Location Type:
Personal
Commendation:
Rarity:
Common
Duration:
4h
11
Repeatable:
Yes
Requires duty officers:
- Engineering
- Operations
Base outcome chances:
- Critical Success: 7%
- Success: 70%
- Failure: 22%
- Disaster: 1%
Low
Rewards
On critical success:
- +25 Starship Damage Control for the next 2 hours.
Summary[ | ]
Confirm peak crew effectiveness by ordering subsystem repair drills.
A critical success will grant a temporary +25 Starship Damage Control skill (Improves passive Hull Regeneration), lasting for 2 hours after collecting the reward.
Variations[ | ]
This assignment is unique.
Requires[ | ]
- Engineering, Operations
- Critical Success: Efficient
- Success: Hazard System Officer, Technician
- Failure: Stubborn, Unruly
- Critical Failure: Stubborn, Unruly
- Engineering, Operations
- Critical Success: Efficient
- Success: Hazard System Officer, Technician
- Failure: Stubborn, Unruly
- Critical Failure: Stubborn, Unruly
Notes[ | ]
- Assignment description in-game still refers to the old skill name (Starship Subsystem Repair), but correct skill name can be found under the list of passive powers when looking at the tooltip of the boost.
- Success and Critical Success values seen in the infobox will differ depending on duty officer quality and their traits. There is no EC reward for critical success.