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Slamshot Magnetic Artillery

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Slamshot Magnetic Artillery icon.png
Very rare icon.png
"Slamshot" Magnetic Artillery Mk XII
Very Rare
Character Bind On Pickup
Values do not reflect skills or other modifiers

"Slamshot" Magnetic Artillery

Kinetic Dmg, Kinetic Resist Debuff (stacks)

360' targeting arc
_ Kinetic Damage (20% Shield Penetration)
to Self: -10% Weapon Power when this weapon is firing
to target: -10 Weapons Damage Resistance Rating for 20 sec (stacks up to 4 times)
-50% Accuracy Rating (This weapon only)
8 sec recharge
Value: __ Energy credit icon.png

"Slamshot" Magnetic Artillery is an Experimental Weapon for starships. This slow-firing kinetic cannon suffers from an accuracy penalty, but can cripple a foe with a single shot when it hits. In addition to a high-damage payload, it leaves a lingering Kinetic Damage Resistance Rating debuff on the target.

It is available from the Amarie-class Smuggler's Heavy Escort and can be equipped on any starship capable of utilizing Heavy Weapons.

Gear Upgrade[edit | edit source]

Experimental Weapons can be upgraded using the following R&D School Tech Upgrades: Beam Weapons Tech Upgrades, Cannon Weapons Tech Upgrades or assorted Universal Tech Upgrades. It will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Ultra Rare [CrtX] +2% Critical Chance
+10% Critical Severity
Epic [Ac/Dm] +10 Accuracy Rating
+X Damage



Starship Energy Weapons
[edit]
Energy Type Beam Cannon
Array & Omni Dual Bank Turret Single Dual & Quad Dual Heavy
Standard Energy Weapons
Cosmetics Energy Weapons (different visuals)
Hybrid Energy Weapons (two standard procs)
Elite Fleet Energy Weapons (standard + extra proc)
Special Energy Weapons (standard + extra proc)
Special Energy Weapons (non-standard proc[s])