of these maps are available 24 hours a day with a 30 minute cooldown for repeating the same mission. ** There is a calendar event that grants additional fleet marks to any of the missions above. * Fleet Content: ** The Starbase Fleet Action, Starbase Blockade, Starbase Fleet Alert, and Starbase Incursion are available any time in the public queue while you are in a fleet. ** Private queue creation for fleet content is restricted to players that are in fleets. *** Players that are not in fleets may be invited to private queues, but cannot create the queue. ** Opponents in a fleet map are always randomly selected. ** Starbase Fleet Defense (Fleet Action): *** This is a multiphase 20 person encounter that requires some serious teamwork to complete. **** Phase 1: Escort Freighters to their warp out point and defend them **** Phase 2: Regroup at the starbase and defend it! **** Phase 3: Defend all 4 of your facilities! **** Phase 4: Defend your starbase from invaders and starbase-busting Siege Dreadnoughts. *** Players earn more Fleet Marks the better they perform on each stage *** Pro tip! You'll want to break into four groups of five for phases 1 and 3 ** Starbase Blockade: *** Freighters will be warping into your starbase map while under fire! Defend them from their attackers so they can drop off their wounded and supplies at the starbase! *** The more ships you save the more Fleet Marks you will earn. ** Fleet Alerts: *** Fleet Alerts are always available through the PvE Queue while you are in a fleet. **** Queue up to defend a starbase from an enemy invasion fleet. *** These are timed missions where players must clear an invading force in a set time, then clear a dreadnought encounter in a new set time. **** Fleet marks are awarded after defeating each wave and the final encounter. ** Starbase Incursion: *** Incursion is a new PvE Queue event that takes place on the lower levels of players' starbases and is intended for 5 players. *** To play, you will need to queue up for Starbase Incursion from the Volunteer button on the journal or by clicking the PvE Queue button near the mini-map. *** This event is available any time, but if it's played during the Fleet Event, you will receive bonus rewards. *** The goal is to defeat all of the saboteurs before they can complete their mission. *** The more you defeat, the more you will be rewarded. *** To join a public queue, you must be a member of a fleet. *** To play in a private queue, only the host needs to be in a fleet.
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