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Trait: Going the Extra Mile

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Mastery trait going the extra mile.png

Going the Extra Mile is an in-game Starship Trait.

This trait gives bonuses in Space if slotted into an Active Starship Trait slot.

Basic information[edit | edit source]

  • Going the Extra Mile: +10% increased Shield and Hull Healing. If healed target is at or above 90% Hull: +10% Maximum Hit Points for 20 sec
  • Improved Going the Extra Mile: +15% increased Shield and Hull Healing. If healed target is at or above 90% Hull: +15% Maximum Hit Points for 20 sec
  • Superior Going the Extra Mile: +20% increased Shield and Hull Healing. If healed target is at or above 90% Hull: +20% Maximum Hit Points for 20 sec

Detailed information[edit | edit source]

Improves the effectiveness of your Captain and Bridge Officer Heals. Additionally, if you heal someone while they are above 90% Maximum Hull, they additionally gain a boost to Maximum Hull Capacity for a short duration.
Enhances specific powers.

  • +10/15/20% increased Shield and Hull Healing
  • If healed target is at or above 90% Hull:
  • * +10/15/20% Maximum Hit Points for 20 sec (Does not stack)

This trait is available from:[edit | edit source]

(Basic/Improved/Superior variant)

Notes[edit | edit source]

Meet following requirements to obtain this trait, and replace it with better version.

  • Going the Extra Mile: Obtained after spending 15 Specialization Points into Miracle Worker specialization
  • Improved Going the Extra Mile: Obtained after spending 30 Specialization Points into Miracle Worker specialization
  • Superior Going the Extra Mile: Temporal Agent account-wide reward after spending 30 points in 3 primary specializations.