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Engineering Consoles
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Engineering Consoles
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<div style="float: left; padding-right: 10px;"> [[File:Generic_Engineering_Console.png]] </div> Engineering consoles improve your ship's performance capabilities. Power available, output/efficiency of deflector dish etc., can be modified through the use of engineering consoles. ==Standard Engineering consoles== ===Power System consoles=== Four of the engineering consoles affect your ships individual power settings by boosting a single option. The effect can be stacked, so multiple consoles of the same type can be used. {| class="wikitable" |- ! Icon ! Console Name ! Effects |- | {{consoleiconlink|eng|Booster Modulator|36px}} || {{con|eng|Booster Modulator}} || Auxiliary Power Setting |- | {{consoleiconlink|eng|Plasma Distribution Manifold|36px}} || {{con|eng|Plasma Distribution Manifold}} || Weapon Power Setting |- | {{consoleiconlink|eng|Field Emitter|36px}} || {{con|eng|Field Emitter}} || Shield Power Setting |- | {{consoleiconlink|eng|Injector Assembly|36px}} || {{con|eng|Injector Assembly}} || Engine Power Setting |} {{PowerConsoleStatTable |stats=Power Setting }} ===Damage resistance consoles=== Armor consoles increase [[damage resistance]] and fall into three observed categories; *'''Alloys''' provide resistance to either Kinetic and Physical, or all [[damage types]]. *'''Armors''' provide resistance for 4 energy types at a lower increase over platings. *'''Platings''' provide resistance for 2 energy types at a higher increase over armors. You can match your armor to the specific faction of ships that you're fighting. For example, the [[Borg]] use mostly [[plasma]] weapons, so equipping your ship with armor that increases your plasma resistance will reduce damage to your ship when fighting the Borg. {| class="wikitable" ! Icon ! Name ! {{color|orange|Phaser}} ! {{color|#5ffa32|Disruptor}} ! {{color|#6EFBF3|Plasma}} ! {{color|#2897f0|Tetryon}} ! {{color|#7863ec|Polaron}} ! {{color|#b30000|Antiproton}} ! Kinetic ! Physical ! All Others |- |{{consoleiconlink|eng|Ablative Hull Armor|36px}} |{{con|eng|Ablative Hull Armor}} | align="center" | {{Y}} | align="center" | {{Y}} | align="center" | {{Y}} | align="center" | {{Y}} | | | | | |- |{{consoleiconlink|eng|Tetraburnium Hull Armor|36px}} |{{con|eng|Tetraburnium Hull Armor}} | | | align="center" | {{Y}} | align="center" | {{Y}} | align="center" | {{Y}} | align="center" | {{Y}} | | | |- |{{consoleiconlink|eng|Diburnium Hull Plating|36px}} |{{con|eng|Diburnium Hull Plating}} | align="center" | {{Y}} | align="center" | {{Y}} | | | | | | | |- |{{consoleiconlink|eng|Electroceramic Hull Plating|36px}} |{{con|eng|Electroceramic Hull Plating}} | | | align="center" | {{Y}} | align="center" | {{Y}} | | | | | |- |{{consoleiconlink|eng|Parametallic Hull Plating|36px}} |{{con|eng|Parametallic Hull Plating}} | | | | | align="center" | {{Y}} | align="center" | {{Y}} | | | |- |{{consoleiconlink|eng|Monotanium Alloy|36px}} |{{con|eng|Monotanium Alloy}} | | | | | | | align="center" | {{Y}} | align="center" | {{Y}} | |- |{{consoleiconlink|eng|Neutronium Alloy|36px}} |{{con|eng|Duranium Alloy}}<br>{{con|eng|Neutronium Alloy}} | align="center" | {{Y}} | align="center" | {{Y}} | align="center" | {{Y}} | align="center" | {{Y}} | align="center" | {{Y}} | align="center" | {{Y}} | align="center" | {{Y}} | align="center" | {{Y}} | align="center" | {{Y}} |} ===Other consoles=== {| class="wikitable" |- ! Icon ! Console Name ! Effects |- | {{consoleiconlink|eng|RCS Accelerator|36px}} || {{con|eng|RCS Accelerator}} || Flight Turn Rate strength |- | {{consoleiconlink|eng|Subsystem Redundancies|36px}} || {{con|eng|Subsystem Redundancies}} || Resistance Rating vs. Duration of Subsystem Offline |- | {{consoleiconlink|eng|SIF Generator|36px}} || {{con|eng|SIF Generator}} || Starship Hull Repair |- | {{consoleiconlink|eng|EPS Flow Regulator|36px}} || {{con|eng|EPS Flow Regulator}} || Power Transfer Rate |} ==Special Engineering consoles== ===Fleet=== {| class="wikitable" |- ! Icon ! Console Name ! Effects |- | {{icon|Console - Engineering - Enhanced Monotanium Alloy|Mk XII|ultra rare|36px}} || {{con|eng|Enhanced Monotanium Alloy}} || +37.5 Kinetic Damage Resistance<br>''Item scales and has modifiers; see the [[Advanced Engineering Armor Consoles]] page for details.'' |- | {{icon|Console - Engineering - Enhanced Neutronium Alloy|Mk XII|ultra rare|36px}} || {{con|eng|Enhanced Neutronium Alloy}} || +18.8 All Damage Resistance<br>''Item scales and has modifiers; see the [[Advanced Engineering Armor Consoles]] page for details.'' |- | {{icon|Console - Engineering - Enhanced RCS Accelerator|Mk XII|ultra rare|36px}} || {{con|eng|Enhanced RCS Accelerator}} || +37.5% Flight Turn Rate<br>''Item scales and has modifiers; see the [[Advanced Engineering RCS Consoles]] page for details.'' |- | {{icon|Console - Engineering - Xenotech Drift Module|Mk XII|ultra rare|36px}} || {{con|eng|Xenotech Drift Module}} || +28.3% Flight Turn Rate<br>Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times<br>''Item scales and has modifiers; see the [[Xenotech Engineering Consoles]] page for details.'' |- | {{icon|Console - Engineering - Xenotech Powerflow Module|Mk XII|ultra rare|36px}} || {{con|eng|Xenotech Powerflow Module}} || +28.3% Power Transfer Rate<br>Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times<br>''Item scales and has modifiers; see the Xenotech Engineering Consoles page for details.'' |- | {{icon|Console - Engineering - Xenotech Resilience Module|Mk XII|ultra rare|36px}} || {{con|eng|Xenotech Resilience Module}} || +14.2 All Damage Resistance Rating<br>Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times<br>''Item scales and has modifiers; see the Xenotech Engineering Consoles page for details.'' |} ===Reputation=== {| class="wikitable" |- ! Icon ! Console Name ! Effects |- | {{icon|Console - Engineering - Energy Signature Dampener|||36px}} || {{con|eng|Energy Signature Dampener}} || Defense Rating<br>Antiproton Damage Resistance Rating<br>Proton Damage Resistance Rating<br>''Has modifiers; see console page for details.'' |- | {{icon|Console - Engineering - EPS Flow Regulator|||36px}} || {{con|eng|Bellum EPS Flow Regulator}} || Power Transfer Rate & Critical Hit Chance |- | {{icon|Console - Engineering - Monotanium Alloy|||36px}} || {{con|eng|Bellum Monotanium Alloy}} || Kinetic Damage Resistance, Physical Damage Resistance & Critical Hit Chance |- | {{icon|Console - Engineering - RCS Accelerator|||36px}} || {{con|eng|Bellum RCS Accelerator}} || Flight Turn Rate & Critical Hit Chance |- | {{icon|Console - Engineering - Triburnium Alloy|||36px}} || {{con|eng|Bellum Triburnium Alloy}} || Phaser, Disruptor, Plasma, Tetryon, Polaron, and Antiproton Damage Resistance & Critical Hit Chance |- | {{icon|Console - Engineering - EPS Flow Regulator|||36px}} || {{con|eng|Pax EPS Flow Regulator}} || Power Transfer Rate & Hull Capacity |- | {{icon|Console - Engineering - Monotanium Alloy|||36px}} || {{con|eng|Pax Monotanium Alloy}} || Kinetic Damage Resistance, Physical Damage Resistance & Hull Capacity |- | {{icon|Console - Engineering - RCS Accelerator|||36px}} || {{con|eng|Pax RCS Accelerator}} || Flight Turn Rate & Hull Capacity |- | {{icon|Console - Engineering - Triburnium Alloy|||36px}} || {{con|eng|Pax Triburnium Alloy}} || Phaser, Disruptor, Plasma, Tetryon, Polaron, and Antiproton Damage Resistance & Hull Capacity |} ===Others=== {| class="wikitable" |- ! Icon ! Console Name ! Effects |- | {{icon|Console - Engineering - Conductive RCS Accelerator||very rare|36px}} || {{con|eng|Conductive RCS Accelerator}} || +40% Turn Rate<br>When healed applies Conductive Accelerator for 15 sec :Reduces damage to shields by 10% :+20% Turn Rate :(Effect can occur once every 30 seconds) |- | {{icon|Console - Engineering - Polaric Modulator||very rare|36px}} || {{con|eng|Polaric Modulator}} || 5 Inertia<br>+11.2% Flight Speed<br>+100% Turn Rate while in Slipstream<br>Adds 7.5% of your Weapon power to your Engines power as bonus power<br>+18.8% Flight Turn Rate |- | {{icon|Console - Engineering - Radiometric Converter||very rare|36px}} || {{con|eng|Radiometric Converter}} || 10% chance per 5 sec: +10 All Power Settings for 12 sec when receiving energy damage. |- | {{icon|Console - Engineering - Trellium-D Plating||very rare|36px}} || {{con|eng|Trellium-D Plating}} || +13.3 Kinetic Damage Resistance Rating<br>+13.3 All Energy Damage Resistance Rating<br>+20 Starship Hull Capacity (Increases Starship Maximum Hit Points)<br>+13.3 Maximum Shield Capacity<br>Adds 7.5% of your Auxiliary power to your Shield power as bonus power Immune to the effects of the Delphic Expanse |- | {{icon|Console - Engineering - House Martok Defensive Configuration||very rare|36px}} || {{con|eng|House Martok Defensive Configuration}} || +10% Maximum Hit Points<br>+5 Shield Power Setting<br>+5 Engine Power Setting<br>+7.5% Maximum Shield Capacity<br>+16% Flight Turn Rate |- | {{icon|Console - Engineering - Reinforced Armaments||very rare|36px}} || {{con|eng|Reinforced Armaments}} || +53.3% Power Transfer Rate<br>+20 Starship Hull Restoration<br>+20 Starship Hull Capacity |} {{Template:Ship component nav}} [[Category:Consoles]] [[Category:Ship Engineering Consoles| ]]
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