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Xenotech Engineering Consoles

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Console - Engineering - Xenotech Resilience Module icon.png
Ultra Rare icon.png
Console - Engineering - Xenotech Drift Module icon.png
Ultra Rare icon.png
Console - Engineering - Xenotech Powerflow Module icon.png
Ultra Rare icon.png
Console - Engineering - Xenotech Resilience Module
Ultra Rare Ship Engineering Console
Character Bind On Pickup
 
Values do not reflect skills or other modifiers

+__ All Damage Resistance Rating

+__ to listed modifier

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Value: __
"__" is not a number.
Energy credit icon.png
Console - Engineering - Xenotech Drift Module
Ultra Rare Ship Engineering Console
Character Bind On Pickup
 
Values do not reflect skills or other modifiers

+__% Flight Turn Rate

+__ to listed modifier

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Value: __
"__" is not a number.
Energy credit icon.png
Console - Engineering - Xenotech Powerflow Module
Ultra Rare Ship Engineering Console
Character Bind On Pickup
 
Values do not reflect skills or other modifiers

+__% Power Transfer Rate

+__ to listed modifier

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Value: __
"__" is not a number.
Energy credit icon.png

Xenotech Engineering Consoles are Ultra Rare Engineering Consoles available for requisition through the Fleet Station K-13. They grant a 5% reduction to Specialist [1] Bridge Officer ability cooldowns in addition to bonuses listed in the table below, and come in three types. They can be purchased at the Fleet Station K-13 as you increase the K-13 Xenotech Research Tier level:

  • Tier I is required to purchase the Xenotech Resilience Modules that work in conjunction with your ship's shields to allow for greater resistances, increasing All Damage Resistance.
  • Tier II is required to purchase the Xenotech Drift Modules that work in conjunction with your ship's engines to allow for greater turning capabilities, increasing Flight Turn Rate.
  • Tier III is required to purchase the Xenotech Powerflow Modules that allow for greater power transfer between subsystems, increasing Power Transfer Rate.

Each of these come in three variants that increase either Starship Shield Hardness, Starship Hull Penetration, or Starship Hull Regeneration, for a total of nine variants.

Each one costs 50,000Fleet Credits 10,000Refined dilithium icon.png. The Dilithium Store Discounts from the Fleet Dilithium Mine apply to these purchases; with Dilithium Store Discount III, the Dilithium cost is reduced to 8500Refined dilithium icon.png. The consoles can then be upgraded to further mark levels and potentially to Epic quality.

The different listed skills are not reflected by the name of the console, so shop carefully!

Scaling[edit | edit source]

While the Specialist Boff ability recharge time reduction does not scale, the other stats do:

  • The All Damage Resistance Rating on the Resilience Modulees is the 2/3 that of a Neutronium Alloy of the same Mark level and quality.
  • The Flight Turn Rate increase on the Drift Modules, and the Power Transfer Rate increase on the Powerflow Modules, is 1/3 that of a standard RCS Accelerator/EPS Flow Regulator of the same Mark level and quality.
  • The Shield Hardness/Hull Penetration/Hull Regeneration skill increase is that of a standard skill-boosting console, such as a SIF Generator.
  Starship Skill Resilience:
All Damage Resistance Rating
Drift/Powerflow:
Flight Turn Rate/
Power Transfer Rate
MK XII UR +31.9 +14.2 +28.3%
Mk XIII UR +33.8 +15 +30%
Mk XIV UR
Mk XIII epic
+35.6 +15.8 +31.7%
Mk XIV Epic +37.5 +16.7 +33.4%
Scaling Factor 1.875 0.8(3) 1.(6)%

Store entries[edit | edit source]

Icon Name Stats
Console - Engineering - Xenotech Resilience Module icon.png
Ultra Rare icon.png
Console - Engineering - Xenotech Resilience Module Mk XII +14.2 All Damage Resistance Rating
+31.9 Starship Shield Hardness

