Star Trek Online Wiki
Explore
Main Page
All Pages
Interactive Maps
STO wiki
Sandbox
About STO
STO basics
Wiki guidelines
Wiki policies
Communications
Community portal
Community talk
Suggestion Box
Admin noticeboard
Discord #wiki-talk
STO User Hub
In-Game Chat
Quick links
Playable starship
Starship traits
Sets
Abilities
Damage (space)
Player rank
Reputation
Specialization
Seasons
Mission Journal
TFOs
Endeavors
Lobi crystals
Factions
Starfleet
Klingon Empire
Romulan Republic
TOS Starfleet
Dominion
DSC Starfleet
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
FANDOM
Explore
Current Wiki
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Star Trek Online Wiki
20,301
pages
Explore
Main Page
All Pages
Interactive Maps
STO wiki
Sandbox
About STO
STO basics
Wiki guidelines
Wiki policies
Communications
Community portal
Community talk
Suggestion Box
Admin noticeboard
Discord #wiki-talk
STO User Hub
In-Game Chat
Quick links
Playable starship
Starship traits
Sets
Abilities
Damage (space)
Player rank
Reputation
Specialization
Seasons
Mission Journal
TFOs
Endeavors
Lobi crystals
Factions
Starfleet
Klingon Empire
Romulan Republic
TOS Starfleet
Dominion
DSC Starfleet
Editing
Hangar pet
Back to page
Edit
VisualEditor
View history
Talk (34)
Edit Page
Hangar pet
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{About|Hangar Pets|playable shuttles & fighters|Small Craft}} [[File:To'Duj Fighter.png|thumb|right|The Klingon To'Duj Fighter]][[File:Peregrine Fighter.png|thumb|right|The Federation Peregrine Fighter]] '''Hangar Pets''' are small, lightweight vessels that can be deployed from ships with Hangar Bays (such as [[Carrier]]s, [[Strike Wing Escort]]s, [[Flight Deck Carrier]]s and [[Dreadnought]]s). Most are extremely agile and can easily outmaneuver any playable vessel. Hangar pets may specialize in direct damage firepower support, repairing the mothership or weakening/disabling enemies. Most direct damage dealing pets have 20km attack range, which is the double of 10km range of most directed energy and projectile starship-mounted weapons. Additionally, while attacking the pets do not prevent the launching starship from using full impulse, thus making it possible to easily outmaneuver even the most agile escort-type foes that have no hangar pets of their own, by keeping them at a distance with their full impulse being disabled under attack. Due to their weak shields and hull however most hangar pets are easily destroyed - although due to their number they can inflict damage if not dealt with on time. Hangar pets are most easily destroyed by using [[AoE]] BOff abilities such as {{ability|Cannon: Scatter Volley}} or {{ability|Beams: Fire at Will}}. While they cannot be individually controlled, players can dispatch orders and commands to the wings of hangar pets through the use of [[carrier commands]]. Carrier commands are a built-in set of 4 abilities available on any ship capable of deploying hangar pets. Auto launch can be enabled by right-clicking the icon that launches hangar pets. This will add a green frame and ''"Autofiring!"'' text on the launch ability. However, initial launch will have be to manually activated, after which ability becomes automated by deploying new pets when possible. ==Overview== ''Squad size refers to the number of hangar pets deployed per wing. Each hangar bay can support up to two deployed wings at the same time.'' * ''[[Carrier]]s and Heavy Dreadnoughts have 2 hangar bays with a maximum of four wings launched at the same time.'' * ''[[Command Battlecruiser]]s, [[Dreadnought]]s, [[Flight Deck Raptor]]s, [[Science Vessel#Multi-Mission Science Vessels and Science Dreadnoughts|Multi-Mission Science Vessels]], [[Strike Wing Escort]]s, and [[Warbird#Dreadnought and Carrier Warbirds|Tactical Carrier Warbirds]] have 1 hangar bay with a maximum of two wings launched at the same time.'' ===[[Carrier commands]]=== [[File:Hangar Craft User Interface.png|thumb|200px|Hangar Craft ''User Interface''.]] Carrier commands allow a player to control hangar pets in space. When activated they set the combat of all hangar pets that are currently summoned to either aggressive or defensive, and can make them move out to the currently selected target or back to the player's ship. Carrier commands are not used to summon or unsummon hangar pets (although selecting any command other than "Recall" will launch again any pet that had redocked to the player's ship after spawning). There are four commands that can be given to hangar pets: * {{abilityicon|Carrier Command - Attack|Federation|24px}} {{ability|Carrier Command - Attack}} :: ''(Sends your craft to attack your currently-selected target)'' * {{abilityicon|Carrier Command - Escort|Federation|24px}} {{ability|Carrier Command - Escort}} :: ''(Sends your craft to escort your currently-selected ally)'' * {{abilityicon|Carrier Command - Intercept|Federation|24px}} {{ability|Carrier Command - Intercept}} :: ''(Orders your craft to intercept incoming mines, torpedoes, and small craft)'' * {{abilityicon|Carrier Command - Recall|Federation|24px}} {{ability|Carrier Command - Recall}} :: ''(Orders your craft to return to the hangar and regenerate)'' ===Ranks=== Hangar Pets gain Ranks while active. There are a total of five ranks; each rank-up will improve their performance over time. Each launched fighter gains ranks separately. Ranks are slowly gained based upon the time they spend in combat without dying. Reaching Rank 5 requires a total of 5 minutes of active Combat time, with lower ranks being more quickly achieved than those at the high end. Each time a hangar pet achieves the next Rank, it gains the following stat buffs: * 25% Hull Heal * +5/10/15/20/25% (''depending on the rank'') Maximum Hull Capacity ** Tachyon Drones, Siphon Drones and Shield Repair Drones will instead gain +10/20/30/40/50% Max HP, due to their limited combat utility. ** Runabouts, Delta Flyers and all Frigate hangar pets will instead only gain +2/4/6/8/10% Max HP, due to their higher starting base value. * +2/4/6/8/10% (''depending on the rank'') Damage Bonus ** non-damaging hangar pets will instead gain other unique bonuses: *** Tachyon Drones will drain -10 more shields per tick, per Rank *** Shield Repair Drones will repair 10% more shields per tick, per Rank *** Siphon Drones do not currently gain in effectiveness as they Rank Up, other than Max HP ==Weaponry== Hangar pets come with a variety of weapon loadouts, which are listed [[#Available hangar pets|below]]. Some utilize beam weapons, others cannons, and a select few mix both types of energy weapons (e.g. [[Hangar - Elachi Oschu Shuttles|Elachi Oschu Shuttles]]); the energy type generally matches the type used by starships of their faction. Several higher-quality hangar pets gain more weapons above the baseline version, though some do not, instead gaining more abilities. Many hangar pets feature a torpedo launcher, or gain one at those higher qualities, and a select few have mine launchers. Note that it is generally advised to avoid using hangar pets with torpedo launchers on a build utilizing {{ability|Concentrate Firepower}}, as the pets will often take the buff for themselves and have much lower damage potential than a player. Some hangar pets list that they have "Micro" Beams or Torpedo Launchers, but this wording appears to be cosmetic; they function similar or identically to standard beam arrays and torpedo launchers. Frigates have the largest assortment of weapons, while several support hangar pets have no weapons at all. Squadron pets are actually a single entity that appears to be multiple fighters, and have a large combined weapon loadout to give this appearance, eg. the [[Hangar - Tactical Flyer Squadrons|Tactical Flyer Squadrons]] have six omni-directional beam arrays in each "group". These differences are purely cosmetic. One particular quirk about hangar pets, most prevalent at {{rare}} quality, is that very few are equipped with [[Cannon|Single Cannons]] (such as the [[Hangar - Plesh Brek Frigate|Plesh Brek Frigates]]), but rather most have a slightly different kind of weapon known as '''Pulse Cannons''' instead. Pulse Cannons are exclusive to hangar pets, so the exact stats of these weapons such as their base damage are not known, but they appear to be a 180-degree weapon very similar to a Single Cannon. For most hangar pets, the higher-quality version replaces any Pulse Cannons with Turrets, though exceptions exist, including [[Hangar - Armored Marauding Force|Armored Marauding Force shuttles]], [[Hangar - Elite Bleth Choas Fighters|Bleth Choas Fighters]], [[Hangar - Elite Orion Interceptors|Orion Interceptors]], [[Hangar - Elite Stalker Fighters|Stalker Fighters]], and [[Hangar - Elite S'Kul Fighters|S'Kul Fighters]]. There are no hangar pets as of this writing with both a Pulse Cannon and a Turret. Prior to the [[Release notes/20210304|March 4th, 2021 patch]], Pulse Cannons were affected by a severe bug that made them deal more damage than Dual Cannons when under the effect of {{ability|Cannons: Scatter Volley}}, which was most often caused by the trait {{trait|Superior Area Denial}}. Since that patch they appear to behave the same as Single Cannons. As such, in the [[#Available hangar pets|Available hangar pets section]] below, Pulse Cannons are indicated with a Single Cannon icon. ==Procurement== You must own a [[Carrier]], [[Dreadnought]], [[Strike Wing Escort]], [[Flight Deck Carrier]] or [[Multi-Mission Science Vessel]] in order to use hangar pets. Every new starship with hangar bay comes pre-fitted with a full set of hangar pets. All standard issue hangar pets on new ships are of {{Rare}} quality. Prior to [[Release notes/20120503|May 2012]], {{Uncommon}} hangar pets existed that were bind on equip. Those later became the {{Rare}} version