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Template:TraySkill

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This template defines the table "TraySkill". View table.

The following documentation is transcluded from Template:TraySkill/doc (edit):

This is the "TraySkill" template. It should be called in the following format:

{{TraySkill
|name=
|icons=optional, add "yes" if factions have different icons for that ability, otherwise it can be removed.
|system=
|description=
|description_long=
|targets=
|affects=
|activation=
|range=
|arc=
|recharge_base=
|recharge_global=
|type= This is the specialization or class of the power; Science, Intel, etc.
|region=
|interactSkills= Skills this power interacts with (like EPG or CtrlX)
|interactSubsystems= Weapons, Engines, Shields, or Auxiliary Power
|interactDoffs= What DOffs are trigger or are triggered by this power
|interactTraits={{{Trait:_Particle_Manipulator|}}}
|trained= This is the header for training
|trained1a= How do you get rank 1?
|trained2a= How do you get rank 2?
|trained3a= How do you get rank 3?
|countered= What powers will cleanse this power?
|rank1rank= What is the rank that the first rank of the power can be learned at?
|rank2rank= What is the rank that the first rank of the power can be learned at?
|rank3rank= What is the rank that the first rank of the power can be learned at?
|rank1info= The data for the first rank of the power
|rank2info= The data for the second rank of the power
|rank3info= The data for the third rank of the power
}}

Overview

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Let It Go
Cold DoT, Resist Debuff

Basic Information

  • Profession: Engineering
  • Region: Space
  • Game Description: Apply focused endothermic deterioration at the enemy's hull, causing absolute-zero temperatures that crystallize and fracture some delicate components. This creates a damage-over-time effect, and reduces the enemy's resistance to incoming damage.

Detailed Information

  • Target: Foe
  • Activation: 0.5
  • Range: 10km
  • Firing/Targeting Arc: 360 degrees
  • Global Cooldown: 30s
  • Base Cooldown: 60s
  • Interacts with:
    • Skills: Exotic Particle Generator
    • Subsytems Power: Auxiliary Power
    • Duty Officers: None
    • Traits: None
  • Trained by:
    • Rank I - Event Vendor
    • Rank II - Event Vendor
    • Rank III - Event Vendor
  • Countered by: Hazard Emitters

Ability Details

Ability/User Rank Ability Effects
Rank I: Ensign Cold DoT, Resist Debuff
  • 1.0X Cold Damage every 1 sec for 20 sec (ignores shields)
  • -5 All Damage Resistance Rating every 1 sec for 20 sec (stacks up to 20 times)
Rank II: Lieutenant Cold DoT, Resist Debuff
  • 1.3X Cold Damage every 1 sec for 20 sec (ignores shields)
  • -6.3 All Damage Resistance Rating every 1 sec for 20 sec (stacks up to 20 times)
Rank III: Lt. Commander Cold DoT, Resist Debuff
  • 1.6X Cold Damage every 1 sec for 20 sec (ignores shields)
  • -8 All Damage Resistance Rating every 1 sec for 20 sec (stacks up to 20 times)