Overview[ | ]
Crouching is the ability to crouch whilst on ground maps (by default, toggled on or off by tapping 'C'). It allows you to avoid a great deal of ranged attacks, but comes at the cost of a significant weakness to melee attacks.
Basic Information[ | ]
- Profession: All
- Locale: Ground
- Game Description: (non-applicable)
Detailed Information[ | ]
- Used by: Captain
- Target: Self
- System: None
- Ability Type: N/A
- Activation: 0.75 second
- Range: Self
- Shares cooldown with:
- None
- Starts cooldown on:
- None
- Modified by:
- Skill unlock path
- Improved Crouch: When an attack is dodged, damage is reduced by 50%. Additional +10% Dodge bonus to ranged attacks.
- Ability
- Take Cover: Entering a crouch will benefit from increased damage resistance, a small amount of regeneration, and immunity knockback, repel and stun effects for self and allies.
- Set bonus
- Romulan Imperial Navy set 2 bonus: While Crouching, +30% Critical Severity.
- Dyson Joint Command (Ground) set 3 bonus (Hunker Down): Crouching produces resistance energy shield in front of your character.
- Equipment
- Dyson Heavy Combat Armor: +43.6 All Damage Resistance Rating to non-flanking damage while crouched.
- Trait
- Sure Footed: While in Crouch mode, you are immune to Knock effects (+25 Knockback Resistance Rating).
- Commando specialization
- Braced Crouch: While crouching, your health will regenerate at an increased rate (+250 Hitpoints every 2 seconds).
- Skill unlock path
- Trained by:
- This ability cannot be trained
Ability Ranks[ | ]
Ability/User Rank | CD | Ability Effects |
---|---|---|
Rank I: Lieutenant | 3s |
|