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Console - Engineering - Xenotech Resilience Module icon
Ultra Rare icon
Console - Engineering - Xenotech Drift Module icon
Ultra Rare icon
Console - Engineering - Xenotech Powerflow Module icon
Ultra Rare icon
Console - Engineering - Xenotech Resilience Module
Ultra Rare Ship Engineering Console
Character Bind On Pickup
Values do not reflect skills or other modifiers

+__ All Damage Resistance Rating
+__ to listed modifier
Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times
Value: __ Energy credit icon
Console - Engineering - Xenotech Drift Module
Ultra Rare Ship Engineering Console
Character Bind On Pickup
Values do not reflect skills or other modifiers

+__% Flight Turn Rate
+__ to listed modifier
Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times
Value: __ Energy credit icon
Console - Engineering - Xenotech Powerflow Module
Ultra Rare Ship Engineering Console
Character Bind On Pickup
Values do not reflect skills or other modifiers

+__% Power Transfer Rate
+__ to listed modifier
Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times
Value: __ Energy credit icon

Xenotech Engineering Consoles are Ultra Rare Engineering Consoles available for requisition through the Fleet Station K-13. They grant a 5% reduction to Specialist [1] Bridge Officer ability cooldowns in addition to bonuses listed in the table below, and come in three types. They can be purchased at the Fleet Station K-13 as you increase the K-13 Xenotech Research Tier level:

  • Tier I is required to purchase the Xenotech Resilience Modules that work in conjunction with your ship's shields to allow for greater resistances, increasing All Damage Resistance.
  • Tier II is required to purchase the Xenotech Drift Modules that work in conjunction with your ship's engines to allow for greater turning capabilities, increasing Flight Turn Rate.
  • Tier III is required to purchase the Xenotech Powerflow Modules that allow for greater power transfer between subsystems, increasing Power Transfer Rate.

Each of these come in three variants that increase either Starship Shield Hardness, Starship Hull Penetration, or Starship Hull Regeneration, for a total of nine variants.

Each one costs 50,000Fleet Credits 10,000Refined dilithium icon. The Dilithium Store Discounts from the Fleet Dilithium Mine apply to these purchases; with Dilithium Store Discount III, the Dilithium cost is reduced to 8500Refined dilithium icon. The consoles can then be upgraded to further mark levels and potentially to Epic quality.

The different listed skills are not reflected by the name of the console, so shop carefully!

Scaling[ | ]

While the Specialist Boff ability recharge time reduction does not scale, the other stats do:

  • The All Damage Resistance Rating on the Resilience Modulees is the 2/3 that of a Neutronium Alloy of the same Mark level and quality.
  • The Flight Turn Rate increase on the Drift Modules, and the Power Transfer Rate increase on the Powerflow Modules, is 1/3 that of a standard RCS Accelerator/EPS Flow Regulator of the same Mark level and quality.
  • The Shield Hardness/Hull Penetration/Hull Regeneration skill increase is that of a standard skill-boosting console, such as a SIF Generator.
  Starship Skill Resilience:
All Damage Resistance Rating
Drift/Powerflow:
Flight Turn Rate/
Power Transfer Rate
MK XII UR +31.9 +14.2 +28.3%
Mk XIII UR +33.8 +15 +30%
Mk XIV UR
Mk XIII epic
+35.6 +15.8 +31.7%
Mk XV UR
Mk XIV Epic
+37.5 +16.7 +33.4%
Mk XV Epic +39.4 +17.5 +35%
Scaling Factor 1.875 0.8(3) 1.(6)%

Store entries[ | ]

Icon Name Stats
Console - Engineering - Xenotech Resilience Module icon
Ultra Rare icon
Console - Engineering - Xenotech Resilience Module Mk XII +14.2 All Damage Resistance Rating
+31.9 Starship Shield Hardness

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Resilience Module icon
Ultra Rare icon
Console - Engineering - Xenotech Resilience Module Mk XII +14.2 All Damage Resistance Rating
+31.9 Starship Hull Penetration

