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Terran Task Force Starship Technologies

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The Terran Task Force Starship Technologies is a ship item set available through the Reputation System. Each piece of equipment is unlocked by advancing the Terran Task Force Reputation through tiers, and requires completion of requisition project before it is obtained:

Terran Mark icon.png 750 Terran Marks
Terran Gravimetric Inducer icon.png 5 Terran Gravimetric Inducer
Refined dilithium icon.png 32,000 Refined Dilithium
Energy credit icon.png 40,000 Energy Credit

Terran Task Force Deflector Array[edit | edit source]

Terran Task Force Deflector Array Mk XII
Very Rare Ship Deflector Dish
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+26.2 Starship Shield Capacity

(Improves Shield Hit Points)

+26.2 Starship Control Expertise

(Improves Control Effects / Resistance to Same)

+52.5 Starship Drain Expertise

(Improves Energy & Shield Drains / Resistance to Same)
Value: __ Energy credit icon.png

Game Description[edit | edit source]

Terran Task Force Deflector Array icon.png
Very rare icon.png

The Terran Task Force Deflector Array is designed to offer a blend of defensive and offensive utility. Defensively, the array enhances your shield strength, resistance to shield drain and resistance to effects which disable or hamper ships. Offensively, it enhances the potency of outgoing shield and energy drains.

Upgrades[edit | edit source]

The Terran Task Force Deflector Array can be upgraded using the Science Tech Upgrades or Universal Tech Upgrades. It will receive an additional modifier on successful quality improvement:

Quality [Mod] Effect
Ultra Rare [SciCD] +50 Starship Scientific Readiness
Epic [Sh/HullCap] +X Shield Capacity
+X Hull Capacity


Terran Task Force Impulse Engines[edit | edit source]

Terran Task Force Impulse Engines Mk XII
Very Rare Impulse Engine
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+17.4 Flight Speed
+20.4 Flight Turn Rate
When affected by Auxiliary Offline, Impulse Offline, Shields Offline, Weapons Offline:
+100 All Damage Resistance Rating for 15 sec
(May trigger once every 15 sec, not triggered by Cloaking)
+5 Auxiliary Power Setting

Full Impulse

Full Impulse draws the power from all of your systems and redirects it to engines. Can only be used out of combat.

Targets Self
+122.7 Flight Speed
Diverts all power to engines
Value: __ Energy credit icon.png

Game Description[edit | edit source]

Terran Task Force Impulse Engines icon.png
Very rare icon.png

Impulse Engines are the baseline starship propulsion system. They offer a balance of speed at all power levels.

Designed to mitigate subsystem disabling effects, the Terran Task Force Impulse Engines enhance Auxiliary subsystem power levels. When a subsystem is brought offline, the engines perform an automatic subroutine, increasing the ship's damage resistance.

Upgrades[edit | edit source]

The Terran Task Force Impulse Engines can be upgraded using the Engineering Tech Upgrades or Universal Tech Upgrades. It will receive an additional modifier on successful quality improvement:

Quality [Mod] Effect
Ultra Rare [+CRes] +10% Resistance to Control Effects
Epic [SecSpd-2] +X Starship Sector Speed


Terran Task Force Covariant Shield Array[edit | edit source]

Terran Task Force Covariant Shield Array Mk XII
Very Rare Ship Shields
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

11,352.4 Maximum Shield Capacity

(10% Bleedthrough)

297.7 Shield Regeneration every 6 seconds

Reduces Phaser Damage to Shields by 20%

2.5% chance to reflect pulse of Disruptor damage to attackers, dealing 75% of incoming energy damage

Value: __ Energy credit icon.png

Game Description[edit | edit source]

Terran Task Force Covariant Shield Array icon.png
Very rare icon.png

Covariant Shield Arrays provide the highest maximum strength of any shield class, but suffer from the slowest rate of regeneration as well. Covariant shields are useful for surviving a coordinated attack from multiple ships.

Initially intended to withstand Phaser fire from Federation ships, the Terran Task Force Covariant Shield offers high shield capacity and significantly reduces Phaser damage to shields. Additionally, the shield array occasionally fires bursts of Disruptor energy back at attacking vessels.

Upgrades[edit | edit source]

The Terran Task Force Covariant Shield Array can be upgraded using the Shields Tech Upgrades or Universal Tech Upgrades. It will receive an additional modifier on successful quality improvement:

Quality [Mod] Effect
Ultra Rare [Cap] +X Maximum Shield Capacity
Epic [Cp/Rg] +X Maximum Shield Capacity
+X Shield Regeneration



Terran Task Force Quantum Capacitor Warp Core[edit | edit source]

Terran Task Force Quantum Capacitor Warp Core Mk XII
Very Rare Warp Core
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+0-5 additional Subsystem Power
+0-5 Maximum Subsystem Power
   (Allows each Subsystem Power to exceed 125, power levels increase over time in combat)
Maximum Warp Factor 10
Adds 7.5% of your Weapon power to your Auxiliary power as bonus power
+35 Starship Electro-Plasma System Flow
   (Improves Power Transfer Rate)
+17.5 Starship Weapon Subsystem Performance
   (Bonus Weapon Power)
50% Reduced Cooldown on Transwarp

Weapons Capacitor

Weapons Batteries provide a short duration increase to your weapon power level. Repairs offline weapons subsystems.

