Star Trek Online Wiki

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_creationDateDatetime2017-04-12 6:00:58 PM
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Prevailing Regalia

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"Rarity" values

1 row is stored for this page
FieldField typeValue
rarityStringvery rare

"Infobox" values

15 rows are stored for this page
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nameStringPrevailing Innervated Deflector Array Mk XII
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typeStringShip Deflector Dish
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text1Text+13.1 [[Skill: Starship Hull Capacity|Starship Hull Capacity]]
text2Text+13.1 [[Skill: Starship Shield Capacity|Starship Shield Capacity]]
text3Text+8.8 [[Skill: Starship Stealth|Starship Stealth]]
text4Text+35 [[Skill: Starship Weapon Specialization|Starship Weapon Specialization]]
text5Text+8.8 [[Skill: Starship Perception|Starship Perception]]
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text1Text+13.1 [[Skill: Starship Hull Capacity|Starship Hull Capacity]]
text2Text+13.1 [[Skill: Starship Shield Capacity|Starship Shield Capacity]]
text3Text+8.8 [[Skill: Starship Stealth|Starship Stealth]]
text4Text+35 [[Skill: Starship Drain Expertise|Starship Drain Expertise]]
text5Text+8.8 [[Skill: Starship Perception|Starship Perception]]
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text1Text+13.1 [[Skill: Starship Hull Capacity|Starship Hull Capacity]]
text2Text+35 [[Skill: Starship Energized Hull Plating|Starship Energized Hull Plating]]
text3Text+13.1 [[Skill: Starship Shield Capacity|Starship Shield Capacity]]
text4Text+8.8 [[Skill: Starship Stealth|Starship Stealth]]
text5Text+8.8 [[Skill: Starship Perception|Starship Perception]]
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nameStringPrevailing Innervated Impulse Engines Mk XII
rarityStringVery Rare
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head4TextPrevailing Engine - Overcharge
head5Text<font color=#72D9E0>'''Full Impulse'''</font>
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text1Text+12 Flight Speed : (All Impulse Engines increase their speed and turn rate with your Engine Power level)
text2Text+13.4 Flight Turn Rate
text3TextThrusters: 25% speed when engines are disabled
text4Text:Upon activating Firing Mode Bridge Officer abilities: : * +350% Flight Speed for 5 sec : * +350% Flight Turn Rate for 5 sec : * +15 Defense Rating for 5 sec : * +10% Increased recharge speed on Tactical Bridge Officer powers for 10 secs
text5TextFull Impulse draws the power from all of your systems and redirects it to engines. Can only be used out of combat. : Targets Self : +122.7 Flight Speed : Diverts all power to engines
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head4TextPrevailing Engine - Overcharge
head5Text<font color=#72D9E0>'''Full Impulse'''</font>
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text1Text+12 Flight Speed : (All Impulse Engines increase their speed and turn rate with your Engine Power level)
text2Text+13.4 Flight Turn Rate
text3TextThrusters: 25% speed when engines are disabled
text4Text:Upon activating Control or Drain Bridge Officer abilities: : * +350% Flight Speed for 5 sec : * +350% Flight Turn Rate for 5 sec : * +15 Defense Rating for 5 sec : * +10% Increased recharge speed on Science Bridge Officer powers for 10 secs
text5TextFull Impulse draws the power from all of your systems and redirects it to engines. Can only be used out of combat. : Targets Self : +122.7 Flight Speed : Diverts all power to engines
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nameStringPrevailing Fortified Impulse Engines Mk XII
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head4TextPrevailing Engine - Overcharge
head5Text<font color=#72D9E0>'''Full Impulse'''</font>
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text1Text+12 Flight Speed : (All Impulse Engines increase their speed and turn rate with your Engine Power level)
text2Text+13.4 Flight Turn Rate
text3TextThrusters: 25% speed when engines are disabled
text4Text:Upon activating [Hull] Heal or Shield Heal Bridge Officer abilities: : * +350% Flight Speed for 5 sec : * +350% Flight Turn Rate for 5 sec : * +15 Defense Rating for 5 sec : * +10% Increased recharge speed on Engineering Bridge Officer powers for 10 secs
text5TextFull Impulse draws the power from all of your systems and redirects it to engines. Can only be used out of combat. : Targets Self : +122.7 Flight Speed : Diverts all power to engines
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text1Text+18.1 Physical and Kinetic Hull Resistance Rating
text2Text3350 Maximum Shield Capacity :(5% Absorption, 5% Bleedthrough)
text3Text165 Shield Regeneration every 6 seconds
text4TextAny attacker that damages you is Placated for 1 sec. (Max once every 20 seconds)
text5Text5% chance when damaged by Energy Damage: :+1% Critical Chance for 5 sec :+10% Critical Severity for 5 sec
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text1Text+18.1 Physical and Kinetic Hull Resistance Rating
text2Text3350 Maximum Shield Capacity :(5% Absorption, 5% Bleedthrough)
text3Text165 Shield Regeneration every 6 seconds
text4TextAny attacker that damages you is Placated for 1 sec. (Max once every 20 seconds)
text5Text5% chance when damaged by Energy Damage: :+3,000 Temporary Hit Points for 5 sec
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nameStringPrevailing Fortified Resilient Shield Array Mk XII
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text1Text+18.1 Physical and Kinetic Hull Resistance Rating
text2Text3350 Maximum Shield Capacity :(5% Absorption, 5% Bleedthrough)
