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Specialization: Constable

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Follow in Odo's footsteps and become a Constable!
The Constable Specialization tree.

Centers on a unique mechanic - your Antagonist.


The Constable Specialization is a Secondary Captain Specialization released with Season 14.5. Becoming a Constable will allow you to focus your efforts on a single enemy target amongst many. You’ll suffer reduced effects from other foes, while being more effective at taking your Antagonist down.

Specialization Constable icon.png
Common icon.png

Constable
Space Skill & Ground Skill

While the Constable specialization is active, your main target will become your Antagonist. You gain a significant amount of Armor Penetration to shots fired at your Antagonist.

This bonus increases by a small amount for each point spent in the Specialization.

(You must have at least 1 point spent in this Specialization to gain this bonus.)

Scaling bonus:

  • Marks your target as your Antagonist after 4 seconds
(Must be less than 10 Kilometers away in Space)
(Must be less than 35 Meters away on Ground)
  • QueueSpace.pngQueueGround.png +10 base +1 Armor Penetration vs Antagonist per point spent (maximum of 25%)

Tiers Overview[edit | edit source]

Available by default.

  Title Details
Spec constable t1 close the gap icon.png Close the Gap I Space Skill & Ground Skill

Increased movement speed while facing your Antagonist.

  • While facing Antagonist:
    • +15% Flight Speed (Space)
    • +15% Run Speed (Ground)
Spec constable t1 close the gap2 icon.png Close the Gap II Space Skill & Ground Skill

Increased movement speed while facing your Antagonist.

  • While facing Antagonist:
    • +30% Flight Speed (Space)
    • +30% Run Speed (Ground)
Spec constable t1 confiscate icon.png Confiscate Space Skill & Ground Skill

Your weapons gain a chance to remove buffs from your Antagonist.

  • Your Weapons gain:
5% chance: (Space)
10% chance: (Ground)
Remove 5 longest duration buffs from Antagonist
Spec constable t1 eye on the prize icon.png Eye on the Prize I Space Skill & Ground Skill

Decreases the stealth rating of your Antagonist.

  • To Antagonist:
    • -15 to -120 Stealth (Increases over time)
Spec constable t1 eye on the prize2 icon.png Eye on the Prize II Space Skill & Ground Skill

Decreases the stealth rating of your Antagonist.

  • To Antagonist:
    • -30 to -240 Stealth (Increases over time)
Spec constable t1 singular focus icon.png Singular Focus Space Skill & Ground Skill

Increased Damage Resistance Rating to Damage not from your Antagonist

  • +30 All Damage Resistance Rating to Damage not from Antagonist
(Must have an Antagonist for this bonus to apply)
Spec constable t1 subdue icon.png Subdue I Space Skill & Ground Skill

Increased effectiveness of Control Effects directed at your Antagonist.

  • +15% Bonus Control Ability Effectiveness vs Antagonist
Spec constable t1 subdue2 icon.png Subdue II Space Skill & Ground Skill

Increased effectiveness of Control Effects directed at your Antagonist.

  • +30% Bonus Control Ability Effectiveness vs Antagonist
Spec constable t1 tunnel vision icon.png Tunnel Vision I Space Skill & Ground Skill

Increased Control Resistance Rating to Control Effects not from your Antagonist.

  • +30 Resistance Rating to Control Effects not from Antagonist
(Must have an Antagonist for this bonus to apply)
Spec constable t1 tunnel vision2 icon.png Tunnel Vision II Space Skill & Ground Skill

Increased Control Resistance Rating to Control Effects not from your Antagonist.

  • +60 Resistance Rating to Control Effects not from Antagonist
(Must have an Antagonist for this bonus to apply)

Unlocks after choosing 5 abilities from this specialization.


Starship Trait Unlock:

  • 15 points spent - unlock:
    • Arrest icon.png Arrest (-Recharge on Boff abilities)

  Title Details
Spec constable t2 tear down icon.png Tear Down Space Skill & Ground Skill

Increased damage to your Antagonist.

  • +10% Bonus All Damage vs Antagonist
Spec constable t2 crackdown icon.png Crackdown Space Skill & Ground Skill

A portion of hitpoint healing directed at your Antagonist is instead given to you.

  • To Antagonist:
    • 25% of Hull Healing to Antagonist is applied to you instead (Space)
    • 25% of Hitpoint Healing to Antagonist is applied to you instead (Ground)
Spec constable t2 wear down icon.png Wear Down Space Skill & Ground Skill

Decreases the health regeneration rate of your Antagonist.

  • To Antagonist:
    • -10% to -80% Hull Repair Rate (Space)
    • -10% to -80% Health Regeneration (Ground)
(Amount increases over time)
Spec constable t2 within reach icon.png Within Reach I Space Skill & Ground Skill

Your weapons gain a chance to slow your Antagonist

  • (Space)
  • Your Weapons gain:
10% chance:
-20% Turn Rate for 15 sec
-20% Impulse Speed for 15 sec
  • (Ground)
  • Your Weapons gain:
20% chance:
-20% Run Speed for 15 sec
Spec constable t2 within reach2 icon.png Within Reach II Space Skill & Ground Skill

Your weapons gain a chance to slow your Antagonist

  • (Space)
  • Your Weapons gain:
10% chance:
-33.3% Turn Rate for 15 sec
-33.3% Impulse Speed for 15 sec
  • (Ground)
  • Your Weapons gain:
20% chance:
-33.3% Run Speed for 15 sec

"Specialization" Bridge Officers[edit | edit source]

Bridge officers cannot be trained in Constable specialization.

"Specialization" Starships[edit | edit source]

None of the currently available playable starships features a Constable BOff seating.


Captain Specializations
Primary & Secondary Secondary
Command OfficerIntelligence OfficerMiracle WorkerPilotTemporal Operative ConstableCommandoStrategist