Targets Self
4 min recharge
Repairs offline weapons systems
+15 Weapon Power Setting for 10 sec
Value: __ Energy credit icon.png

Game Description[edit | edit source]

Terran Task Force Quantum Capacitor Warp Core icon.png
Very rare icon.png

The Terran Task Force Quantum Capacitor Warp Core prototypes a new method to transfer power generated by the warp core throughout the ship. Unlike most warp cores which enhance power levels for one subsystem, the quantum capacitor benefits each subsystem. While in combat, the warp core will gradually raise power levels and maximum subsystem levels for all aspects of the ship.
Note: Subsystem power stacks approximately every 10 seconds in combat. Ends when out of combat (full impulse available).

Upgrades[edit | edit source]

The Terran Task Force Quantum Capacitor Warp Core can be upgraded using the Engineering Tech Upgrades or Universal Tech Upgrades. It will receive an additional modifier on successful quality improvement:

Quality [Mod] Effect
Ultra Rare [AMP] +3.3% All Damage for each sub-system with 75 or more power
Epic [W->S] Adds 7.5% of your Weapon power to your Shield power as bonus power


Terran Task Force Quantum Capacitor Singularity Core[edit | edit source]

Terran Task Force Quantum Capacitor Singularity Core Mk XII
Very Rare Singularity Core
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+0-10 Subsystem Power, power levels increase over time in combat
Maximum Warp Factor 10
Increases your Singularity Charge rate by 20%
+50% Reduced Cooldown on Transwarp
+35 Starship Electro-Plasma System Flow
   (Improves Power Transfer Rate)

Improved Singularity Overcharge

While Singularity Overcharge is active, you gain 20% Crit Severity

Skills that affect this ability:
none

Singularity Weapons Capacitor

This Singularity Capacitor drains your Singularity power to provide a short duration increase to your weapon power level. Repairs disabled weapons subsystems.

Targets Self
3 min 48.6 sec recharge
Drains your Singularity power to augment your Weapon power.
Repairs offline weapons systems
Gives up to 30 Weapon power, based on your Singularity level.
Skills that affect this ability:
Battery Expertise
(Improves Battery Duration)
Value: __ Energy credit icon.png

Game Description[edit | edit source]

Terran Task Force Quantum Capacitor Singularity Core icon.png
Very rare icon.png

The Terran Task Force Quantum Capacitor Singularity Core prototypes a new method to transfer power generated by the singularity core throughout the ship. Unlike most singularity cores which enhance power levels for one subsystem, the quantum capacitor benefits each subsystem. While in combat, the singularity core will gradually raise power levels and maximum subsystem levels for all aspects of the ship, allowing the singularity charge to be reliably manipulated without dropping power levels.

Upgrades[edit | edit source]

The Terran Task Force Quantum Capacitor Singularity Core can be upgraded using the Engineering Tech Upgrades or Universal Tech Upgrades. It will receive an additional modifier on successful quality improvement:

Quality [Mod] Effect
Ultra Rare [AMP] +3.3% All Damage for each sub-system with 75 or more power
Epic [W->S] Adds 7.5% of your Weapon power to your Shield power as bonus power


Set powers[edit | edit source]

For each item added after the first, an additional power is available.

Set 2: Secondary Discharge Capacitors

+17.8 Shield Capacity
    (Improves Shield Hit Points)
+17.8 Drain Expertise
    (Improves Energy & Shields Drain / Resistance to Same)
Terran Task Force Shield Discharge deals double damage

Set 3: Regenerative Weapon Feedback

When firing Energy Weapons, 2.5% chance: ____ Shield Regeneration to All Shields to self
Skills that affect this ability:
Shield Restoration
(Improves Shield Healing)

Set 4: Disruptor Shell icon (Federation).png Disruptor Shell

Targets Self
2 min recharge
Reduces Damage to Shields by 90% for 7 sec
On Expiration: ____ Disruptor Damage to ships within 5km (5 targets max)
Skills that affect this ability:
Energy Weapon Training
(Improves Energy Weapon Damage)

Gallery[edit | edit source]


v · d · e Equipment Sets in Star Trek Online
See also: EquipmentSetShip Set
Ground Sets
Space Sets