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User:MatthewM/FleetCosts

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In January 2013, right before the 3 Year Anniversary of Star Trek Online, it was revealed there are 16,500 fleets in service. It seems almost every hour of the day at Earth Spacedock you can find someone trying to get 5 people to make yet another one.

There's a number of pros and cons (frankly it's mostly cons) to making a new fleet at this point in time, but I think everyone should have an educated idea on the costs involved in maxing out their fleet holdings if that is one of their goals for the fleet.

The following are some costs using data from list of starbase projects, list of embassy projects, and list of dilithium mine projects to find minimum costs that a fleet could do, whether it come to fleet marks, dilithium, or duty officers. Most fleets do not have significant trouble with other cost, which are primarily expertise and energy credits (which are mostly in the form of commodities).

Summary

Each cost component is using a different project scenario in order to find the minimum. There will be projects that are inexpensive in one category but pricey in other, hence these are minima rather than expected, or actual, costs.

Summary
Cost Component Starbase Embassy Dilithium Mine Spire Minimum Needed
Fleet Marks Fleet Marks 907,140 146,380 179,410 144,590 1,377,520
Dilithium Refined dilithium icon.png
[+ Limited Time Projects]
20,535,750
[+2,800,000]
8,544,000
[+1,400,000]
4,946,500
[+1,600,000]
8,364,000
[+1,600,000]
42,390,250
[+7,400,000]
Duty Officers 14,503 3,640 5,730 3,675 27,548
Energy Credits Energy credit icon.png 459,352,750 125,698,000 133,366,000 126,300,000 844,716,750
Expertise Expertise icon.png 52,080,000 29,970,000 29,690,000 29,450,000 141,190,000
Data Samples 112,500 0 0 0 112,500
Particle Traces 955 75 75 100 1,205
Bridge officer candidates 165 0 0 0 165
[Embassy Provisions] 0 5,528 0 0 5,528
[Dilithium Mine Provisions] 0 0 17,627 0 17,627
[Spire] 0 0 0 5,528 5,528

Assumptions: For energy credit calculations, the following were calculated as having no cost: bridge officer candidates, Embassy Provisions, data samples, and particle traces. All commodities and consumables used their base EC value.

The dilithium mine can reduce fleet mark, dilithium, and item costs by 4, 9, and 15% as you upgrade each tier. This carries over to all other fleet projects. For the purposes of all calculations on this page, it is operating under the original (undiscounted) prices. Item discounts affects the amount of duty officers, commodities, consumables (such as hypos and power cells), [Embassy Provisions], and [Dilithium Mine Provisions], but not expertise.

Scenario Details

Fleet Marks

Starbase Scenario For military, engineering, and science: 10 projects @ 1000 XP for 180 Fleet Marks, 15 projects @ 1000 XP for 300 Fleet Marks, 25 projects @ 1000 XP for 600 Fleet Marks, 50 projects @ 1000 XP for 900 Fleet Marks, 150 projects @ 1000 XP for 960 Fleet Marks

Embassy Scenario For diplomacy and recruitment: 8 projects @ 1200 XP for 420 Fleet Marks, 14 projects @ 1200 XP for 630 Fleet Marks, 28 projects @ 1200 XP for 840 Fleet Marks

Dilithium Mine Scenario For trade and development: 8 projects @ 1200 XP for 420 Fleet Marks, 14 projects @ 1200 XP for 630 Fleet Marks, 28 projects @ 1200 XP for 840 Fleet Marks

Fleet Marks
All Projects Completed Starbase Embassy Dilithium Mine Minimum Needed
Starbase Military Engineering Science Embassy Diplomacy Recruitment Dilithium Mine Trade Development
Tier 1 1,080 3,240 3,240 3,780 4,140 5,250 5,250 6,950 5,250 5,250 43,070
Tier 2 4,800 6,300 6,300 8,100 12,400 14,070 14,070 22,300 14,490 14,070 116,900
Tier 3 18,900 23,100 20,400 22,560 23,520 34,020 34,020 42,430 34,650 34,020 287,620
Tier 4 42,000 57,000 57,000 59,880 215,880
Tier 5 61,500 168,000 168,000 171,600 565,500
Total 128,280 257,640 254,940 266,280 39,700 53,340 53,340 71,680 54,390 53,340 1,232,930
907,140 146,380 179,410

Cons: These projects minimize fleet mark costs, but costs in other areas can be higher:

  • Dilithium: Starbase (20,535,750 Refined dilithium icon.png), Embassy (8,544,000 Refined dilithium icon.png), Dilithium Mine (4,946,500 Refined dilithium icon.png)
  • Duty officers: Starbase (35,820 duty officers), Embassy (5,240 duty officers), Dilithium Mine (8,905 duty officers)
  • Energy credits: Starbase (670,400,500 Energy credit icon.png), Embassy (128,710,000 Energy credit icon.png), Dilithium Mine (137,198,000 Energy credit icon.png)
  • Expertise: Starbase (52,080,000 Expertise icon.png), Embassy (29,810,000 Expertise icon.png), Dilithium Mine (32,770,000 Expertise icon.png)

Dilithium

Starbase Scenario For military, engineering, and science: 10 projects @ 1000 XP for 0 Refined dilithium icon.png, 15 projects @ 1000 XP for 0 Refined dilithium icon.png, 25 projects @ 1000 XP for 0 Refined dilithium icon.png, 50 projects @ 1000 XP for 0 Refined dilithium icon.png, 150 projects @ 1000 XP for 0 Refined dilithium icon.png

Embassy Scenario For diplomacy and recruitment: 8 projects @ 1200 XP for 12,500 Refined dilithium icon.png, 14 projects @ 1200 XP for 21,000 Refined dilithium icon.png, 28 projects @ 1200 XP for 30,000 Refined dilithium icon.png

Dilithium Mine Scenario For trade and development: 8 projects @ 1200 XP for 12,500 Refined dilithium icon.png, 14 projects @ 1200 XP for 21,000 Refined dilithium icon.png, 28 projects @ 1200 XP for 30,000 Refined dilithium icon.png

Dilithium
All Projects Completed Starbase Embassy Dilithium Mine Minimum Needed
Starbase Military Engineering Science Embassy Diplomacy Recruitment Dilithium Mine Trade Development
Tier 1 64,800 86,400 86,400 102,150 360,000 178,000 178,000 0 178,000 178,000 1,411,750
Tier 2 296,000 108,000 108,000 270,000 1,150,000 644,000 644,000 60,000 669,000 644,000 4,593,000
Tier 3 1,148,000 484,000 324,000 774,000 2,210,000 1,590,000 1,590,000 0 1,627,500 1,590,000 11,337,500
Tier 4 3,004,000 900,000 900,000 1,800,000 6,604,000
Tier 5 4,410,000 1,800,000 1,800,000 2,070,000 10,080,000
Total
[+ Limited Time Projects]
8,922,800 3,378,400 3,218,400 5,016,150 3,720,000 2,412,000 2,412,000 60,000 2,474,500 2,412,000 34,026,250
[+5,800,000]
20,535,750
[+2,800,000]
8,544,000
[+1,400,000]
4,946,500
[+1,600,000]

Cons: These projects minimize dilithium costs, but costs in other areas can be higher:

  • Fleet Marks: Starbase (907,140 Fleet Marks), Embassy (146,380 Fleet Marks), Dilithium Mine (179,410 Fleet Marks)
  • Duty officers: Starbase (35,820 duty officers), Embassy (5,240 duty officers), Dilithium Mine (8,905 duty officers)
  • Energy credits: Starbase (670,400,500 Energy credit icon.png), Embassy (128,710,000 Energy credit icon.png), Dilithium Mine (137,198,000 Energy credit icon.png)
  • Expertise: Starbase (52,080,000 Expertise icon.png), Embassy (33,050,000 Expertise icon.png), Dilithium Mine (32,770,000 Expertise icon.png)

Duty Officers

Starbase Scenario For military: 10 projects @ 1000 XP for 3 duty officers, 30 projects @ 500 XP for 4 duty officers, 50 projects @ 500 XP for 12 duty officers, 100 projects @ 500 XP for 20 duty officers, 300 projects @ 500 XP for 25 duty officers. For engineering, and science: 10 projects @ 1000 XP for 3 duty officers, 30 projects @ 500 XP for 0 duty officers, 50 projects @ 500 XP for 0 duty officers, 100 projects @ 500 XP for 0 duty officers, 300 projects @ 500 XP for 0 duty officers.

