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Star Trek Online Wiki
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[[File:Odyssey Officer Service.png|thumb|300x300px|Starfleet uniform code for the three departments]] During character creation players may choose one of three '''career paths''' they wish to follow (<span style="color:#BB0000">Tactical</span>, <span style="color:goldenrod">Engineering</span>, <span style="color:teal">Science</span>). Like the player's [[player race|race]], a career path is a permanent choice that cannot be altered later in game. Although each career path offers certain bonuses towards specific play-styles in [[space combat|space]] and [[ground combat]] (e.g., damage dealing, or healing, or robustness), character roles are not very rigidly defined in ''Star Trek Online'', and any character may fly any [[playable starship|ship]], wear any [[uniform]], and equip almost any [[Personal Equipment|item]] (the only career-specific items being [[kit]]s). Although [[Bridge Officer]]s are likewise categorized into the three career paths, they solely determine the pool of [[Bridge officer and kit abilities|abilities]] they have access to. In general, career specific elements in ''Star Trek Online'' encompass: *[[Kit]]s: Kit frames & modules are career path-specific, equipable items granting the player [[Bridge_officer_and_kit_abilities#Ground_Abilities|ground abilities]]. *[[Personal_traits#Career-specific_Personal_traits|Career-specific traits]]: A set of four special traits is added to the pool of selectable traits depending on the player's career path (see below). *[[Player_ability#General_player_abilities|Career-specific abilities]]: Each player is granted a set of ten career-specific abilities, five for space, and five for ground combat. *[[List of Training Manuals craftable by captain|Career-specific craftable Training Manuals]]: Depending on the career path as well as allocation of [[skill]] points, a player can [[Research and Development|craft]] a specific set of [[Training Manual]]s, which can teach [[Bridge Officer]]s of the same career path new [[Bridge officer and kit abilities|abilities]]; some of these manuals are not obtainable otherwise. *[[:Category:Missions with career path-specific objectives|Career-specific mission objectives]]: Certain missions in the game offer career path-specific objectives (a purely cosmetic "gimmick"). ==<span style="color:#BB0000">Tactical</span>== {{coloricon|Tactical Officer Candidate}} {{coloricon|Tactical Officer Candidate (Klingon)}} {{coloricon|Tactical Officer Candidate (Romulan)}} [[File:Starfleet Tactical patch.png|right|150px]] *'''Space''': Tactical Officers have a considerable edge in Damage Dealing due to their unique tactical abilities such as [[Ability: Attack Pattern Alpha|Attack Pattern Alpha]], [[Ability:_Fire_on_my_Mark_(Space)|Fire on my Mark]], and [[Ability:_Tactical_Initiative_(Space)|Tactical Initiative]]. *'''Ground''' combat, tactical [[kit]]s give powers that allow the player to put out increased damage as well as spike damage (one-time concentrated bursts of firepower), ''AoE'' ([[Area of Effect]]) damage via [[Ability: Photon Grenade|grenades]], and abilities that [[buff|improve]] the damage output and staying power of allies. ;Unique traits * [[File:Crippling Fire icon.png|24px]] {{trait|Crippling Fire}} (Space): Your Critical Hits reduce your target's Accuracy. * [[File:Last Ditch Effort icon.png|24px]] {{trait|Last Ditch Effort}} (Space): During Go Down Fighting, +Res from attacking * [[File:Situational Awareness icon.png|24px]] {{trait|Situational Awareness}} (Ground): Grenade powers you use will expose their targets. * [[File:Strike Team Specialist icon.png|24px]] {{trait|Strike Team Specialist}} (Ground): Attacking targets gives +Crit Chance ==<span style="color:goldenrod">Engineering</span>== {{coloricon|Engineering Officer Candidate}} {{coloricon|Engineering Officer Candidate (Klingon)}} {{coloricon|Engineering Officer Candidate (Romulan)}} [[File:SCE_patch.png|right|150px]] *'''Space''': Engineers are slightly better ''Tanks'', due to their special abilities, such as [[Ability:_Rotate_Shield_Frequency|Rotate Shield Frequency]] and [[Ability:_Miraculous_Repairs|Miraculous Repairs]]. *'''Ground''': Engineering [[kit]]s generally involve fabricating [[Ability: Turret Fabrication|turrets]], [[Ability: Medical Generator Fabrication|medical generators]] and [[Ability: Shield Generator Fabrication|shields]], supporting your team with weapon buffs and [[Ability: Seeker Drone Fabrication|seeker]] as well as [[Ability: Support Drone Fabrication|support drones]], and laying [[Ability: Chroniton Mine Barrier|mine barriers]] and [[Ability: Place Transphasic Bomb|bombs]]. ;Unique traits * [[File:EPS Manifold Efficiency icon.png|24px]] {{trait|EPS Manifold Efficiency}} (Space): Batteries give a secondary boost to all subsystems. * [[File:Grace Under Fire icon.png|24px]] {{trait|Grace Under Fire}} (Space): Taking damage can reset the recharge on Miraculous Repairs. * [[File:Nanomolecular Architect icon.png|24px]] {{trait|Nanomolecular Architect}} (Ground): Turrets & drones gain health regeneration and increased damage resistance rating * [[File:Shield Harmonic Resonance icon.png|24px]] {{trait|Shield Harmonic Resonance}} (Ground): Being attacked gives you +Res ==<span style="color:teal">Science</span>== {{coloricon|Science Officer Candidate}} {{coloricon|Science Officer Candidate (Klingon)}} {{coloricon|Science Officer Candidate (Romulan)}} [[File:Starfleet Science patch.png|right|150px]] *'''Space''': Science officers have a slight edge as "[[Buff]]er/[[Debuff]]er" roles, due to their unique abilities, such as [[Ability:_Sensor_Scan|Sensor Scan]], [[Ability:_Subnucleonic_Beam|Subnucleonic Beam]] and [[Ability:_Dampening_Field|Dampening Field]]. *'''Ground''': Science [[kit]]s offer team healing and ''AoE'' ([[Area of Effect]]) damage, but can also grant abilities that control or debuff enemy resiliency, [[Damage type|damage]] and movement. ;Unique traits * [[File:Conservation of Energy icon.png|24px]] {{trait|Conservation of Energy}} (Space): +Exotic Damage. * [[File:Photonic Capacitor icon.png|24px]] {{trait|Photonic Capacitor}} (Space): Reduces Photonic Fleet Cooldown * [[File:Field Researcher icon.png|24px]] {{trait|Field Researcher}} (Ground): +Damage to Debuffed targets. * [[File:Medical Vanguard icon.png|24px]] {{trait|Medical Vanguard}} (Ground): Your Buffs and Heals now also strengthen Shields. {{Character specialization}} [[Category:Career Paths|*]] [[Category:Glossary]] [[Category:Game play]] [[de:Karriereweg]]
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