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Release notes/20110708 Part 2
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Release notes/20110708 Part 2
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==General== *Players will now have greater success when joining Queues in progress, where previously it was failing to allow users to join at all. Joining public queues isn't 100% yet, but getting better. Private queue joining appears ok. *Players will now be allowed to join in progress PVE maps up to 15 minutes after they have started. Private Queues may continue to invite players throughout the instance without time limit. *Public PVE queues now have a minimum number of 8 players to start. Note that we are also test some new options internally which will allow a "fallback" lower number if the preferred number of players in the public queue is not met. We expect to get that change live in the coming week. *We identify {{sic}} an issue where both drop and reward items were receive {{sic}} the wrong statistics. This hotfix build fixes the issue so that rewards and dropped items you receive have the proper defined values for that item.
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