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Resilience Module icon.png
Ultra Rare icon.png
Console - Engineering - Xenotech Resilience Module Mk XII +14.2 All Damage Resistance Rating
+31.9 Starship Hull Penetration

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Resilience Module icon.png
Ultra Rare icon.png
Console - Engineering - Xenotech Resilience Module Mk XII +14.2 All Damage Resistance Rating
+31.9 Starship Hull Regeneration

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Drift Module icon.png
Ultra Rare icon.png
Console - Engineering - Xenotech Drift Module Mk XII +31.9 Starship Shield Hardness
+28.3% Flight Turn Rate

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Drift Module icon.png
Ultra Rare icon.png
Console - Engineering - Xenotech Drift Module Mk XII +31.9 Starship Hull Penetration
+28.3% Flight Turn Rate

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Drift Module icon.png
Ultra Rare icon.png
Console - Engineering - Xenotech Drift Module Mk XII +31.9 Hull Regeneration
+28.3% Flight Turn Rate

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Powerflow Module icon.png
Ultra Rare icon.png
Console - Engineering - Xenotech Powerflow Module Mk XII +28.3% Power Transfer Rate
+31.9 Starship Shield Hardness

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Powerflow Module icon.png
Ultra Rare icon.png
Console - Engineering - Xenotech Powerflow Module Mk XII +28.3% Power Transfer Rate
+31.9 Starship Hull Penetration

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Console - Engineering - Xenotech Powerflow Module icon.png
Ultra Rare icon.png
Console - Engineering - Xenotech Powerflow Module Mk XII +28.3% Power Transfer Rate
+31.9 Hull Regeneration

Grants a 5% reduction to Specialist Bridge Officer Ability Recharge Times

Notes and references[edit | edit source]

  1. Specialist Bridge Officer abilities are Intelligence, Command, Pilot and Temporal space powers.



List of Fleet holdings
Image Name (Added) Departments Tiers Purchasable item category Location
Fleet Starbases.jpg Starbase
(July 12, 2012)
Military
Engineering
Science
5 Ship Weapons, Ship Shields
Deflectors, Impulse Engines
Ground Weapons, Personal Shields, Elite Carrier Pets
Aldebaran title=Federation only
& Archanis title=Klingon only Sectors
Fleet Embassy interior.jpg Embassy
(November 13, 2012)
Recruitment
Diplomacy
3 Weapon Signature Nullifiers and Amplifiers
Romulan Kit Frames and Modules, Consumables, DOff Assignment Slots
Romulan Bridge Officers
New Romulus
Fleet Dilithium Mine.jpg Dilithium Mine
(June 20, 2013)
Development
Trade
3 Fleet Warp Cores/Fleet Singularity Cores and Miner DOffs
Advanced Engineering Armor Consoles/Advanced Engineering RCS Consoles
Bajor Sector
Fleet Spire.jpg Spire
(November 12, 2013)
Research
Operations
3 Plasma-Integrated Warp Cores/Thoron-Infused Singularity Cores Advanced Tactical Vulnerability Consoles, Spire Carrier Pets, Voth duty officers
Spire Experimental and Prototype Kit Frames and Modules
Solanae Dyson Sphere
Fleet Research Lab.jpg Research Lab
(July 16, 2015)
Research
Development
3 Versatile Kit Frames and Profession-Specific Modules
Strategic Secondary Deflectors, Particle Focuser Science Consoles
Additional slots for traits and R&D projects, Krenim BOffs and DOffs
Alsuran Sector
K-13.jpg K-13
(October 25, 2016)
Xenotech
Retrofit
3 23rd Century Ground Weapons, Space Weapons
23rd Century BOffs, DOffs, Training Manuals, Kit Modules
Trait Enhancements
Xenotech Engineering Consoles
Draconis Sector
150px Colony World
(October, 2017)
Morale
Infrastructure
Renewable Energy
5 Lukari & Kentari Themed Ground Weapons, Space Weapons
Lukari/Kentari BOffs, Consoles, Deflectors, Warp Cores, Kits, Kit Modules
Antos Sector