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Kortar-class Tactical Pilot Raptor

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Faction Klingon-aligned.pngTactical Pilot Raptor
Kortar Class.png
Rank background icon.png
Lieutenant General Rank icon (Klingon).png
Lvl 50: 36225
Lvl 55: 39113
Lvl 60: 42000
Lvl 65: 47250
Hull modifier:
Shield modifier:
Turn rate:
Impulse modifier:
Inertia rating:
Bonus Power:
+10 weapons power
+10 engine power
Bridge Officers:
Lieutenant Commander Tactical Commander Tactical-Pilot Lieutenant Engineering Lieutenant Science-Pilot Lieutenant Universal
Fore 5 Aft 2
Can equip dual cannons.
Type-specific slot:
Experimental Weapon
Device slots:
Console tac icon.png 5 Console eng icon.png 3 Console sci icon.png 3
3,000Zen small icon.png
Admiralty stats:
Adm eng kdf.png 22 Adm tac kdf.png 70 Adm sci kdf.png 25

The Kortar-class Tactical Pilot Raptor is a Lieutenant General (Tier 6) level scaling Raptor. This ship is available to Klingon Defense Force and Klingon-aligned players from the Cryptic store for 3,000 Zen small icon.png, or as part of the 3-pack Pilot Raptors bundle for 6,000 Zen small icon.png, or a 9-pack cross-faction bundle for 12,000 Zen small icon.png.

This starship can be used from any level, upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.

Overview[edit | edit source]

Klingon Raptors have always been among the most maneuverable and powerful ships in the quadrant, but recent advances in technology have shown that even the most feared of ships can be improved upon. Therefore, a team at Ganalda Station has developed designs for new warships intended for captains who value speed as well as firepower. These small, nimble ships have the power needed to take on even the mighty Heralds, but the speed needed to escape danger in an instant.

Pilot vessels are highly agile craft designed to perform advanced maneuvers that can give them a deadly edge in combat. By double tapping your directional movement keys your starship will perform a maneuver in that direction.

The Kortar-class Pilot Raptor is tactical-oriented - it features a more balanced console slot configuration and boasts higher-rank tactical bridge officer seats than other Pilot Raptor variants.

Alternative Variants[edit | edit source]

Class Information
Ship Variant - KDF - Science Pilot Raptor (T6).png
SKIN UNLOCK: Science Pilot Raptor, 3,000 Zen small icon.png
A science-oriented variant, the Klavek-class lacks a certain amount of aggressiveness visible on the other two classes. The ship has a slightly shorter wingspan with wings angled downwards, and has a mission pod-shaped command center between the "head" and "neck" section.
Ship Variant - KDF - Tactical Pilot Raptor (T6).png
Built in the wake of the Iconian War, the Kortar-class and its sister classes feature an aggressive, combat-ready look with large weapon pods mounted on their forward-swept wings. Large impulse manifolds give a sense of great speed and maneuverability.
Ship Variant - KDF - Engineering Pilot Raptor (T6).png
SKIN UNLOCK: Engineering Pilot Raptor, 3,000 Zen small icon.png
The Qui'Tu-class shares design characteristics of both sister classes, such as elongated design with long the "neck" seen on the Klavek, and large disruptor turrets and red exhausts across the sides of the "head" found on the Kortar. The front of the hull is "forked", separated into two sections by a deflector array.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty Klingon.png
Shipshot Escort Pilot Kdf Tac T6.png
Shipshot Frame Tactical Klingon.png
Shipshot Frame Veryrare.png
Adm eng kdf.png 22 Adm tac kdf.png 70 Adm sci kdf.png 25
+35 TAC when Alone

Starship Mastery[edit | edit source]

Starship Mastery
Precise Weapon Systems
Precise Weapon Systems
Precise Weapon Systems
Tactical Maneuevering
Tactical Maneuevering
Tactical Maneuevering
Enhanced Weapon Systems
Enhanced Weapon Systems
Enhanced Weapon Systems
Devastating Weaponry
Devastating Weaponry
Devastating Weaponry
Stay On TargetStay On TargetStay On Target
Level Name Description
I Precise Weapon Systems +5 Accuracy Rating.
II Tactical Maneuevering +5% Defense.
III Enhanced Weapon Systems +10% Kinetic Damage.
+10% All Energy Damage.
IV Devastating Weaponry +2.5% Critical Chance.
V Stay On Target Autofire Torpedoes while Keeping Target in 90 degree Front Arc
Affects Foe
  • While target is in 90 degree forward arc, once per 4 seconds:
    to target: __ Kinetic Damage
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Universal Consoles[edit | edit source]

The Kortar-class Tactical Pilot Raptor comes equipped with the [Console - Universal – Microprojectile Barrage Launcher].

This ability is part of the Piloting Modifications Set, which also includes [Console - Universal - Subspace Eddy] and [Console - Universal - Spatial Sinkhole Generator] obtainable with Engineering Pilot Raptor (T6) and Science Pilot Raptor (T6), but also equippable on the Kortar-class Tactical Pilot Raptor. For each console added after the first, an additional passive bonus is unlocked.

Specialization Seating[edit | edit source]

The Kortar-class Tactical Pilot Raptor features two specialist seats:

  • Commander Tactical/Pilot Commander Tactical/Pilot
  • Lieutenant Science/Pilot Lieutenant Science/Pilot


The Kortar-class Tactical Pilot Raptor has a cloak that allows the ship to cloak when not in combat, granting stealth and a damage bonus upon decloaking.

Experimental Weapon[edit source]

The Kortar-class Tactical Pilot Raptor comes with an Experimental Weapon slot. This additional slot does not fit standard weapons. Unlike standard starship weapons, Experimental weapons are not affected by weapon firing modes, such as those granted by bridge officer abilities.

Pilot Maneuvers

Pilot ships can perform a sudden maneuver in each horizontal direction: Forward, Backward, Left or Right. Executing each maneuver will rapidly reposition your starship while granting very brief damage immunity, but costs all available thruster fuel which takes several seconds to recover.

Standard configuration[edit | edit source]

Klingon starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Scaling Starship[edit source]

This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.

Equipment Slot Scaling[edit source]

As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, and science console slots will slowly increase toward endgame capabilities:

Level Console tac icon.png Console eng icon.png Console sci icon.png Fore weapons Aft weapons
0-9 3 1 1 3 1
10-19 3 2 2 4 1
20-29 4 2 2 4 2
30-39 4 3 3 5 2
40+ 5 3 3

Hull Strength Scaling[edit source]

This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (1.05 for the Kortar-class Tactical Pilot Raptor), and then multiplied by the scaling multiplier below at each level.

Hull scaling table
Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP
0 1 10500 20 2 21000 40 3 31500 60 4 42000
5 1.25 13125 25 2.25 23625 45 3.25 34125 65 4.5 47250
10 1.5 15750 30 2.5 26250 50 3.45 36225
15 1.75 18375 35 2.75 28875 55 3.725 39113

Notes[edit | edit source]

  • The Kortar-class Pilot Raptor is likely named for Kortar, a figure from Klingon mythology.

Links[edit | edit source]

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Faction Romulan Republic.png Romulan Republic: (Complete & Detailed List)  
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