Temporal Defense Initiative Starship Technologies
The Temporal Defense Initiative Starship Technologies is a set of four space items that are available through the Temporal Defense Initiative Reputation.
Temporal Marks and Chroniton Buffers can be found in Days of Doom, The Battle of Procyon V on the Badlands adventure zone, and in Miner Instabilities.
Items unlocked with the Temporal Reputation tiers. | Cost per Reputation item | Cost after Tier 6 Discount |
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Temporal Defense Initiative Deflector Array[edit | edit source]
+ 35 Starship Hull Restoration
- (Improves Hull Healing)
+ 35 Starship Shield Restoration
- (Improves Shield Healing)
+ 17.5 Starship Exotic Particle Generator
- (Improves Exotic Damage)
+ 17.5 Starship Control Expertise
- (Improves Control Effects / Resistance to Same)
Game Description[edit | edit source]
Temporal Defense Initiative Deflector Arrays are designed to allow ships to outlast any situation. They increase the Hull and Shield Restoration capabilities of ships, increase Control Expertise, and enhance a ship’s Particle Generators. This item can be placed in the Deflector Visual Override equipment slot.
Upgrades[edit | edit source]
Deflectors can be upgraded using the following R&D School Tech Upgrades: Science Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [AuxPwr] | +2 Auxiliary Power Setting |
Epic | [Sh/HullCap] | +X Starship Shield Capacity +X Starship Hull Capacity |
Temporal Defense Initiative Combat Impulse Engines[edit | edit source]
+13.8 Flight Speed
(Combat Impulse Engines are faster than other engines while at low Engine Power. All Impulse Engines increase their speed and turn rate with your Engine Power Level.)
+11.7 Flight Turn Rate
Remove 1 Hazard debuff when healed by a Hull Healing Bridge Officer and Captain Abilities.
+ 5 Weapon Power Setting
- Targets Self
- +122.7 Flight Speed
- Diverts all power to engines. Can only be used out of combat.
Game Description[edit | edit source]
Built to function with a minimal drain on system power, the Temporal Defense Initiative Combat Impulse Engines are highly maneuverable, and automatically divert a small amount of power to weapons systems. These engines also have a secondary filtering system, allowing for the removal of hazards on activation of Hull Healing abilities. This item can be equipped in the Impulse Engines Visual Override equipment slot.
Upgrades[edit | edit source]
Impulse Engines can be upgraded using the following R&D School Tech Upgrades: Engineering Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [Spd] | +10% Flight Speed |
Epic | [SecSpd-2] | +X Starship Impulse Expertise +X Sector Space Travel Speed |
Temporal Defense Initiative Regenerative Shield Array[edit | edit source]
+ 26.2 Starship Drain Expertise
- (Improves Energy & Shield Drains / Resistance to Same)
6,800 Maximum Shield Capacity
- (10% Bleedthrough)
393.5 Shield Regeneration every 6 seconds
Passive Shield Regeneration increases as your shields are damaged, up to a 100% increase.
Reduces All Energy Damage to Shields by 10%
Game Description[edit | edit source]
Temporal Defense Initiative Regenerative Shield Arrays are designed to withstand protracted battles against foes. This shield array is highly resistant to shield draining effects and energy damage. Additionally, the built-in shield emitter matrix dynamically regenerates itself in response to threats, increasing its passive shield regeneration rates as the shields sustain more damage. This item can be placed in the Shields Visual Override equipment slot.
Upgrades[edit | edit source]
Shields can be upgraded using the following R&D School Tech Upgrades: Shields Tech Upgrades or Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [Cap] | Increases Maximum Shield Capacity by 10%. |
Epic | [Cp/Rg] | Increases Maximum Shield Capacity by 10% Increases Shield Regeneration by 10% |
Temporal Defense Initiative Overcharged Warp Core[edit | edit source]
+ 7.5 Additional Auxiliary Power
- (Bonus increases at low Auxiliary Power)
+ 5 Maximum Auxiliary Power
- (Allows your Auxiliary Power to exceed 125)
Maximum Warp Factor 14
Adds 7.5% of your Auxiliary power to your Weapon power as bonus power.
+35 Starship Warp Core Efficiency
- (Improves Power Levels when Low)
0.2% Slipstream Speed bonus
Trajector Warp Core: Self Teleport
- to self: teleport 5km forward of your current facing.
- +4,755 Stealth for 2 sec
Game Description[edit | edit source]
- Special Ability:
Trajector Jump
Temporal Defense Initiative Warp Cores are designed to overcharge auxiliary power levels, increasing a ship’s maximum Auxiliary power. The warp core also shunts a portion of its Auxiliary subsystem power into weapons, increasing the energy weapons output of ships. This warp core is authorized to use a higher warp factor when in sector space, as Temporal Operatives are required to rapidly travel to different locations and points in time.
Upgrades[edit | edit source]
Warp Cores can be upgraded using the following R&D School Tech Upgrades: Engineering Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [AMP] | +3.3% All Damage for each sub-system with 75 or more power. |
Epic | [W->S] | Adds 7.5% of your Weapon power to your Shield power as bonus power. |
Temporal Defense Initiative Overcharged Singularity Core[edit | edit source]
+5 to 15 Auxiliary Power, based on your Singularity charge level
Maximum Warp Factor 14
Reduces the cooldown time on Singularity Power use by 10%
0.2 Slipstream Speed bonus
+35 Starship Exotic Particle Generator
- (Imporves Exotic Damage)
to target:20% chance to Disable 1 Subsystem for 7.5 seconds
Trajector Warp Core: Self Teleport
- to self: teleport 5km forward of your current facing.
- +4,755 Stealth for 2 sec
Game Description[edit | edit source]
- Special Ability:
Trajector Jump
Temporal Defense Initiative Overcharged Singularity Cores are designed to overcharge auxiliary power levels, increasing a ship’s maximum Auxiliary power. The singularity core’s charge mechanisms are intentionally overclocked to allow for rapid deployment of Singularity Powers. This core is authorized to use a higher warp factor when in sector space, as Temporal Operatives are required to rapidly travel to different locations and points in time.
Upgrades[edit | edit source]
Singularity Cores can be upgraded using the following R&D School Tech Upgrades: Engineering Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [AMP] | +3.3% All Damage for each sub-system with 75 or more power. |
Epic | [W->S] | Adds 7.5% of your Weapon power to your Shield power as bonus power. |
Set powers[edit | edit source]
For each item added after the first, an additional power is available.
Set 2: Predictive Decay Algorithms
- +25% All Damage for Damage-Over-Time and Hazard effects
Set 3: Timeline Expertise
- Using Engineering Team , Science Team , or Tactical Team gives you:
- +20 Starship Control Expertise
- (Improves Control Effects / Resistance to Same) for 10 sec
- +20 Starship Drain Expertise
- (Improves Energy & Shield Drain / Resistance to Same) for 10 sec
Set 4: Temporal Fracture
- Targets Foe (4 max)
- 10 kilometer Range; 2 kilometer Sphere
- 2 min recharge
- __ Physical Damage every 1 sec for 4.5 sec (100% Shield Penetration)
- Hold targets for 4.5 sec
- Skills that affect this ability:
- Starship Control Expertise
- (Improves Control Effects / Resistance to Same)
- Starship Exotic Particle Generator
- (Improves Exotic Damage)