Tribble (server)/Release notes/20110301

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General[edit | edit source]

  • Tractor beams no longer have a hard cylindrical edge.
  • Fixed the cloaking fx on all player ships that can cloak
  • The Klingon Raptor has been updated so firing nodes will properly display borg parts.

Powers[edit | edit source]

  • Updated D'kyr's Support Craft craft A.I.
    • It should now heal and repair your shields more predictably.
    • It should follow you more smootly.
    • The description of the “Launch Support Craft” power has been updated.
    • It will now only engage full impulse when you do.
  • Updated Retrofilt Galaxy Saucer Separation
    • Separates more cleanly.
    • The saucer should follow you more smootly.
    • It will now only engage full impulse when you do.
  • Galaxy X Update
    • Increased the damage on the Phaser Spinal Lance
    • Increased the number of aft weapon slots from 3 to 4.
  • Fixed some traits not working in space:
    • Leadership
    • Joined Symbiote
    • Pirate
    • Covert
    • Efficient
    • Accurate
    • Elusive
    • Tactician
    • Warp Theorist (Player only)
    • Techie (Player only)
    • Astrophysicist (Player only)

Foundry Updates[edit | edit source]

  • Prompts in a dialog support multiple action buttons that lead to other prompts:
    • In most locations in the user interface where a contact or pop-up dialog can be edited, there is a new "Advanced" button that opens the Dialog Editor.
    • There is also a new expander on the Asset Browser with a list of all dialogs in the project.
    • Each prompt in the dialog can have multiple custom action buttons, and each action can be linked to a terminal node, a new prompt, or an existing prompt.
    • Terminal nodes determine whether the dialog succeeds or fails.
    • Action buttons can be shown/hidden in response to triggers.
    • A simple in-game preview mode has been added for testing dialogs.
  • For space maps, more specific backdrop properties are now customizable:
    • Any existing space backdrop template can be customized.
    • Multiple sun light properties, geometry, and positions can be completely customized.
    • The sound loop can be customized (for custom space maps only).
    • Sky layers can be added and removed from a library.
  • Map objects can be shown and hidden based on other object triggers on the map:
    • All objects in the map editor have a "show" condition.
    • Detail and building objects have a "hide" condition that can be triggered after the object has been shown.
    • Pop-up prompts can be placed directly on a map and given a "show" condition.
    • Conditions can include clicking an object, killing an encounter, entering a volume, starting an objective or completing an objective.
  • Cut/copy/duplicate support in the map editor:
    • Support for cut, copy, and duplicate both within the same map and between maps.
    • Support for duplicating whole maps with all their components, dialogs, and triggers.
    • Right-click context menu and key binds in the map editor for component actions.
  • Visual improvements:
    • Improvements to the Map Object Picker.
    • More legible font.
    • Access to the EULA from the menu.
    • Library pane has been simplified and a Sort option has been added.

Known Issue[edit | edit source]

  • Histogram data in mission reviews will only show the scores of the first 10 reviews. We have a fix for this coming.

External Links[edit | edit source]

See Also