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Tactical Kit Module - Piezo-Electric Grenade
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Tactical Kit Module - Piezo-Electric Grenade
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{{icon|Tactical Kit Module - Piezo-Electric Grenade||epic}} {{infobox | name = Tactical Kit Module - Piezo-Electric Grenade Mk XII | rarity = epic | type = Kit Module | bind = Pickup | acctbind = Character | equiplimit = yes | who = Tactical Officer | normalized = yes | head1 = Piezo-Electric Grenade | text1 = AoE Kinetic Damage and Electric DoT, Chance for Hold : Foe: __ Kinetic Damage (50% Shield Penetration; Damage reduces from epicenter) : Foe: __ Electric Damage every 1 sec for 5 sec (50% Shield Penetration; Damage reduces from epicenter) :: ''(+25% Damage to Electronics)'' : Foe: 50% chance: Hold target for 4 sec :: ''(Chance doubled vs. Electronics)'' : 30 sec recharge | cost = 29,260 | unit = EC }} '''{{PAGENAME}}''' is a [[Kit Module]] which can only be used by [[Tactical|Tactical players]]. It can be acquired from the [[Lukari Restoration Initiative]] (Tier 3).{{clrl}} ==Game Description== :''Special Ability: {{abilityicon|Piezo-Electric Grenade|Federation|24px}} {{ability|Piezo-Electric Grenade}}'' Throws a grenade at the target. The grenade explodes on contact, dealing area of effect kinetic damage as well as a high amount of electric damage over time. The Piezo-Electric Grenade also has a high chance to hold affected targets for a short time. Electronic targets are always held if struck by this grenade's blast. It is possible for the target to move away from the blast radius while the grenade is in transit. Damage from the explosion partially ignores shields, and does additional damage to electronic enemies. [[Category:Reputation System Item]] [[Category:Grenade]] [[Category:Electrical Weapons]]
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