Embassy Scenario For diplomacy and recruitment: 17 projects @ 500 XP for 0 duty officers, 34 projects @ 500 XP for 0 duty officers, 68 projects @ 500 XP for 0 duty officers

Dilithium Mine Scenario For diplomacy and recruitment: 17 projects @ 500 XP for 0 duty officers, 34 projects @ 500 XP for 0 duty officers, 68 projects @ 500 XP for 0 duty officers

Duty Officers
All Projects Completed Starbase Embassy Dilithium Mine Minimum Needed
Starbase Military Engineering Science Embassy Diplomacy Recruitment Dilithium Mine Trade Development
Tier 1 48 69 72 92 0 120 120 250 120 120 1,011
Tier 2 180 200 80 100 100 600 600 775 700 600 3,935
Tier 3 350 765 120 200 100 1,000 1,000 990 1,150 1,000 6,675
Tier 4 400 2,175 175 275 3,025
Tier 5 780 7,725 225 475 9,205
Total 1,758 10,931 672 1,142 200 1,720 1,720 2,040 1,970 1,720 23,873
14,503 3,640 5,730

Cons: These projects minimize duty officer costs, but costs in other areas can be higher:

  • Fleet Marks: Starbase (1,532,640 Fleet Marks), Embassy (246,340 Fleet Marks), Dilithium Mine (1,192,270 Fleet Marks)
  • Dilithium: Starbase (117,775,750 Refined dilithium icon.png), Embassy (10,156,000 Refined dilithium icon.png), Dilithium Mine (6,558,500 Refined dilithium icon.png)
  • Energy credits: Starbase (717,031,000 Energy credit icon.png), Embassy (131,416,000 Energy credit icon.png), Dilithium Mine (139,872,000 Energy credit icon.png)
  • Expertise: Starbase (101,040,000 Expertise icon.png), Embassy (33,730,000 Expertise icon.png), Dilithium Mine (33,450,000 Expertise icon.png)

Energy Credits

Starbase Scenario For military: 10 projects @ 1000 XP for 100,000 Energy credit icon.png, 15 projects @ 1000 XP for 255,250 Energy credit icon.png, 25 projects @ 1000 XP for 516,200 Energy credit icon.png, 50 projects @ 1000 XP for 323,440 Energy credit icon.png, 150 projects @ 1000 XP for 779,440 Energy credit icon.png. For engineering: 10 projects @ 1000 XP for 150,000 Energy credit icon.png, 30 projects @ 500 XP for 50,000 Energy credit icon.png, 50 projects @ 500 XP for 100,000 Energy credit icon.png, 100 projects @ 500 XP for 150,000 Energy credit icon.png, 300 projects @ 500 XP for 200,000 Energy credit icon.png. For science: 10 projects @ 1000 XP for 0 Energy credit icon.png, 30 projects @ 500 XP for 0 Energy credit icon.png, 50 projects @ 500 XP for 0 Energy credit icon.png, 100 projects @ 500 XP for 0 Energy credit icon.png, 300 projects @ 500 XP for 0 Energy credit icon.png.

Embassy Scenario For diplomacy: 8 projects @ 1200 XP for 240,000 Energy credit icon.png, 14 projects @ 1200 XP for 380,000 Energy credit icon.png, 67 projects @ 500 XP for 164,000 Energy credit icon.png. For recruitment: 8 projects @ 1200 XP for 240,000 Energy credit icon.png, 14 projects @ 1200 XP for 380,000 Energy credit icon.png, 28 projects @ 1200 XP for 500,000 Energy credit icon.png.

Dilithium Mine Scenario For trade: 8 projects @ 1200 XP for 240,000 Energy credit icon.png, 14 projects @ 1200 XP for 380,000 Energy credit icon.png, 28 projects @ 1200 XP for 500,000 Energy credit icon.png. For development: 8 projects @ 1200 XP for 240,000 Energy credit icon.png, 14 projects @ 1200 XP for 380,000 Energy credit icon.png, 67 projects @ 500 XP for 204,000 Energy credit icon.png.

