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Star Trek Online Wiki
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Space combat
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===Dealing Damage=== * Keep your target within the firing arc of your weapons. Cannon-using ships like [[Federation Escort|Escorts]] and [[Klingon Bird-of-Prey|Birds-of-Prey]] should bring forward weapons to bear, whereas [[Cruiser|Cruisers]] should keep their [[Ship Weapon#Broadside|broadside]] facing the target. * Use [[Starship weapons#Energy weapons|energy weapons]] such as [[Beam Array|beams]] and [[Dual Cannons|cannons]] to weaken a target's shields until they are down, and then fire [[Torpedo|torpedoes]] directly onto the hull to maximize their damage potential. * Re-route as much power as possible to weapons. At a power level of 25, weapons will deal only half their rated damage. At 50 power they will deal their rated damage and at 100 power they deal double damage. * Make sure to use universal damage enhancing abilities like {{ability|Emergency Power to Weapons}} and {{ability|Attack Pattern Beta}}, as well as weapon-specific enhancers like {{ability|Cannons: Rapid Fire}}, {{ability|Beams: Overload}}, and career-specific damage enhancers like {{ability|Attack Pattern Alpha}}. * Try to focus on a single shield facing to punch a hole in a target's shields as quickly as possible. * Proximity is a factor in space combat; more damage is done at close range (at or within 5km to the target), and you'll do less if they're further away. * If friendly vessels (either NPCs or player team-mates) are also engaged in combat, try to coordinate your efforts and focus fire on the same targets. * As with survival, use your batteries. Weapon batteries will bring disabled weapon systems back online and provide a significant boost to your weapon power level for a short duration.
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