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Eternal Temporal Multi-Mission Science Vessel

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Faction FedRomKDF.pngEternal Temporal Multi-Mission Science Vessel
Eternal Class.jpg
Rank:
Rank background icon.png
Vice Admiral Rank icon (Federation).png
Tier:
6
Type:
Science Vessel
Hull:
Lvl 50: 37088
Lvl 55: 40044
Lvl 60: 43000
Lvl 65: 48375
Hull modifier:
1.075
Shield modifier:
1.475
Turn rate:
11.5
Impulse modifier:
0.15
Inertia rating:
40
Bonus Power:
+5 shield power
+15 auxiliary power
Bridge Officers:
Lieutenant Tactical-Temporal Operative Lieutenant Commander Engineering Commander Science-Temporal Operative Ensign Science Lieutenant Commander Universal
Weapons:
Fore 3 Aft 3
Can equip dual cannons.
Type-specific slot:
Secondary Deflector
Device slots:
3
Consoles:
Console tac icon.png 3 Console eng icon.png 3 Console sci icon.png 5
Hangar Bays:
1
Cost:
3,000Zen small icon.png
Admiralty stats:
Adm eng fed.png 32 Adm tac fed.png 29 Adm sci fed.png 56

The Eternal Temporal Multi-Mission Science Vessel is a Vice Admiral (Tier 6) Multi-Mission Science Vessel. It can be purchased from the C-Store for 3,000 Zen small icon.png individually, as a part of "31st Century Temporal Ship Bundle" for 6,000 Zen small icon.png, or Temporal Special Agent Pack for 15,000 Zen small icon.png.

Overview[edit | edit source]

While equipped with cutting-edge scientific technology, the Eternal-class was designed to fulfill a number of roles in the field. Built to operate alone on the frontier or as part of a fleet, the Eternal is a versatile part of 31st century Starfleet.

This vessel can utilize the Temporal bridge officer powers, and other abilities described below.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty.png
Shipshot Eternal Temporal Science Vessel.png
Shipshot Frame Science.png
Shipshot Frame Veryrare.png
Adm eng fed.png 32 Adm tac fed.png 29 Adm sci fed.png 56
Ignores +/- SCI from Events

Starship Mastery[edit | edit source]

Starship Mastery
Enhanced Particle Generators
Enhanced Particle Generators
Enhanced Particle Generators
Advanced Shield Systems
Advanced Shield Systems
Advanced Shield Systems
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Reactive Shield Technology
Reactive Shield Technology
Reactive Shield Technology
Particle Feedback LoopParticle Feedback LoopParticle Feedback Loop
I
II
III
IV
V
Level Name Description
I Enhanced Particle Generators +15% Damage to Exotic Damage abilities.
II Advanced Shield Systems +10% Shield Hitpoints.
III Enhanced Restorative Circuitry Improves Hull healing abilities by 10%.
Improves Shield healing abilities by 10%.
IV Reactive Shield Technology 5% Shield Regeneration every 6 seconds.
Reduces Damage to Shields by 5%.
V Particle Feedback Loop Using an Exotic Damage Bridge Officer ability will provide a bonus to the Hull Penetration skill. This bonus stacks up to 3 times.


  • to self: +50 Starship Hull Penetration for 30 sec
(Improves Hull Penetration for Starship Weapons)
(Stacks up to 3 times)
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Universal Consoles[edit | edit source]

This vessel comes equipped with the [Console - Universal - Causal Anchor], which is part of the 31st Century Temporal Technologies Set. Other consoles from this set can be equipped for set bonuses.

Hangar Bay[edit | edit source]

This starship has a single hangar bay equipped with Hangar - Epoch Fighters. These light craft are equipped with Antiproton Beam Arrays and Chroniton Torpedo Launchers.

Carrier Commands[edit source]

Molecular Reconstruction[edit source]

Temporal Starships are capable of making subtle alterations on the molecular level through the use of Molecular Reconstruction. This technology allows the starship to assume 1 of 3 different Configurations: Offensive, Defensive and Support.

(+Max Engine Power, +Turn, +Flight Speed, -Incoming Hull Healing)
(+Max Shield Power, +Incoming Hull Healing, -Turn, -Flight Speed)
(+Max Auxiliary Power, +Exotic Damage, +Control Strength, -Energy Weapon Damage)

Each of the configurations generates its own specific counter, which is then used to fuel the Molecular Deconstruction Beam.

(Scaling Physical DoT, Heals Hull, Disable)

Sensor Analysis[edit source]

Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.

Subsystem Targeting[edit source]

The Eternal Temporal Multi-Mission Science Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.

Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.

Specialization Seating[edit | edit source]

The Eternal Temporal Multi-Mission Science Vessel features two bridge officer specialist seats:

  • Commander Science/Temporal Operative Commander Science/Temporal Operative
  • Lieutenant Tactical/Temporal Operative Lieutenant Tactical/Temporal Operative

Standard Configuration[edit | edit source]

Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Gallery[edit | edit source]

External links[edit | edit source]

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