TR-116A Rifle - Sniper Rifle
- 36 Kinetic Damage (51 DPS) (20% Shield Penetration}
The TR-116 rifle is a hand-held rifle-type weapon, a projectile weapon developed by Starfleet Security for use in dampening fields or radiogenic environments where conventional energy weapons would be useless. The rifle fires a chemically propelled tritanium bullet. A working prototype of the weapon was developed, but Starfleet opted not to produce the weapon after the advent of the regenerative phaser.
A player can equip the TR-116 Sniper Rifle into one of the two ground weapon slots. The TR-116 is a rare projectile weapon useful against dampening fields and in other challenging environments. It is also modified with a micro-transporter, which beams the fired projectiles to targets at close range past any obstruction, so that a player can fire without a direct line of sight.
The sound effect when the rifle is fired is unique - similar to the muffled sound made by a silenced gun - and because the rifle deals Kinetic damage not associated with an Energy type, it does not require remodulation, making it useful against Borg.
See Also: TR-116B Sniper Rifle (Crafted Version)
Acquisition[edit | edit source]
Players who preordered the game through Target or Game.co.uk, or purchased a specially marked version of the game at a Target store, can claim the TR-116a via the "Legacy Unlocks" tab of the Zen Store.
Modifiers[edit | edit source]
Weapon Rarity[edit | edit source]
As of Season 5, the rarer the weapon, the more base damage it would do, regardless of suffixes. The TR-116A Rifle - Sniper Rifle is always quality.
|Weapon Proficiency||Increases the base damage of your ground weapons.|
|Weapon Expert||Increases the base damage of your ground weapons.|
|Weapon Criticals||Increases both your chance of landing a Critical Hit, as well as your Critical Severity, for all weapons.|
|Improved Weapon Criticals||Increases both your chance of landing a Critical Hit, as well as your Critical Severity, for all weapons.|
|Weapon Penetration||Increases the damage dealt by your weapons by penetrating your enemies' Resistances.|
|Improved Weapon Penetration||Increases the damage dealt by your weapons by penetrating your enemies' Resistances.|
Personal Armor[edit | edit source]
|Energy Harness Armor||+5% All Energy Damage|
|Recoil Compensating Armor||+40% Critical Severity|
|Integrated Targeting Armor||+5% Critical Chance|
|Physical Augmentation Armor||+10% Physical Damage strength|
Note[edit | edit source]
- The TR-116A was standard equipment for Military Assault Command Operations soldiers during the Undine War. (The Needs of the Many)
[edit | edit source]
|Ground Weapons |
|Standard Weapons and Special Weapons|
|Elite Fleet Ground Weapons (standard + extra proc)|
|Reputation and Lock Box (dual-proc and new proc)|
|Damage Type||Pistol||Rifle||Assault||Set Items|
|See Also||Fleet Ground Weapons • 23rd Century Ground Weapons • Ground Equipment Sets • Special Ground Weapons|