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This article is about a user-generated foundry mission or its content.
This article does not reflect any official game content or Star Trek canon.
Faction Starfleet City of the Polmar Ree
Designed by:
alimac30
@alimac30
Level:
0

Once every 216 years, every sentient species in the galaxy is invited to the extra-galactic space city of the ancient Polmar Ree. It’s been 216 years and the time of the Polmar Ree has come again. Most will go in peace… but in the shadows of an enemy faction, warriors plan a catastrophic attack. Wormholes are opening in every quadrant, starships are gathering, and your invitation has arrived…

Synopsis[ | ]

WORK IN PROGRESS
The following is a WORK IN PROGRESS and should not yet be linked to any other articles, nor categorized anywhere.

Outline[ | ]

Mission text[ | ]

Enter the in-game mission text here, formatted with regular wiki formatting.

If the player's starship name is referenced, use <shipname>. For the player's name, use <name>. For the player's rank, use <rank>.

They will be shown in non-bold, gray text.

Make sure this text is on the next line after the beginning pipe symbol ("

" part is on a new line also.

}}

Goal[ | ]

The mission's goal text, displayed in green in the game.

Objectives[ | ]

  • Name of First Objective
  • Name of Second Objective
  • etc...

NPCs[ | ]

Allies[ | ]

Group 1[ | ]

  • link to first NPC
  • link to second NPC
  • ...

Group 2[ | ]

  • link to first NPC
  • link to second NPC
  • ...

Enemies[ | ]

Group 3[ | ]

  • link to first NPC
  • link to second NPC
  • ...

Group 4[ | ]

  • link to first NPC
  • link to second NPC
  • ...

NPC starships[ | ]

Allies[ | ]

Group 1[ | ]

  • link to first NPC
  • link to second NPC
  • ...

Group 2[ | ]

  • link to first NPC
  • link to second NPC
  • ...

Enemies[ | ]

Group 3[ | ]

  • link to first NPC
  • link to second NPC
  • ...

Group 4[ | ]

  • link to first NPC
  • link to second NPC
  • ...

Walkthrough

There is no walkthrough for this mission, yet. You can help STOWiki by writing it here.

Gallery[ | ]

Notes[ | ]

  • This Foundry mission takes 60–90 minutes to play.
  • This is a story-heavy, roleplay mission.
  • The developer took "four months to make" this mission.
  • Every map is a 100% custom build.
  • This is the developer's second Foundry mission. (The first being “The Spirits of Ramok Nor.”)

External links[ | ]

  • Review of the mission on UGC episode 40, including a wonderful debate on the ethical aspects of the story (review starts at 1h 19m 43s)
  • Foundry Files review on episode 103 (review starts at 27m 06s)
  • Live playthrough on UGC episode 10, featuring the developer as a special guest commentator!
  • Guest spot on UGC episode 1, in which I talk about creating "City of the Polmar Ree" and "The Spirits of Ramok Nor", what makes a good Foundry mission, and which mission the developer is most jealous of!
  • fly-through of this mission's arboretum map (video created by the Foundry Files guys at STOked)
  • 5 Dev Diary #17, by Stephen D’Angelo, Executive Producer of Star Trek Online (illustrated with a screenshot of the arboretum map)
  • Three-minute review on UGC episode 6
  • "We Built This City" (a hilarious spoof video trailer for City of the Polmar Ree, created by Havraha)
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