Star Trek Online Wiki
Explore
Main Page
All Pages
Interactive Maps
STO wiki
Sandbox
About STO
STO basics
Wiki guidelines
Wiki policies
Communications
Community portal
Community talk
Suggestion Box
Admin noticeboard
Discord #wiki-talk
STO User Hub
In-Game Chat
Quick links
Playable starship
Starship traits
Sets
Abilities
Damage (space)
Player rank
Reputation
Specialization
Seasons
Mission Journal
TFOs
Endeavors
Lobi crystals
Factions
Starfleet
Klingon Empire
Romulan Republic
TOS Starfleet
Dominion
DSC Starfleet
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Star Trek Online Wiki
20,301
pages
Explore
Main Page
All Pages
Interactive Maps
STO wiki
Sandbox
About STO
STO basics
Wiki guidelines
Wiki policies
Communications
Community portal
Community talk
Suggestion Box
Admin noticeboard
Discord #wiki-talk
STO User Hub
In-Game Chat
Quick links
Playable starship
Starship traits
Sets
Abilities
Damage (space)
Player rank
Reputation
Specialization
Seasons
Mission Journal
TFOs
Endeavors
Lobi crystals
Factions
Starfleet
Klingon Empire
Romulan Republic
TOS Starfleet
Dominion
DSC Starfleet
Editing
Ground combat
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Ground combat
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Offensive mechanics== A foil to defense, there are several key offensive mechanics designed to increase damage on the ground. ===Expose/Exploit=== {| class="wikitable" border="2" align="right" |- ! rowspan="2" |Weapon Type!! colspan="3" align="center" |Range (meters) |- !Primary!!Secondary!!Melee<br /><font size="-1" color="yellow">Expose</font> |- |Compression Pistol|| align="center" |25|| align="center" |25 <font color="red">Exploit</font>||2.44 |- |Dual Pistols|| align="center" |25|| align="center" |15 <font color="yellow">Expose</font>||2.44 |- |Stun Pistol|| align="center" |25|| align="center" |25 <font color="yellow">Expose</font>||2.44 |- |Wide Beam Pistol|| align="center" |25|| align="center" |15 <font color="yellow">Expose</font>||2.44 |- |Full Auto Rifle|| align="center" |30|| align="center" |20 <font color="yellow">Expose</font>||2.44 |- |High Density Beam Rifle|| align="center" |35|| align="center" |35 <font color="red">Exploit</font>||2.44 |- |Sniper Rifle|| align="center" |35|| align="center" |45 <font color="red">Exploit</font>||2.44 |- |Split Beam Rifle|| align="center" |35|| align="center" |35 <font color="red">Exploit</font>||2.44 |- |Assault Minigun|| align="center" |30|| align="center" |30 <font color="yellow">Expose</font>||2 |- |Blast Assault|| align="center" |30|| align="center" |30 <font color="yellow">Expose</font>||2 |- |Pulsewave Assault|| align="center" |20|| align="center" |15 <font color="yellow">Expose</font>||2.44 |- |} The expose/exploit mechanic is one of the most common offense mechanics within ground combat. All weapons within Star Trek Online either have an expose attack or [[exploit attack]] associated with their secondary firing mode. Some weapons will have [[expose attack]]s that have a chance to put an enemy in a vulnerable state. When a target is exposed, a weapon with an exploit attack may be used to deal +200% bonus damage. Exploit attacks also have a chance to vaporize the target, which will naturally kill the target instantly. As part of the ground combat revamp in [[Season Four]], the 30 meter range for primary and secondary attacks was altered to make different weapon types have a more distinctive characteristic. In addition, the damage for weapons was adjusted based on rarity so that compared to a common weapon of the same [[mark]], an uncommon would do more damage, followed by a rare, and very rare. The base damage of a weapon is increased by 5% for every modifier attached to the weapon. Due to this, a very rare weapon will deal 15% more base damage than a common weapon of the same mark. {{clrl}} ===Flanking=== In Star Trek Online, attacking a target in their rear 180 degree arc will increase damage by 50%. Due to this, it is important for players to face their enemies at all times. When retreating from an enemy, it is best to run backwards, rather than turning one's back on the enemy before running. ===Critical Hits=== Critical hits are a form of spike damage within Star Trek Online. Critical hits are a foil to dodge chance. Similar to dodge, whenever an attack is dealt, the attacker has a chance to critically hit the target. If a critical hit is dealt, then the critical severity modifier is added to increase the damage of the attack. By default, players have a 2.5% chance to critically hit and a base 50% critical severity. Similar to dodge, critical chance may be increased via player abilities, devices, and equipment. However, unlike dodge's flat rate halving damage, critical severity may be increased beyond the base 50% via abilities, devices, and equipment. ===Aim=== Lastly, all players have access to an ability called Aim. Aim is a 33% ranged weapon damage increase that is toggled by pressing the X key on the keyboard. However, while in Aim mode, a player's movement speed is decreased by 50%. Due to the toggle nature of the ability, Aim is one of the most frequently used universal abilities ingame. ====Weapon==== :''Main article: [[Ground weapon]] and [[Melee]].''
Summary:
Please note that all contributions to the Star Trek Online Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab