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Starfleet Maneuvering Protocol Set

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The Starfleet Maneuvering Protocol Space Set consists of two consoles:

Cloaking Device is only equippable on the following vessels: Tactical Escort, Tactical Escort Refit, Aquarius Light Escort, Avenger Battle Cruiser, Dreadnought Cruiser, Tactical Escort Retrofit, Fleet Aquarius Light Escort, Fleet Avenger Battle Cruiser, Fleet Dreadnought Cruiser, Fleet Tactical Escort Retrofit, Arbiter Battlecruiser, Fleet Arbiter Battlecruiser, Dreadnought Cruiser (T6), Fleet Dreadnought Cruiser (T6), Tactical Escort (T6) and Fleet Tactical Escort (T6).

Supplemental Subsystems is only equippable on the following vessels: Dreadnought Cruiser, Fleet Dreadnought Cruiser, Dreadnought Cruiser (T6) and Fleet Dreadnought Cruiser (T6).

Both consoles can be put into any console slot.

Console - Universal - Cloaking Device[edit | edit source]

Console - Universal - Cloaking Device
Epic Universal Console
Bind On Pickup
Unique - Max of one per character
Dreadnought Cruiser, Tactical Escort Retrofit, Avenger Battle Cruiser, Fleet Avenger Battle Cruiser, Fleet Tactical Escort Retrofit, Fleet Dreadnought Cruiser, Aquarius Light Escort, Fleet Aquarius Light Escort
 
Values do not reflect skills or other modifiers

Cloak

Starship Stealth

-5% Current Shield Power per sec
+50% Defense
After Decloaking, +15% Damage Bonus for 5 sec
After 3 sec, +4,975 Stealth
Value: 0 Energy credit icon.png
Console - Universal - Cloaking Device icon.png
Epic icon.png
Special Ability: Cloak icon (Federation).png Cloak

The Console - Universal - Cloak is obtained from the Tactical Escort Retrofit (C-Store, 2000 Zen small icon.png, FED Tier 5) or Dreadnought Cruiser (C-Store, 2500 Zen small icon.png, FED Tier 5).

Game Description[edit | edit source]

The Treaty of Algeron, signed in 2311 by the Romulan Star Empire and the United Federation of Planets, prohibited Federation cloaking devices. This agreement has been a source of controversy in Starfleet, where some officers believed it severely limited tactical options and put the Federation at a disadvantage.

Although the Federation initially agreed to follow the treaty after the destruction of the Romulan homeworld, in early 2409 Starfleet was authorized to develop and implement cloaking technology on selected ships.

Notes[edit | edit source]

  • The Cloak is a toggle ability, meaning it can be turned on indefinitely. However, the Cloak can be shut off if the ship enters combat, takes damage, encounters a dialogue box, or warps out of the system.
  • The Cloak is different from the Battle Cloak, as the Cloak cannot be activated in Red Alert.
  • The Cloak console is not a part of the Enhanced Engineering Systems set.
  • This console was originally unique per character. However, it has been changed so that now any character can have as much as they want.


Console - Universal - Supplemental Subsystems[edit | edit source]

Console - Universal - Supplemental Subsystems
Epic Universal Console
Bind On Pickup
Unique - Max of one per character
Equippable on: Any Dreadnought Cruiser variant
 
Values do not reflect skills or other modifiers

+2% Power to all subsystems

Overload Supplemental Subsystems

Damages and Leeches Power from Attackers

+40 Max All Power Subsystems for 20 seconds
When receiving energy damage:
* Attacker: ____ Electrical Damage (Ignores Shields)
* to target: -2 All Power Settings for 10 sec (Stacks up to 20 times)
* to self: +2 All Power Settings for 10 sec (Stacks up to 20 times)
* Grants 1 Subsystem Overload counter for 20 sec
At 20 Subsystem Overload Counters:
* ____ Electrical Damage (Ignores Shields) to up to 5 enemies within 5km
* to target: Disable all subsystems for 5 sec
Value: 0 Energy credit icon.png
Console - Universal - Supplemental Subsystems icon.png
Epic icon.png
Special Ability: Overload Supplemental Subsystems icon (Federation).png Overload Supplemental Subsystems

The Console - Universal - Supplemental Subsystems is obtained from the Dreadnought Cruiser (T6) (C-Store, 3000 Zen small icon.png, FED Tier 6).

Game Description[edit | edit source]

Activating this console substantially increases starship’s maximum subsystem power levels for a short time. While active, incoming energy weapon attacks damage the attacker, and leech a small amount of the attacker’s subsystem power back to the player. Additionally, player gains a Subsystem Overload Counter each time starship is hit with an energy attack. After obtaining 20 counters player's starship emits a devastating pulse of electrical energy which deals heavy damage to nearby enemies. Affected enemies have all of their subsystems knocked offline for a brief period.

This console provides a passive bonus to all subsystem power levels.

Set powers[edit | edit source]

For each item added after the first, an additional power is available.

Set 2: Starfleet Maneuvering Protocol

+ 3 Turn Rate
+ 3% Defense

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See also: EquipmentSetShip Set
Ground Sets
Space Sets