Energy Credits
All Projects Completed Starbase Embassy Dilithium Mine Minimum Needed
Starbase Military Engineering Science Embassy Diplomacy Recruitment Dilithium Mine Trade Development
Tier 1 650,000 1,450,500 1,950,000 1,180,500 4,480,000 4,160,000 4,160,000 5,980,000 4,160,000 3,712,000 31,883,000
Tier 2 2,820,000 5,328,750 3,000,000 2,960,000 11,830,000 11,560,000 11,560,000 15,182,000 12,160,000 10,312,000 59,970,750
Tier 3 12,240,000 17,405,000 9,500,000 6,690,000 28,000,000 23,468,000 26,480,000 30,828,000 27,380,000 23,652,000 148,335,000
Tier 4 22,660,000 28,032,000 27,500,000 15,420,000 93,612,000
Tier 5 45,000,000 141,916,000 85,000,000 28,650,000 300,566,000
Total 83,370,000 194,132,250 126,950,000 54,900,500 44,310,000 39,188,000 42,200,000 51,990,000 42,200,000 39,176,000 718,416,750
459,352,750 125,698,000 133,366,000

Cons: These projects minimize energy credit costs, but costs in other areas can be higher:

  • Fleet Marks: Starbase (1,324,140 Fleet Marks), Embassy (151,000 Fleet Marks), Dilithium Mine (184,030 Fleet Marks).
  • Dilithium: Starbase (83,975,750 Refined dilithium icon.png), Embassy (9,044,000 Refined dilithium icon.png), Dilithium Mine (5,446,500 Refined dilithium icon.png).
  • Duty officers: Starbase (49,956 duty officers), Embassy (5,860 duty officers), Dilithium Mine (7,925 duty officers).
  • Expertise: Starbase (89,540,000 Expertise icon.png), Embassy (33,270,000 Expertise icon.png), Dilithium Mine (32,990,000 Expertise icon.png).

Expertise

Starbase Scenario For military, engineering, and science: 10 projects @ 1000 XP for 10,000 Expertise icon.png, 15 projects @ 1000 XP for 20,000 Expertise icon.png, 25 projects @ 1000 XP for 40,000 Expertise icon.png, 50 projects @ 1000 XP for 60,000 Expertise icon.png, 150 projects @ 1000 XP for 80,000 Expertise icon.png

Embassy Scenario For diplomacy and recruitment: 8 projects @ 1200 XP for 20,000 Expertise icon.png, 80 projects @ 200 XP for 0 Expertise icon.png, 170 projects @ 200 XP for 0 Expertise icon.png

Dilithium Mine Scenario For trade and development: 8 projects @ 1200 XP for 20,000 Expertise icon.png, 80 projects @ 200 XP for 0 Expertise icon.png, 170 projects @ 200 XP for 0 Expertise icon.png

Expertise
All Projects Completed Starbase Embassy Dilithium Mine Minimum Needed
Starbase Military Engineering Science Embassy Diplomacy Recruitment Dilithium Mine Trade Development
Tier 1 0 160,000 160,000 160,000 180,000 340,000 340,000 220,000 340,000 340,000 1,920,000
Tier 2 120,000 300,000 300,000 300,000 1,030,000 500,000 500,000 650,000 500,000 500,000 4,700,000
Tier 3 540,000 1,180,000 1,000,000 1,000,000 25,080,000 1,000,000 1,000,000 25,140,000 1,000,000 1,000,000 57,940,000
Tier 4 960,000 3,000,000 3,000,000 3,000,000 9,960,000
Tier 5 900,000 12,000,000 12,000,000 12,000,000 36,900,000
Total 2,520,000 16,640,000 16,460,000 16,460,000 26,290,000 1,840,000 1,840,000 26,010,000 1,840,000 1,840,000 111,740,000
52,080,000 29,970,000 29,690,000

Cons: These projects minimize energy credit costs, but costs in other areas can be higher:

  • Fleet Marks: Starbase (1,324,140 Fleet Marks), Embassy (9,201,200 Fleet Marks), Dilithium Mine (255,430 Fleet Marks).
  • Dilithium: Starbase (20,535,750 Refined dilithium icon.png), Embassy (9,044,000 Refined dilithium icon.png), Dilithium Mine (10,798,500 Refined dilithium icon.png).
  • Duty officers: Starbase (49,956 duty officers), Embassy (10,090 duty officers), Dilithium Mine (23,705 duty officers).
  • Energy credits: Starbase (670,400,500 Energy credit icon.png), Embassy (150,150,000 Energy credit icon.png), Dilithium Mine (238,098,000 Energy credit icon.png).