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Template:Modifiers/Ship Shields

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Ship shield modifiers[edit source]

Uncommon Ship Shield shields will have one modifier, Rare will have two, and Very Rare will have three, Ultra Rare will have four. All Epic Shields have [Cp/Rg] as their default fifth modifier, though this can be re-engineered into a different modifier. It is possible for shields to have the same standard modifiers more than once. The following are examples of Ship Shield modifiers:

Modifier Effect
[Cap] Increases Maximum Shield Capacity by 10%
[Reg] Increases Shield Regeneration by 10%
[Pha] Reduces Phaser Damage to Shields by 20%
[Dis] Reduces Disruptor Damage to Shields by 20%
[Pla] Reduces Plasma Damage to Shields by 20%
[Pol] Reduces Polaron Damage to Shields by 20%
[Tet] Reduces Tetryon Damage to Shields by 20%
[Ap] Reduces Antiproton Damage to Shields by 20%
Crafted Shields
Available on Shields crafted from the R&D Shields School.
Crafted mods cannot be rerolled via re-engineering.
[Amp] Amplifies incoming healing by 10%
[Heal] Increases outgoing healing by 5%
Fleet Shields only
[Adapt] When your shields are hit, Adaptive Shielding gains one charge, increasing your Shields' resistance to the incoming damage type by 2% for 30 seconds. Stacks up to 10 times (per damage type).
Found on Elite Fleet Shield Arrays from the Fleet Starbase.
[ResA] Reduces Phaser, Polaron and Tetryon damage to Shields by 15%
Found on Advanced and Elite Fleet Shield Arrays from the Fleet Starbase.
[ResB] Reduces Disruptor, Plasma and Antiproton damage to Shields by 15%
Found on Advanced and Elite Fleet Shield Arrays from the Fleet Starbase.
[ResAll] Reduces All Energy Damage to Shields by 10%
Found on Elite Fleet Channeling Shield Arrays from the Fleet Colony World and assorted other shields.
[EngCD]
[mods 1]
+__ Starship Engineering Readiness (based on current Shield Capacity Percentage)
Found on Elite Fleet Channeling Shield Arrays from the Fleet Colony World.
[SciCD]
[mods 1]
+__ Starship Scientific Readiness (based on current Shield Capacity Percentage)
Found on Elite Fleet Channeling Shield Arrays from the Fleet Colony World.
[TacCD]
[mods 1]
+__ Starship Tactical Readiness (based on current Shield Capacity Percentage)
Found on Elite Fleet Channeling Shield Arrays from the Fleet Colony World.
Special Shields only (Crafted/Upgraded Mission Rewards and Reputation) - Ultra Rare only
[C/R] Increases Maximum Shield Capacity by 5%
Increases Shield Regeneration by 5%
[Rad] Reduces Radiation Damage to Shields by 20%
Epic Ship Shields
[Cp/Rg] Increases Maximum Shield Capacity by 10%
Increases Shield Regeneration by 10%
This is the default Epic modifier for Shields.
The others must be obtained by re-engineering your Shield.
[ResA] Reduces Phaser, Polaron and Tetryon damage to Shields by 15%
Same as the mod found on Advanced and Elite Fleet Shield Arrays from the Fleet Starbase. Those shields may thus obtain [ResA]x2.
[ResB] Reduces Disruptor, Plasma and Antiproton damage to Shields by 15%
Same as the mod found on Advanced and Elite Fleet Shield Arrays from the Fleet Starbase. Those shields may thus obtain [ResB]x2.
[ResAll] Reduces All Energy Damage to Shields by 10%
Found on Elite Fleet Channeling Shield Arrays from the Fleet Colony World. Those shields may thus obtain [ResAll]x2.
Mark level of item X =
Mk I 1.9
Mk II 2.5
Mk III 3.1
Mk IV 3.75
Mk V 4.4
Mk VI 5
Mk VII 5.6
Mk VIII 6.25
Mk IX 6.9
Mk X 7.5
Mk XI 8.1
Mk XII 8.75
Mk XIII 9.4
Mk XIV 10


  1. 1.0 1.1 1.2 [EngCD], [SciCD] and [TacCD] give 0.75 Engineering/Scientific/Tactical Readiness per 1% of total Shield Capacity percentage across all four shield facings, with a maximum of +75 when all shield facings are at maximum capacity.