Tribble (server)/Release notes/20110805

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General[edit | edit source]

  • The Rhode Island has been added to the Tribble Ship Test Store in the ship requisition area on ESD.
    • When you go there you’ll want to claim the “Science Vessel Refit” item AND the “Rhode Island Costume 4” item.
      • This will give you the ship and the actual Rhode Island costume
      • The Costume may end up in your inventory. Simply double click it in order to add it to your list of costume variants.
    • The ship will come with a “Photonic Displacement” console
      • This console can be moved to any other Science ship of any tier
      • This console creates a photonic copy of your ship and it masks your ships energy signature for 8 seconds.
        • It’s essentially a decoy with a stealth/aggro dump
    • This ship is a stand-alone Nova variant where the Science Ensign station is upgraded to Lieutenant, and it has an additional science station mod.
      • This ship is separate from the Nova, but is customizable with the existing Nova variants.
        • This means the Rhode Island ship costume has 3 additional variants for a total of 4 costumes for customization.
        • This also means that the ship itself is tier 2.
  • Updated some old descriptions for the procs on certain Tetryon ground weapons
  • Make the shooter reticle turn red if it's over a destructible object
  • Players should no longer hear shield balance, shield redistribute, or photonic medical officer audio from other players.
  • Sector Space keybinds have been removed from the options menu since they have been disabled for a long time anyway.
  • Fixed Regenerative Spores plant healing value in the Coliseum. They should now be helpful to the player again.
  • Fix a bug in the item context menu that would cause it show 'Use' for almost all item types.
  • The exploration version of Mk X Polyalloy weave PolAp/PhaDis/PlaTet armor was set to BoE instead of BoP. They have been updated to be BoP.
  • Replaced the duplicate deflector dish in the badge store with the correct dish.
  • Hooked up new costume to thrown grenades and made their transit power not require line of site. this was to fix as bug when you threw a grenade on a slanted wall the grenade would not explode. This sitll [sic] needs a specialty costume to make it failsafe, but this is 100% better.
  • Updated display text for the Oberth Battery.
  • Updated tootlips [sic] for Mask Energy Signature.
  • Updated Tooltips for Evasive maneavers.
  • Made Saucer Separated galaxy pet use player ship name.
  • All Borg ships have received a complete graphical overhaul.

Missions[edit | edit source]

  • Enemy groups will now correctly spawn at level 31 on the Malon ground map.
  • Players with the Nerve Pinch trait may now use this in "Everything Old is New" to gain access to Ens. Svoboda's console.
  • Added waypoints for the Dera system patrol.
  • Added waypoints to beginning space section of mission "Saturday's Child" and clarified explanatory text.

Animation[edit | edit source]

  • The following animations have been tweaked further based on player feedback:
    • Minor tweaks to sword and batleth movements while in shooter mode
    • Updated player idle while holding an assault weapon
    • Sword animations have been tweaked in general
    • Female walk animations have been adjusted

Known Issue[edit | edit source]

  • If you preview a ground map in the foundry and then try to get back to the editor you will crash.

External Links[edit | edit source]

See Also