Overview[ | ]
The Diversionary Tactics ability lets you switch between Threatening (taunts, increases threat generation) and not Threatening (placates, decreases threat generation). It is unlocked after investing a point into Tier 2 Strategist specialization skill: Diversionary Tactics.
Basic Information[ | ]
- Profession: Any
- Locale: Space
- Game Description: Diversionary Tactics Taunts foes within firing range into attacking you while Threatening. While not Threatening, Diversionary Tactics Placates Foes and reduces your threat generation. This Placate may break on damage.
Detailed Information[ | ]
- Used by: Captain
- Target: Foe (10 max)
- Attack Type: Taunt Foes While Threatening, Placate Foes while not Threatening
- Range: 10 kilometer Sphere
- Shares cooldown with:
- None
- Starts cooldown on:
- Self only
- Modified by:
- Strategist specialization Tier 2 unlocks: Maneuver Warfare I and Maneuver Warfare II
- When Threatening, it applies a Heal over Time based on the number of foes. When not Threatening, it increases your damage based on the number of foes.
- Strategist specialization Tier 2 unlocks: Maneuver Warfare I and Maneuver Warfare II
- Provided by:
Ability Ranks[ | ]
Ability/User Rank | CD | Ability Effects |
---|---|---|
Rank I: Diversionary Tactics | 1 min 30 sec |
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