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Star Trek Online Wiki
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Damage over Time
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Damage over Time
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'''{{PAGENAME}}''' (often shortened to '''DoT''') is a common term in [[MMORPG]]s. It is used primarily to describe effects that cause enemy players damage over intervals (also known as [[tick]]s). As an example in [[Star Trek Online]] a DoT would be the damage over time effect of a {{ability|Plasma Grenade}}. Players will often see this term used on ability and skill descriptions, and also in [[release notes]] from [[Cryptic]]. The Primary difference between a Dot ability and a Hazard is Dots remain on the player or ship until cleared or they expire. Hazard or most science abilities (while typically a Dot) only affect an area and can be flown out of (Example Gravity Well or Tykens Rift). In space combat, {{ability|Hazard Emitters}}, {{ability|Engineering Team}} or {{ability|Intelligence Team}} will clear the majority of Dot(only) effects for their given specialization. Engineering Dots (Cleared by Engineering team) * {{abilityicon|Structural_Integrity_Collapse|Federation|24px}} {{ability|Structural_Integrity_Collapse}} * {{abilityicon|Endothermic_Inhibitor_Beam|Federation|24px}} {{ability|Endothermic_Inhibitor_Beam}} * {{abilityicon|Let It Go|Federation|24px}} {{ability|Let It Go}} ** {{iconlink|Deteriorating Secondary Deflector|24px}} [[Deteriorating Secondary Deflector]] (When using debuff abilities triggers this deflectors Dot Science Dots (Dot/ only not hazard) * {{abilityicon|Tractor Beam|Federation|24px}} {{ability|Tractor Beam}} * {{abilityicon|Tractor Beam Repulsors|Federation|24px}} {{ability|Tractor Beam Repulsors}} * Note Cleared by {{ability|Polarize Hull}} Science Dots (Dot/ also a hazard) * {{abilityicon|Very Cold In Space|Federation|24px}} {{ability|Very Cold In Space}} * {{abilityicon|Gravity Well|Federation|24px}} {{ability|Gravity Well}} * {{abilityicon|Tyken's Rift|Federation|24px}} {{ability|Tyken's Rift}} ===Modifers=== * [[Temporal Defense Initiative Starship Technologies]] 2-piece set bonus: +25% All Damage for Damage-Over-Time and Hazard effects * [[File:Temporal Flux Dissipators icon.png|24px]] [[Trait: Temporal Flux Dissipators]] - +30 All Damage Resistance for Damage-Over-Time and Hazard effects [[Category:Glossary]]
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