Abilities players can use.
Subcategories
This category has the following 7 subcategories, out of 7 total.
B
C
- Cruiser Commands (6 P)
N
- NPC-exclusive abilities (25 P)
P
S
- Singularity Core abilities (5 P)
- Starship Separation (9 P)
- Subsystem Targeting (4 P)
Pages in category "Abilities"
The following 200 pages are in this category, out of 713 total.
(previous page) (next page)A
- Ability: A Lifetime of Experience
- Ability: Abandon Ship
- Ability: Ablative Generator
- Ability: Ablative Hazard Shielding
- Ability: Absorption Lattice
- Ability: Aceton Beam
- Ability: Activate Aceton Mode
- Ability: Activate Drill Laser
- Ability: Activate Metaphasic Solar Capacitor
- Ability: Adaptive Emergency Systems
- Ability: Adrenal Booster
- Ability: Advanced Metaphasic Shields
- Ability: Advanced Radiant Hypercharge
- Ability: Advanced Tactical Computer
- Ability: Agony Phaser Spinal Lance
- Ability: Agony Redistributor
- Ability: Align Shield Frequencies
- Ability: Aligned Shielding
- Ability: Allied Energy Enhancements
- Ability: Ambush
- Ability: Ambush Gateway
- Ability: Ambush Point Marker
- Ability: Anesthizine Gas
- Ability: Annihilation Mode
- Ability: Anti-Time Entanglement Field
- Ability: Antichroniton Infused Tetryon Discharge
- Ability: Antimatter Bomb
- Ability: Antimatter Spread
- Ability: Antipolaron Particle Burst
- Ability: Antiproton Sweep
- Ability: Assault Mode
- Ability: Assimilated Tractor Beam
- Ability: Attack Pattern Alpha
- Ability: Attack Pattern Beta
- Ability: Attack Pattern Delta
- Ability: Attack Pattern Lambda
- Ability: Attack Pattern Omega
- Ability: Attack Pattern Tuvok
- Ability: Attract Fire
- Ability: Automated Defense Screens
- Ability: Autonomous Regeneration Sequencer
- Ability: Auxiliary to Battery
- Ability: Auxiliary to Inertial Dampers
- Ability: Auxiliary to Structural
- Ability: Auxiliary Warp Core Ejection
B
- Ability: Battle Cloak
- Ability: Marauder Battle Mode
- Ability: Battle Strategies
- Ability: Beams: Fire at Will
- Ability: Beams: Overload
- Ability: Bio-Molecular Conduits
- Ability: Bio-Molecular Fluidic Space Counter Blast
- Ability: Bio-Molecular Photon Grenade
- Ability: Bio-Molecular Reactive Shielding System
- Ability: Biofilter Sweep
- Ability: Blood of the Warrior
- Ability: Boarding Party
- Ability: Bombing Run
- Ability: Boost Morale
- Ability: Borrowed Time
- Ability: Brace for Impact
- Ability: Breen Energy Dissipator
- Ability: Breen Energy Syphon
- Ability: Broadside Cannon Barrage
- Ability: Built to Last
- Ability: Buying Time
C
- Ability: Call Emergency Artillery
- Ability: Call Hazari Shielding Drone
- Ability: Call Repair Ship
- Ability: Call Xindi Weapon Platform
- Ability: Cannons: Rapid Fire
- Ability: Cannons: Scatter Volley
- Ability: Capacitance Transfer
- Ability: Cardiopulmonary Resuscitation
- Ability: Careless Overload
- Ability: Carrier Command - Attack
- Ability: Carrier Command - Escort
- Ability: Carrier Command - Intercept
- Ability: Carrier Command - Recall
- Carrier commands
- Ability: Cascade Resonance Emission
- Ability: Cascading Subatomic Disruptions
- Ability: Causal Anchor
- Ability: Causal Entanglement
- Ability: Causal Reversion
- Ability: Channeled Deconstruction
- Ability: Charged Particle Burst
- Ability: Chroniton Jolt
- Ability: Chroniton Lance
- Ability: Chroniton Mine Barrier
- Ability: Chroniton Synchronicity
- Ability: Chronometric Diffusion
- Ability: Chronometric Energy Converter
- Ability: Chronometric Inversion Field
- Ability: Chronoplasty
- Ability: Chronotachyon Capacitor
- Ability: Clean Getaway
- Ability: Cloak
- Cloak
- Ability: Cloak of T'Kuvma
- Ability: Cloaked Barrage
- Ability: Cnidarian Defense
- Ability: Co-opt Energy Weapons
- Ability: Cold Fusion Flash
- Ability: Collective Will
- Ability: Combat Supply
- Ability: Combat Triage Subroutine
- Ability: Computer-Assisted Flight Algorithms
- Ability: Concentrate Firepower
- Ability: Constriction Anchor Launch
- Ability: Coolant Ignition
- Ability: Coordinate Bombing Strike
- Ability: Corbomite Maneuver
- Ability: Corrosive Grenade
- Ability: Covariant Capacitance Cell
- Ability: Cover Shield
- Ability: Create Fluidic Rift
- Ability: Create Harmonized Shield Barrier
- Ability: Crescent Wave Cannon Barrage
- Ability: Crouch
- Cruiser commands
- Ability: Cryo Mine Barrier
- Ability: Cryo Visor Blast
- Ability: Cryonic Grenade
- Ability: Cryonic Pulse
- Ability: Crystalline Absorption Matrix
- Ability: Crystalline Spike
D
- Ability: D.D.D.S. - Chroniton Mode
- Ability: D.D.D.S. - Photon Mode
- Ability: D.D.D.S. - Tachyon Mode
- Ability: D.O.M.I.N.O.
- Ability: Dampening Field
- Ability: Daring to do Better
- Ability: Dark Matter Anomaly
- Ability: Dark Mode
- Ability: Deploy Swarm
- Ability: Dark Mode (Combat Variant)
- Ability: Debris Screen
- Ability: Deep Space Mine
- Ability: Degeneration
- Ability: Delayed Overload Cascade
- Ability: Delegated Devastation
- Ability: Delphic Tear
- Ability: Deploy (devices)
- Ability: Deploy Aceton Assimilator
- Ability: Deploy Countermeasures
- Ability: Deploy Defense Platform
- Ability: Deploy Drone Guardians
- Ability: Deploy Drone Swarm
- Ability: Deploy Elite Defense Satellite
- Ability: Deploy Fleet Support Platform
- Ability: Deploy Gravimetric Traps
- Ability: Deploy Heavy Phaser Assault Platform
- Ability: Deploy Mobile Torpedo Platform
- Ability: Deploy Photonic Cannon
- Ability: Deploy Repair Platform
- Ability: Deploy Sheshar Assault Craft
- Ability: Deploy Spatial Charges
- Ability: Deploy Support Platform Cluster
- Ability: Deploy Unstable Entanglement Platform
- Ability: Deploy Wing Torpedo Launcher Platforms
- Ability: Deploy Work Bees
- Ability: Destabilize Warp Core
- Ability: Destabilized Dimensional Rift
- Ability: Destabilized Plasma Torpedo
- Ability: Destabilized Proton Beam
- Ability: Destabilized Tachyon Burst
- Ability: Destabilizing Resonance Beam
- Ability: Directed Energy Modulation
- Ability: Dispersal Pattern Alpha
- Ability: Dispersal Pattern Beta
- Ability: Disruption Pulse Emitter
- Ability: Disruptor Shell
- Ability: Distortion Field
- Ability: Distributed Targeting
- Ability: Diversionary Tactics
- Ability: Dominion Defense Screen
- Ability: Dominion Fleet Maneuvering
- Ability: Dominion Synergy
- Ability: Draw Fire
- Ability: Dual Vector - Assault Command
- Ability: Dual Vector - Guardian Command
- Ability: Dynamic Power Redistributor
E
- Ability: Eject Cryoplasma
- Ability: Eject Warp Plasma
- Ability: Elachi Mycelial Phasing
- Ability: Electro-Gravitic Field
- Ability: Electrokinetic Discharge
- Ability: Electromagnetic Pulse Probe
- Ability: Emergency Power to Auxiliary
- Ability: Emergency Power to Shields
- Ability: Emergency Power to Engines
- Ability: Emergency Power to Weapons
- Ability: Emergency Shield Capacitor
- Ability: Emission-Seeking Photon Torpedo
- Ability: Emission-Seeking Torpedo
- Ability: Emit Unstable Warp Bubble