This is the "SetBonus" template. It should be called in the following format:
{{SetBonus |Name= string; Name of the SetBonus |SetPage= Page; Name/Wiki Page of the Set that the Bonus belongs to. |ReqItems= integer; Number of Set items required to unlock the Bonus |Passives= List (;) of String; Semi-colon delimited list of passive bonuses |Procs= List (;) of Text; Semi-colon delimited list of individual procs |TraySkills= List (;) of Page; Semi-colon delimited list of TraySkill pages |Abilities= List (;) of Text; Semi-colon delimited list of Abilities. Should include a link to the ability if it exists }}
Example:
{{SetBonus |Name=Autonomous Regeneration Sequencer |SetPage=Assimilated Borg Technology |ReqItems=2 |Passives=Regenerates 1% of your Hull every 2 seconds;+10 {{skill|Hull Restoration}};+10 [[Skill: Damage Control|Hull Regeneration]] |Procs= When taking damage, 2% chance to trigger '''Autonomous Regeneration Sequencer''' for 10 sec: * X% of your Hull Regenerated per sec * +0-50 All Damage Resistance Rating (value increases as Hitpoints fall) Cannot trigger more than once every 60 seconds. Skills that affect this ability: * {{skill|Hull Restoration}} (Improves Hull Healing) HoT Formula * Bonus Heal % / sec = (Skill / 200) + 2 }}
Set 2: Autonomous Regeneration Sequencer
- Passive
- Regenerates 1% of your Hull every 2 seconds
+10 Hull Restoration
+10 Hull Regeneration
- Regenerates 1% of your Hull every 2 seconds
- Procs
- When taking damage, 2% chance to trigger Autonomous Regeneration Sequencer for 10 sec:
- X% of your Hull Regenerated per sec
- +0-50 All Damage Resistance Rating (value increases as Hitpoints fall)
- Cannot trigger more than once every 60 seconds.
- Skills that affect this ability:
- Hull Restoration (Improves Hull Healing)
- HoT Formula
- Bonus Heal % / sec = (Skill / 200) + 2
- When taking damage, 2% chance to trigger Autonomous Regeneration Sequencer for 10 sec:
This template defines the table "SetBonus". View table.