text3Text165 Shield Regeneration every 6 seconds
text4TextAny attacker that damages you is Placated for 1 sec. (Max once every 20 seconds)
text5Text5% chance when damaged by Energy Damage: :+20% Maximum Hit Points for 10 sec
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nameStringPrevailing Innervated Warp Core Mk XII
rarityStringVery Rare
typeStringWarp Engine
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head1Text
head2Text
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head6Text'''Engine Capacitor'''
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head8Text
head9Text
subhead1Text
subhead2Text
subhead3Text
subhead4Text
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subhead6TextEngine Power Buff
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text1Text+7.5 additional [[Engine Power]] :(Bonus increases at low Engine Power)
text2Text+5 Maximum Engine Power :(Allows your Engine Power to exceed 125)
text3TextMaximum Warp Factor 10
text4Text+__% Control Resistance
text5TextCompetitive Wargames Reputation Consumables are 15% more effective.
text6Text:Repairs offline engines subsystem :+15 Engine Power Setting for 10 sec :4 min recharge
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nameStringPrevailing Bolstered Warp Core Mk XII
rarityStringVery Rare
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head1Text
head2Text
head3Text
head4Text
head5Text
head6Text'''Battery Capacitor'''
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subhead6TextAuxiliary Power Buff
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text1Text+7.5 additional [[Auxiliary Power]] :(Bonus increases at low Auxiliary Power)
text2Text+5 Maximum Auxiliary Power :(Allows your Auxiliary Power to exceed 125)
text3TextMaximum Warp Factor 10
text4Text+__ Exotic Damage Resistance
text5TextCompetitive Wargames Reputation Consumables are 15% more effective.
text6Text:Repairs offline auxiliary systems :+15 Auxiliary Power Setting for 10 sec :4 min recharge
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nameStringPrevailing Fortified Warp Core Mk XII
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head1Text
head2Text
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head4Text
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head6Text'''Shield Capacitor'''
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head8Text
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subhead2Text
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subhead6TextShield Power Buff
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text1Text+7.5 additional [[Shield Power]] :(Bonus increases at low Shield Power)
text2Text+5 Maximum Shield Power :(Allows your Shield Power to exceed 125)
text3TextMaximum Warp Factor 10
text4Text+__ Shield Drain Resistance
text5TextCompetitive Wargames Reputation Consumables are 15% more effective.
text6Text:+__ Shield Regeneration :+15 Shield Power Setting for 10 sec :Repairs offline shield systems :4 min recharge
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FieldField typeValue
nameStringPrevailing Innervated Singularity Core Mk XII
rarityStringVery Rare
typeStringSingularity Engine
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head1Text
head2Text
head3Text
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head5Text'''Engine Capacitor'''
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head7Text
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subhead5TextEngine Power Buff
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text1Text+5 to 15 [[Engine Power]], based on your Singularity charge level
text2TextMaximum Warp Factor 10
text3Text+__% Control Resistance
text4TextCompetitive Wargames Reputation Consumables are 15% more effective.
text5Text:Repairs offline engines subsystem :+15 Engine Power Setting for 10 sec :4 min recharge
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FieldField typeValue
nameStringPrevailing Bolstered Singularity Core Mk XII
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head1Text
head2Text
head3Text
head4Text
head5Text'''Battery Capacitor'''
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head7Text
head8Text
head9Text
subhead1Text
subhead2Text
subhead3Text
subhead4Text
subhead5TextAuxiliary Power Buff
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subhead9Text
text1Text+5 to 15 [[Auxiliary Power]], based on your Singularity charge level
text2TextMaximum Warp Factor 10
text3Text+__% Exotic Damage Resistance
text4TextCompetitive Wargames Reputation Consumables are 15% more effective.
text5Text:Repairs offline auxiliary systems :+15 Auxiliary Power Setting for 10 sec :4 min recharge
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text9Text
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FieldField typeValue
nameStringPrevailing Fortified Singularity Core Mk XII
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typeStringSingularity Engine
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head1Text
head2Text
head3Text
head4Text
head5Text'''Shield Capacitor'''
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head7Text
head8Text
head9Text
subhead1Text
subhead2Text
subhead3Text
subhead4Text
subhead5TextShield Power Buff
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text1Text+5 to 15 [[Shield Power]], based on your Singularity charge level
text2TextMaximum Warp Factor 10
text3Text+__% Shield Drain Resistance
text4TextCompetitive Wargames Reputation Consumables are 15% more effective.
text5Text:+__ Shield Regeneration :+15 Shield Power Setting for 10 sec :Repairs offline shield systems :4 min recharge
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