currently available. * {{fedonly}} [[Federation]] and [[Allegiance|Federation-aligned]] players can purchase {{Rare}} fighters from Starship Component Vendors on [[Earth Spacedock]], [[Deep Space K-7]], [[Deep Space 9]] and [[Starbase 39]] for 25,355 {{EC}}. * {{klgonly}} [[Klingon]] and [[Allegiance|Klingon-aligned]] players can purchase {{Rare}} fighters from [[Gurkan]] located in the [[First City#Shipyard|Shipyard over Qo'noS]], [[Ch'korgh]] at [[Ganalda Space Station]] and Starship Component Vendors on [[Deep Space 9]] for 25,355 {{EC}}. * {{romonly}} [[Romulan Republic]] players can purchase {{Rare}} hangar pets from [[Ship and Shuttle Requisitions (New Romulus Command)|Ship and Shuttle Requisitions Officer]] in [[New Romulus Command]] for 25,355 {{EC}}. *{{Very Rare}} fighters can be purchased through the [[Dilithium Store]] for 30,250 {{Dil}}. For characters that are members of any [[Fleet]] - depending on the level of your Fleet Dilithium Mine, the cost can be lowered to 25,712 {{Dil}}. Most are found in the "Hangar Pets" section, with the exception of [[Hangar - Advanced Jem'Hadar Fighters|Advanced Jem'Hadar Fighters]] and [[Hangar - Advanced Jem'Hadar Attack Ship|Advanced Jem'Hadar Attack Ship]] which are found in the "Special Items and Boxes" section. * Most if not all {{Ultra Rare}} faction-specific and cross-faction fighters, excluding a few noted exceptions such as Elite Obelisk Swarmers, can be purchased from your [[Fleet Starbase]] for 100,000 {{FC}} and 45,000 {{Dil}} after upgrading the Communication Array to Tier V. Depending on the level of your Fleet Dilithium Mine, the cost can be lowered to 38,250 {{Dil}} and 100,000 {{FC}}. Your fleet requires Starbase Science Personal Requisition Provisions to purchase. * Universal {{Rare}}, {{Very Rare}} and {{Ultra Rare}} Obelisk Swarmers can be purchased from your [[Fleet Spire]] after upgrading your Spire Research Facilities to Tier I, II and III respectively. Depending on the level of your Fleet Dilithium Mine, the cost can be lowered to 38,250 {{Dil}} and 100,000 {{FC}} at Elite quality. Ship-locked {{Rare}}, {{Very Rare}} Obelisk Swarmers are obtained from the [[Obelisk Carrier]] (and its [[Advanced Obelisk Carrier|Advanced variant]]), and {{mission|Sphere of Influence}} respectively. * {{Rare}}, {{Very Rare}} and {{Ultra Rare}} Scorpion Fighters can be claimed through the [[Reputation: New Romulus]]. * {{Rare}}, {{Very Rare}} and {{Ultra Rare}} Tholian Widow Fighters can be claimed through the [[Reputation: Nukara Strikeforce]]. ==Available hangar pets== <small> *'''Attack:''' Armed, with either no abilities or only self-enhancing abilities. *'''Support:''' Unarmed, provides buffs or heals to friendly ships. *'''Debuff:''' Unarmed. hampers opponents by debuffing / reducing their capabilities. *'''Multirole:''' A combination between Attack, Support and / or Debuff roles. *'''Raider:''' Capable of [[Ability: Boarding Party|boarding]] hostile ships '''OR''' stealing resources (energy drains / siphons not included). *'''Frigate:''' Powerful independent ships, heavily armed with multiple abilities and very small squad size (only one per wing); much higher hull point than fighters. *''Note that as mentioned above, Pulse Cannons are indicated with the same icon as Single Cannons.'' </small><hr/> {{Hangartable}} {{Hangar modifiers}} == See Also == * [[Small Craft]] * [[Carrier]] * [[Strike Wing Escort]] * [[Flight Deck Carrier]] ==External links== *[https://www.arcgames.com/en/games/star-trek-online/news/detail/1007800-legacy-of-romulus-dev-blog-_32 Legacy of Romulus Dev Blog - Carrier Command Interface 2.0] {{clear}} {{Hangar_item_nav}} [[de:Hangarschiffe]] [[Category:Fighters]] [[Category:Hangar Bays|*]]
Summary:
Please note that all contributions to the Star Trek Online Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Ability
(
view source
)
Template:Ability2
(
view source
)
Template:Abilityicon
(
view source
)
Template:Abilityicon2
(
view source
)
Template:About
(
view source
)
Template:Clear
(
view source
)
Template:Con
(
view source
)
Template:Crossfaction
(
view source
)
Template:Dil
(
view source
)
Template:EC
(
view source
)
Template:FC
(
view source
)
Template:Fedonly
(
view source
)
Template:Hangar item nav
(
view source
)
Template:Hangar modifiers
(
view source
)
Template:Hangartable
(
view source
)
Template:Hangartablerow
(
view source
)
Template:Iconlink2
(
view source
)
Template:Klgonly
(
view source
)
Template:Main other
(
view source
)
Template:Mission
(
view source
)
Template:Rare
(
view source
)
Template:Romonly
(
view source
)
Template:Skill
(
view source
)
Template:Trait
(
view source
)
Template:Trait2
(
view source
)
Template:Ultra Rare
(
view source
)
Template:Uncommon
(
view source
)
Template:Vde
(
view source
)
Template:Very Rare
(
view source
)
Template:Veryrare
(
view source
)
Module:Cargo
(
edit
)
Follow on IG
TikTok
Join Fan Lab