Vaadwaur Pulsewave Pistol
Vaadwaur Pulsewave Pistol Mk XIII
Very Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Empowered Pistol Blast
Cylindrical AoE PolaronDamage and Knockback
- __ Polaron Damage (__ DPS)
- Damage reduces over range
- 50% chance: +6 Repel
- 5% Chance: Weapons Malfunction for 10 sec (half duration vs player)
Empowered Pistol Shockwave
Expose Attack
Cone AoE Polaron Damage and Knockback
__ Polaron Damage (__ DPS)
Damage reduces over range
66% chance: Knocks back +37.4 meters
5% Chance: Weapons Malfunction for 10 sec (half duration vs player)
Vaadwaur Pulsewave Pistols are ranged ground weapons. They fire a static-width wave that inflicts energy damage on up to three targets in its path with a chance to repel. The secondary Arcwave fire mode releases an expanding wave that can hit multiple enemies in a large cone. Both attacks deliver more damage at closer range.
Polaron ground weapons have a chance to cause the target's weapons to malfunction for a brief time.
Obtaining[edit | edit source]
The Vaadwaur Pulsewave Pistol is a reward from the Delta Quadrant mission “Takedown”.
Damage[edit source]
All values given are for common weapons. There is greater damage with increasing rarity.
Pulsewave Setting (20 m) |
Arcwave Setting (15 m) |
Rifle Butt (2.44 m) | ||||
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Mark | DPV | DPS | DPV | DPS | DPV | DPS |
I | 65 | 52 | 108 | 12 | 13 | 17 |
II | 71 | 57 | 118 | 13 | 14 | 19 |
III | 77 | 62 | 129 | 14 | 15 | 21 |
IV | 83 | 67 | 139 | 15 | 17 | 22 |
V | 89 | 72 | 149 | 16 | 18 | 24 |
VI | 96 | 76 | 159 | 17 | 19 | 25 |
VII | 102 | 81 | 169 | 18 | 20 | 27 |
VIII | 108 | 86 | 180 | 19 | 22 | 29 |
IX | 114 | 91 | 190 | 21 | 23 | 30 |
X | 120 | 96 | 200 | 22 | 24 | 32 |
XI | 126 | 101 | 210 | 23 | 25 | 34 |
XII | 132 | 106 | 220 | 24 | 26 | 35 |
Performance[edit | edit source]
Modifiers[edit | edit source]
Skills[edit | edit source]
Vaadwaur Pulsewave Pistols can be enhanced by the following Ground Skills:
- Weapon Proficiency: Increased base damage
- Weapon Criticals: Increased Critical Chance and Critical Severity
- Weapon Penetration: Increased damage by penetrating the enemy's resistances.
Personal Equipment[edit | edit source]
Body Armor | |||
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Icon | Equipment | Effects | Energy/Melee |
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Recoil Compensating Armor | +40% Critical Severity | Both |
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Integrated Targeting Armor | +5% Critical Chance | Both |
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Physical Augmentation Armor | +10% Physical Damage strength | Melee |
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Energy Harness Armor | +5% All Energy Damage | Energy |
Personal Shields | |||
Icon | Equipment | Effects | Energy/Melee |
Personal Shield [Ene] Personal Energy Harness Shield |
Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. | Energy | |
Crystalline Personal Shield Matrix | Chance of 10% energy damage buff for 4 sec when taking damage. | Energy | |
Kits | |||
Icon | Equipment | Effects | Energy/Melee |
Romulan Imperial Navy Career-Specific Kit | +__% Plasma Damage +__% Critical Chance +__% Critical Severity |
Energy (Plasma Damage) Both (Criticals) | |
Herald Career-Specific Kit [+Pol] | +20% Polaron Weapon Damage | Energy | |
Xindi Career-Specific Kit [+ExpDur] | +__ sec Expose Duration | Both | |
Xindi Career-Specific Kit [+ExpHit] | +__% Chance to Expose | Both | |
Delta Expedition Career-Specific Kit [CritD] | +__% Critical Severity | Both | |
Delta Expedition Career-Specific Kit [CritH] | +__% Critical Chance | Both | |
Delta Expedition Career-Specific Kit [CritX] | +__% Critical Chance +__% Critical Severity |
Both | |
Ground Devices | |||
Icon | Equipment | Effects | Energy/Melee |
Gambling Device | +10% Critical Chance +10% Critical Severity |
Both | |
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Tribble | +1% - +2.5% All Damage strength, depending on Tribble used. | Both |
Power Cell Small • Medium • Large |
Small - +15 All Energy Damage for 15 secs. Medium - +20 All Energy Damage for 15 secs. Large - +25 All Energy Damage for 15 secs. Consumed on use. |
Energy |
Ground Weapons [edit]
| ||||||
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Damage Type | Pistol | Rifle | Assault | Melee & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Standard Weapons and Special Weapons | ||||||
Antiproton | ||||||
Disruptor | ||||||
Phaser | ||||||
Plasma | ||||||
Polaron | ||||||
Tetryon | ||||||
Non-Standard | ||||||
Q's Winter Wonderland |
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Elite Fleet Ground Weapons (standard + extra proc) | ||||||
Damage Type | Pistol | Rifle | Assault | Melee Physical damage | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton | ||||||
Reputation and Lock Box (dual-proc and new proc) | ||||||
Damage Type | Pistol | Rifle | Assault | Set Items & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Antiproton -based |
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Disruptor -based |
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Phaser -based |
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Plasma -based |
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Polaron -based |
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Tetryon -based |
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Non-Standard | ||||||
See Also | Fleet Ground Weapons • 23rd Century Ground Weapons • Ground Equipment Sets • Special Ground Weapons |