Experimental Weapons are a type of starship equipment which can be equipped on certain starships that have an Experimental Weapon slot. Most ships do not have an Experimental Weapon slot. Tier 5, Tier 5-U and Tier 6 Raiders and all Tier 5, Tier 5-U and Tier 6 starships with a Tactical Commander seat, 7 weapons, and 1 or fewer Hangar Bays receive a Experimental Weapons Slot and have by default a basic upgradeable Experimental Weapon. There are several types of Experimental Weapon, as shown below.
Unlike standard starship weapons, Experimental Weapon are not affected by weapon firing modes, such as those granted by bridge officer abilities, but can be affected by certain consoles.
Players who have access to a ship with an Experimental Weapon slot may claim an Experimental Hyperexcited Ion Stream Projector from the Reclaim tab of the Dilithium Store (for 0 Dilithium).
Types of Experimental Weapons
Notes
Experimental Weapons can be upgraded using the Beam Weapons Tech Upgrades, Cannon Weapons Tech Upgrades or Universal Tech Upgrades. They will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [CrtX] | +2% Critical Chance +10% Critical Severity |
Epic | [Ac/Dm] | +10 Accuracy Rating +X Damage |