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Template:EngConsoleStatTable

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Minimum Rank Mk Bonus
Common Uncommon Rare Very Rare Ultra Rare Epic
SFKERR Lieutenant Mk I - - - - - -
Mk II - - - - - -
Both Lt. Commander
Romulan Republic Centurion
Mk III - - - - - -
Mk IV - - - - - -
Both Commander
Romulan Republic Subcommander
Mk V - - - - - -
Mk VI - - - - - -
Both Captain
Romulan Republic Commander
Mk VII - - - - - -
Mk VIII - - - - - -
Starfleet Rear Admiral Lower Half
Klingon Brigadier General
Romulan Republic Subadmiral I
Mk IX - - - - - -
Mk X - - - - - -
Starfleet Rear Admiral Upper Half
Klingon Major General
Romulan Republic Subadmiral II
Mk XI - - - - - -
Mk XII - - - - - -
FedRom Vice Admiral
Klingon Lieutenant General
Dominion Elite First
Mk XIII - - - - - -
Mk XIV - - - - - -
Mk XV - - - - - -
The following documentation is transcluded from Template:EngConsoleStatTable/doc (edit):

This creates a table for showing console statistics at the various mark and rarity levels. It relies the following assumptions up to Mk X:

  • An Uncommon console will have the same bonus as a Common console of one mark level higher.
  • An Rare console will have the same bonus as a Common console of two mark levels higher.
  • An Very Rare console will have the same bonus as a Common console of three mark levels higher.

At Mk XI, it assumes that an Common and Uncommon console have the same value, whereas a Rare has the value of a Mk XII. At Mk XI, it assumes the Common and Uncommon have the same value. This is true for the vast majority of engineering consoles. For all consoles, the three assumptions above hold true across all Mk levels, and {{ConsoleStatTable}} works for that situation.

Usage:

{{EngConsoleStatTable
  |stats=name of statistic or statistics affected, separated by /
  |Mk I common stats
  |Mk II common stats
  |Mk III common stats
  |Mk IV common stats
  |Mk V common stats
  |Mk VI common stats
  |Mk VII common stats
  |Mk VIII common stats
  |Mk IX common stats
  |Mk X common stats
  |Mk X uncommon stats
  |Mk XI common stats
  |Mk XII common stats
}}

Note: Separate any bonuses or modifiers with a slash.