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Voth Antiproton weapons (ground)

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Voth Antiproton Wide Beam Pistol
Rare Ground Weapon
Account Bind On Equip
Values do not reflect skills or other modifiers

Voth Beam Setting

Antiproton Damage

__ Antiproton Damage x2 (__ DPS)
50% Chance on Critical Hit: Reduce enemy's Damage Output by 16.7% for 10 sec
Voth Wide Beam Setting
Expose Attack

Cone AoE Antiproton Damage

__ Antiproton Damage (__ DPS)
50% Chance on Critical Hit: Reduce enemy's Damage Output by 16.7% for 10 sec
4 sec recharge
Value: Energy credit icon.png
Voth Antiproton Wide Beam Pistol icon.png
Common icon.png
Voth Antiproton Wide Beam Pistols are ranged ground weapons available for characters and bridge officers. They fire a steady energy damage beam at a single target. Their secondary fire mode projects a field of energy that damages several targets in front of the player.

Voth Antiproton Full Auto Rifle
Rare Ground Weapon
Account Bind On Equip
Values do not reflect skills or other modifiers

Voth Rifle Bolt Setting

Antiproton Damage

__ Antiproton Damage (__ DPS)
50% Chance on Critical Hit: Reduce enemy's Damage Output by 16.7% for 10 sec
Voth Full Auto Sweep
Expose Attack

Cone AoE Antiproton Damage

__ Antiproton Damage x5 (__ DPS)
50% Chance on Critical Hit: Reduce enemy's Damage Output by 16.7% for 10 sec
8 sec recharge
Value: Energy credit icon.png
Voth Antiproton Full Auto Rifle icon.png
Common icon.png
Voth Antiproton Full Auto Rifles are ranged ground weapons available for characters and bridge officers. They fire a quick burst of three energy damage bolts at a single target. Their secondary fire mode saturates a large area with energy weapon fire, repeatedly hitting multiple targets in front of the player.

Voth Antiproton High Density Beam Rifle
Rare Ground Weapon
Account Bind On Equip
Values do not reflect skills or other modifiers

Voth Rifle Beam Setting

Antiproton Damage

__ Antiproton Damage x2 (__ DPS)
50% Chance on Critical Hit: Reduce enemy's Damage Output by 16.7% for 10 sec
Voth High Density Beam
Exploit Attack

Cylindrical AoE Antiproton Damage and Repel

__ Antiproton Damage (__ DPS)
+25 Repel
50% Chance on Critical Hit: Reduce enemy's Damage Output by 16.7% for 10 sec
6 sec recharge
Value: Energy credit icon.png
Voth Antiproton High Density Beam Rifle icon.png
Common icon.png
Voth Antiproton High Density Beam Rifles are ranged ground weapons available for characters and bridge officers. They fire a steady energy damage beam at a single target. Their secondary fire mode releases a narrow cylindrical beam that causes damage and repels targets in its path.

Voth Antiproton Sniper Rifle
Rare Ground Weapon
Account Bind On Equip
Values do not reflect skills or other modifiers

Voth Rifle Beam Setting

Antiproton Damage

__ Antiproton Damage x2 (__ DPS)
50% Chance on Critical Hit: Reduce enemy's Damage Output by 16.7% for 10 sec
Voth Sniper Shot
Exploit Attack

Antiproton Damage and Knockback

__ Antiproton Damage (__ DPS)
50% chance: Knocks back +12 meters
50% Chance on Critical Hit: Reduce enemy's Damage Output by 16.7% for 10 sec
8 sec recharge
Value: Energy credit icon.png
Voth Antiproton Sniper Rifle icon.png
Common icon.png
Voth Antiproton Sniper Rifles are ranged ground weapons available for characters and bridge officers. They fire multiple energy damage bolts at a single target. Their secondary fire mode shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knock back.

Voth Antiproton Split Beam Rifle
Rare Ground Weapon
Account Bind On Equip
Values do not reflect skills or other modifiers

Voth Rifle Beam Setting

Antiproton Damage

__ Antiproton Damage x2 (__ DPS)
50% Chance on Critical Hit: Reduce enemy's Damage Output by 16.7% for 10 sec
Voth Auto-Targeting Setting
Exploit Attack

Cone AoE Antiproton Damage

__ Antiproton Damage on up to three targets.
50% Chance on Critical Hit: Reduce enemy's Damage Output by 16.7% for 10 sec
6 sec recharge
Value: Energy credit icon.png
Voth Antiproton Split Beam Rifle icon.png
Common icon.png
Voth Antiproton Split Beam Rifles are ranged ground weapons available for characters and bridge officers. They fire a steady energy damage beam at a single target. Their secondary fire splits a high-powered beam that hits up to three targets in front of the player in a narrow arc, but at a long range.

