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Verne Temporal Science Vessel

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Faction FED25.pngVerne Temporal Science Vessel
Verne Temporal Science Vessel.jpg
Rank:
Rank background icon.png
Lieutenant Rank icon (Federation).png
Tier:
6
Type:
Science Vessel
Hull:
Lvl 50: 34500
Lvl 55: 37250
Lvl 60: 40000
Lvl 65: 45000
Hull modifier:
1
Shield modifier:
1.45
Turn rate:
15
Impulse modifier:
0.2
Inertia rating:
60
Bonus Power:
+5 shield power
+15 auxiliary power
Bridge Officers:
Ensign Engineering Commander Science-Temporal Operative Lieutenant Commander Science-Temporal Operative Lieutenant Commander Universal Lieutenant Universal
Weapons:
Fore 3 Aft 3
Type-specific slot:
Secondary Deflector
Device slots:
3
Consoles:
Console tac icon.png 3 Console eng icon.png 3 Console sci icon.png 5
Cost:
Generic Lock Box v2.png
Admiralty stats:
Adm eng fed.png 29 Adm tac fed.png 29 Adm sci fed.png 68

The Verne Temporal Science Vessel is a Lieutenant (Tier 6) level scaling Science Vessel. This ship is available to Federation players as a rare drop from the [Infinity Lock Box]. It can also be found on the exchange.

This starship can be used from any level, upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.

Overview[edit | edit source]

Verne Temporal Science Vessel is a 29th Century Timeship. As a successor to famous Wells class vessel, Verne follows its steps with a science oriented setup with a few additions inherent to higher tier starships.

It can utilize the Temporal Operative bridge officer powers and other abilities described below.

Alternative Variants[edit | edit source]

Class Information
Wells Temporal Science Vessel.jpg
Wells-class
Looking quite unlike any other Starfleet ship design, the Wells shares many traits with atmospheric aircraft, featuring distinct wing-like projections from the rear hull, a tapered, pointed nose, and aerodynamic profile. The Wells has no easily identified warp nacelles, and its deflector sits in a bulge on the ventral surface of the rear hull. When activating its Temporal Backstep ability, plumes of bright energy erupt from round blisters on the top and bottom of its "wings".

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty.png
Shipshot Science Temporal Wells T6.png
Shipshot Frame Science.png
Shipshot Frame Ultraviolet.png
Adm eng fed.png 29 Adm tac fed.png 29 Adm sci fed.png 68
Ignores +/- SCI from Events

Starship Mastery[edit | edit source]

Starship Mastery
SCIENCE VESSEL
Enhanced Particle Generators
Enhanced Particle Generators
Enhanced Particle Generators
Advanced Shield Systems
Advanced Shield Systems
Advanced Shield Systems
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Reactive Shield Technology
Reactive Shield Technology
Reactive Shield Technology
Out Of TimeOut Of TimeOut Of Time
I
II
III
IV
V
Level Name Description
I Enhanced Particle Generators +15% Damage to Exotic Damage abilities.
II Advanced Shield Systems +10% Shield Hitpoints.
III Enhanced Restorative Circuitry Improves Hull healing abilities by 10%.
Improves Shield healing abilities by 10%.
IV Reactive Shield Technology 5% Shield Regeneration every 6 seconds.
Reduces Damage to Shields by 5%.
V Out Of Time At High Speed: Cold Dmg to Self, Store Stacks / At Lower Speed: -Recharge to Boff abilities from # of Stacks
Once per sec, while above 88 Impulse Speed:
  • 1,000 Cold Damage to self
  • Gain a stack of Out of Time
When dropping below 88 Impulse Speed:
  • Reduce Recharge of Bridge Officer Abilities by 2% per stack of Out of Time
  • Removes all stacks of Out of Time,and unable to gain stacks for 5 sec
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Universal Consoles[edit | edit source]

The Verne Temporal Science Vessel comes with [Console - Universal - Enhanced Tipler Cylinder], which provides the following ability when equipped:

The ship can also equip other two consoles from the Temporal Fragmentation System Set, allowing use of additional abilities:

Molecular Reconstruction

Temporal Starships are capable of making subtle alterations on the molecular level through the use of Molecular Reconstruction. This technology allows the starship to assume 1 of 3 different Configurations: Offensive, Defensive and Support.

(+Max Engine Power, +Turn, +Flight Speed, -Incoming Hull Healing)
(+Max Shield Power, +Incoming Hull Healing, -Turn, -Flight Speed)
(+Max Auxiliary Power, +Exotic Damage, +Control Strength, -Energy Weapon Damage)

Each of the configurations generates its own specific counter, which is then used to fuel the Molecular Deconstruction Beam.

(Scaling Physical DoT, Heals Hull, Disable)

Sensor Analysis[edit source]

Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.

Subsystem Targeting[edit source]

The Verne Temporal Science Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.

Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.

Specialization Seating[edit | edit source]

The Verne Temporal Science Vessel features two bridge officer specialist seats:

  • Lieutenant Commander Science/Temporal Operative Lieutenant Commander Science/Temporal Operative
  • Commander Science/Temporal Operative Commander Science/Temporal Operative

Standard Configuration[edit | edit source]

Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.


Scaling starship[edit source]

This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.

Equipment slots[edit source]

As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, and science console slots will slowly increase toward endgame capabilities:

Level Console tac icon.png Console eng icon.png Console sci icon.png Fore weapons Aft weapons
0-9 1 1 3 2 2
10-19 2 2 3 2 2
20-29 2 2 4 2 3
30-39 3 3 4 3 3
40+ 3 3 5

Hull strength[edit source]

This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (1 for the Verne Temporal Science Vessel), and then multiplied by the scaling multiplier below at each level.

Hull scaling table
Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP
0 1 10000 20 2 20000 40 3 30000 60 4 40000
5 1.25 12500 25 2.25 22500 45 3.25 32500 65 4.5 45000
10 1.5 15000 30 2.5 25000 50 3.45 34500
15 1.75 17500 35 2.75 27500 55 3.725 37250

Notes[edit | edit source]

  • NCV Registry Number Prefix Option
  • The Verne Temporal Science Vessel does come with its own unique Bridge.
  • For players that own the existing T5 versions of these ships, or other ships that included visual unlocks for them, those same options will be added to those available on these T6 starships.
  • August 8, 2019 patch: it was updated to full Temporal Operative ship by adding the Molecular Reconstruction ability and the second specialist boff seat (commander science/temporal operative).

Gallery[edit | edit source]

External links[edit | edit source]

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