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- Tier 5 Variants
- Intrepid Long Range Science Vessel Retrofit
- Fleet Intrepid Long Range Science Vessel Retrofit
- Tier 6 Variants
The Intrepid Long Range Science Vessel Retrofit is an Admiral (Tier 5) level Federation Science Vessel. This Retrofit vessel is a heavily modified version of the Long Range Science Vessel (Tier 4). Starfleet upgraded this variant with the latest standard equipment used in the early 25th century.
Alternative Variants
Class | Information |
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The Intrepid class was the most technologically advanced ship of its kind in 2371. The design was considered a success and paved the way for many other Federation ships designs after U.S.S. Voyager experienced a seven year stint in the Delta Quadrant without a single visit to a Federation Starbase. | |
This rugged design was named after the Starfleet grandfather and Human inventor of Warp Drive Dr. Zefram Cochrane. While not the first craft to don his name, this class meets the standards and set forth as the toughest of Intrepid based designs. The Saucer is longer, the hull is shorter and nacelles are also hefty. Utopia Planitia designers made adjustments so that it could be even more self sufficient outside of Federation borders. | |
After creating the successful Intrepid class, the Utopia Planitia designers decided to update the design. Thus in the year 2400, Discovery was born. It was designed to be just as capable as Cochrane and Intrepid and even more advanced. A brand new nacelle design and highly experimental pylon fins were aimed at creating a more efficient and stable flight during warp travel when nacelles were in the upward position. | |
The Bellerophon class is based on the iconic Intrepid class, but with a more advanced design. The Bellerophon class has a unique half-moon shaped main deflector and distinctive blue bussard collectors, as well as the whiter hull color found in 25th century starship designs.
The Bellerophon class costume is available after purchasing the Long Range Science Vessel Refit for 1,500 from the C-Store. | |
When planning for Operation Delta Rising began, the Starfleet Corps of Engineers decided that an updated version of the Intrepid-class was necessary. Most of the technologies used in the Pathfinder-class were tested aboard USS Voyager before it departed for the Delta Quadrant in 2410. With the approval of Rear Admiral Tuvok, the class entered full production.
The Pathfinder class costume is available after purchasing the Long Range Science Vessel (T6) for 3,000 from the C-Store. |
Admiralty Ship
Admiralty Ship | |||
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20 | 15 | 55 | |
+5 TAC and ENG per EngShip or TacShip |
Starship Mastery
Starship Mastery SCIENCE VESSEL | ||
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I II III IV | ||
Level | Name | Description |
I | Enhanced Particle Generators | +15% Damage to Exotic Damage abilities. |
II | Advanced Shield Systems | +10% Shield Hitpoints. |
III | Enhanced Restorative Circuitry | Improves Hull healing abilities by 10%. Improves Shield healing abilities by 10%. |
IV | Reactive Shield Technology | 5% Shield Regeneration every 6 seconds. Reduces Damage to Shields by 5%. |
Abilities
This vessel includes the [Console - Universal - Ablative Generator]. The Ablative Generator disables shields and energy weapons and deploys armor, giving the ship a stacking 90% damage resistance bonus.
This console is part of the Long Range Science Vessel Set. Other consoles from the set can be equipped for bonuses.
Subsystem Targeting
The Intrepid Long Range Science Vessel Retrofit comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.
- Target Auxiliary Subsystems I
- Target Weapons Subsystems I
- Target Engines Subsystems I
- Target Shields Subsystems I
Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.
Sensor Analysis
Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.
Standard Configuration
Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.
Equipment
Fore Weapons
Aft Weapons
T5-X upgrade
By using an [Experimental Ship Upgrade Token], the Intrepid Long Range Science Vessel Retrofit may be upgraded to T5-X, unlocking an extra ship device slot, universal console slot, and the ability to slot an extra starship trait.
Gallery
Playable starships (All Factions)
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Unlocking Cross-Faction Flying will grant the player the ability to use any starship, from any faction. |
Starfleet: (Complete & Detailed List) |
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Klingon Defense Force: (Complete & Detailed List) |
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Small Craft | ||||
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DujHod Chariot • Kivra Shuttle • Rozhenko Timeship • To'Duj Fighter • Toron Shuttle |
Romulan Republic: (Complete & Detailed List) |
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Small Craft | ||||
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Commander's Gig • Tiercel Shuttle • Kestrel Runabout • Scorpion Fighter |