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Resilience Module icon
Ultra Rare icon
Console - Engineering - Xenotech Resilience Module Mk XII +14.2 All Damage Resistance Rating
+31.9 Starship Hull Regeneration

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Drift Module icon
Ultra Rare icon
Console - Engineering - Xenotech Drift Module Mk XII +31.9 Starship Shield Hardness
+28.3% Flight Turn Rate

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Drift Module icon
Ultra Rare icon
Console - Engineering - Xenotech Drift Module Mk XII +31.9 Starship Hull Penetration
+28.3% Flight Turn Rate

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Drift Module icon
Ultra Rare icon
Console - Engineering - Xenotech Drift Module Mk XII +31.9 Hull Regeneration
+28.3% Flight Turn Rate

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Powerflow Module icon
Ultra Rare icon
Console - Engineering - Xenotech Powerflow Module Mk XII +28.3% Power Transfer Rate
+31.9 Starship Shield Hardness

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Powerflow Module icon
Ultra Rare icon
Console - Engineering - Xenotech Powerflow Module Mk XII +28.3% Power Transfer Rate
+31.9 Starship Hull Penetration

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Powerflow Module icon
Ultra Rare icon
Console - Engineering - Xenotech Powerflow Module Mk XII +28.3% Power Transfer Rate
+31.9 Hull Regeneration

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Notes and references[ | ]

  1. Specialist Bridge Officer abilities are Intelligence, Command, Pilot and Temporal space powers.



List of Fleet holdings
Image Name (Added) Departments Tiers Purchasable item category Location
Fleet Starbases Starbase
(July 12, 2012)
Military
Engineering
Science
5 Ship Weapons, Deflectors, Engines, Shields, Elite Hangar Pets;
Ground Weapons, Body Armor, Personal Shields, Skill Boosts, Operational Assets
Aldebaran Sector Faction Federation
Archanis Sector Faction Klingon
Fleet Embassy interior Embassy
(November 13, 2012)
Recruitment
Diplomacy
3 Weapon Signature Nullifiers and Amplifiers
Romulan Kit Frames and Modules, Consumables, DOff Assignment Slots
Embassy Bridge Officers and Duty Officers
New Romulus
Fleet Dilithium Mine Dilithium Mine
(June 20, 2013)
Development
Trade
3 Fleet Warp Cores, Fleet Singularity Cores and Miner DOffs
Advanced Engineering Armor Consoles/Advanced Engineering RCS Consoles
Bajor Sector
Fleet Spire Spire
(November 12, 2013)
Research
Operations
3 Fleet Plasma-Integrated Warp Cores, Fleet Thoron-Infused Singularity Cores
Advanced Tactical Vulnerability Consoles, Spire Hangar Pets, Voth duty officers
Spire Experimental and Prototype Kit Frames and Modules
Solanae Dyson Sphere
Fleet Research Lab Research Lab
(July 16, 2015)
Research
Development
3 Versatile Kit Frames and Profession-Specific Modules
Strategic Secondary Deflectors, Particle Focuser Science Consoles
Additional slots for traits and R&D projects, Krenim BOffs and DOffs
Alsuran Sector
K-13 K-13
(October 25, 2016)
Xenotech
Retrofit
3 23rd Century Ground Weapons, Space Weapons
23rd Century BOffs, DOffs, Training Manuals, Kit Modules
Trait Enhancements, Xenotech Engineering Consoles
Draconis Sector
DranuurColony Colony World
(October 3, 2017)
Morale
Infrastructure
Renewable Energy
5 Lukari & Kentari Themed Ground Weapons, Personal Shields, Armor, Space Weapons
Protomatter Matrix Infuser Tactical Consoles; Protomatter Warp Cores, Singularity Cores
Deflectors, Secondary Deflectors, and Engines; Channeling Ship Shields
Lukari/Kentari Boffs, Doffs, Kit Frames, Kit Modules & Training Manuals
Dranuur System
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