Voth Antiproton ground weapons have a chance to reduce your target's damage output when you land a Critical Hit.

Obtained

Voth Antiproton weapons can be obtained from the [Special Equipment Pack - Voth Antiproton Weapons], which has a chance to drop from the [Voth Lock Box].

Modifiers

Rare Voth Antiproton weapons will have two modifier suffixes, Very Rare will have three, and Ultra Rare will have four. Epic adds a fifth unique modifier.

Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x2, [CritD]x2, etc)

  • [CrtD]: +20 Critical Severity
  • [CrtH]: +2% Critical Chance
  • [Dmg]: +X Damage

Can appear only once (e.g. [DoT3], [KB3], etc.)

  • [DoT1]: 2.5% chance: X Physical Damage per sec for 15 sec
  • [DoT2]: 2.5% chance: X Radiation Damage per sec for 15 sec
  • [DoT3]: 2.5% chance: X Radiation Damage per sec for 15 sec in a 10m radius
  • [KB1]: 2.5% chance: Knocks back +5 meters
  • [KB2]: 5% chance: Knocks back +10 meters
  • [KB3]: 5% chance: Knocks the target back 10 meters, 2.5% chance: Knocks back all foes +5 meters in a 8 meter radius

Epic Modifier: All ground weapons upgraded to Epic quality receive:

  • [Dm/CrH]: +X Damage, +2% Critical Chance
  • Re-engineering options: [CrtD/CrtH], [Dm/CrtD]

Base damage table

All values given are for Common weapons. There is greater damage with increasing rarity.

• Wide Pistol:  
 →
Beam Setting
(25 m)
Wide Beam Setting
(15 m)
Jab
(2.44 m)
Mark DPV DPS DPV DPS DPV DPS
I 17 47 49 9.3 10 31
II 19 51 53 10 11 33
III 20 56 58 11 12 36
IV 22 60 62 12 13 39
V 23 65 67 13 14 42
VI 25 69 72 14 15 45
VII 27 74 76 15 16 48
VIII 28 78 81 15 17 51
IX 30 82 85 16 18 54
X 31 87 90 17 19 56
XI 33 91 95 18 20 59
XII 35 96 99 19 21 62
• Full Auto Rifle:  
 →
Bolt Burst
(30 m)
Full Auto Sweep
(20 m)
Rifle Butt
(2.44 m)
Mark DPV DPS DPV DPS DPV DPS
I 20 51 13 6.8 13 17
II 22 55 14 7.4 14 19
III 24 60 15 8.1 15 21
IV 26 65 17 8.7 17 22
V 28 70 18 9.4 18 24
VI 30 75 19 10 19 25
VII 32 79 20 11 20 27
VIII 34 84 22 11 22 29
IX 36 89 23 12 23 30
X 38 94 24 13 24 32
XI 39 99 25 13 25 34
XII 41 103 26 14 26 35
• High Density Beam:  
 →
Beam Setting
(35 m)
High Density
Beam (35 m)
Rifle Butt
(2.44 m)
Mark DPV DPS DPV DPS DPV DPS
I 21 44 57 7.8 13 17
II 23 49 62 8.6 14 19
III 25 53 68 9.3 15 21
IV 27 57 73 10 17 22
V 29 61 78 11 18 24
VI 31 65 84 12 19 25
VII 33 70 89 12 20 27
VIII 35 74 94 13 22 29
IX 37 78 100 14 23 30
X 39 82 105 14 24 32
XI 41 86 110 15 25 34
XII 43 90 116 16 26 35
• Sniper Rifle:  
 →
Bolt Setting
(35 m)
Sniper Shot
(45 m)
Rifle Butt
(2.44 m)
Mark DPV DPS DPV DPS DPV DPS
I 30 43 81 8.3 13 17
II 33 47 89 9.1 14 19
III 36 51 96 9.9 15 21
IV 39 55 104 11 17 22
V 41 59 112 11 18 24
VI 44 63 119 12 19 25
VII 47 67 127 13 20 27
VIII 50 71 135 14 22 29
IX 53 75 142 15 23 30
X 56 79 150 15 24 32
XI 59 84 160 16 25 34
XII 61 87 165 17 26 35
• Split Beam Rifle:  
 →
Beam Setting
(35 m)
Auto-Targeting
Beam (35 m)
Rifle Butt
(2.44 m)
Mark DPV DPS DPV DPV DPS
I 21 44 49 13 17
II 23 49 53 14 19
III 25 53 58 15 21
IV 27 57 62 17 22
V 29 61 67 18 24
VI 31 65 72 19 25
VII 33 70 76 20 27
VIII 35 74 81 22 29
IX 37 78 85 23 30
X 39 82 90 24 32
XI 41 86 95 25 34
XII 43 90 99 26 35

Performance

There are several factors that can affect performance of ground weapons. These are modifier suffixes, skill points, traits, equipment and sets.

Skills

Voth Antiproton weapons (ground)s can be enhanced by the following Ground Skills:

Sets

v · d · e
+Sets
Set Passive Effects
Duelist Regalia - Set 2 Heightened Focus +25% Antiproton Damage
Temporal Defense Initiative Operative - Set 2 Chroniton Acclimation +14.3% Antiproton Damage
Crystalline Nanofiber Shell - Set 2 Absorption Lattice When receiving damage, 50% chance to grant: +5% All Damage (100% for Environmental damage)
Furtive Perseverance - Set 2 Prepared Strikes +10%/+20% CritH/CrtD while Stealthed and not moving. (Doubled if also Crouched)
Gamma Concerted Armaments - Set 2 Concerted Reinforcements To Team and Self (stacks with teammates): +10% All Weapon Damage
Iconian Resistance Elite - Set 2 Reinforced Combat Circuitry +5% Armor Penetration
Jem'Hadar Armored Shroud - Set 2 Jem'Hadar Shroud When receiving any damage, 7.5% chance: +15% All Damage for 8 sec
Klingon Honor Guard (Ground) / Adapted M.A.C.O. (Ground) - Set 3 Blood of the Warrior +2.5% Bonus All Damage, +0% Bonus All Damage (bonus increases as you take damage), +2% Critical Chance, +20% Critical Severity
Na'kuhl Temporal Operative - Set 2 Agent's Training +2% Critical Chance, +30% Critical Severity
Omega Force (Ground) - Set 3 Team Ambush Field +2.5% Critical Chance, +2.5% Critical Severity
Romulan Imperial Navy - Set 2 Integrated Tactical Support While Crouching, +30% Critical Severity

Personal equipment

Body Armor
Icon Equipment Effects Energy/Melee
Recoil Compensating Armor icon.png Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png Physical Augmentation Armor +10% Physical Damage strength Melee
Energy Harness Armor icon.png Energy Harness Armor +5% All Energy Damage Energy
Personal Shields
Icon Equipment Effects Energy/Melee
Personal Shield icon.png
Common icon.png
Personal Shield [Ene]
Personal Energy Harness Shield
Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Energy
Crystalline Personal Shield Matrix icon.png
Very rare icon.png
Crystalline Personal Shield Matrix Chance of 10% energy damage buff for 4 sec when taking damage. Energy
Kits
Icon Equipment Effects Energy/Melee
Romulan Imperial Navy Tactical Kit icon.png
Very rare icon.png
Romulan Imperial Navy Career-Specific Kit +__% Plasma Damage
+__% Critical Chance
+__% Critical Severity
Energy (Plasma Damage)
Both (Criticals)
Tactical Kit Mix icon.png
Very rare icon.png
Herald Career-Specific Kit [+Ap] +20% Antiproton Weapon Damage Energy
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpDur] +__ sec Expose Duration Both
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpHit] +__% Chance to Expose Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritD] +__% Critical Severity Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritH] +__% Critical Chance Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritX] +__% Critical Chance
+__% Critical Severity
Both
Ground Devices
Icon Equipment Effects Energy/Melee
Gambling Device icon.png
Rare icon.png
Gambling Device +10% Critical Chance
+10% Critical Severity
Both
Polygeminus grex stahl icon.png Tribble +1% - +2.5% All Damage strength, depending on Tribble used. Both
Small Power Cell icon.png
Common icon.png
Power Cell
SmallMediumLarge
Small - +15 All Energy Damage for 15 secs.
Medium - +20 All Energy Damage for 15 secs.
Large - +25 All Energy Damage for 15 secs.
Consumed on use.
Energy

External links


Ground weapon table