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Skill: Starship Armor Reinforcements

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Historical Archive

This article contains information that no longer applies to the current version of Star Trek Online. It is provided only for historical purposes.

Note: This skill was replaced by Hull Plating and Ablative Hull Plating.
Starship Armor Reinforcements
Admiral (Tier 5)


This skill improves your Starship's Damage Resistance to Kinetic and Physical damage - for example the damage from torpedoes, mines, and other large explosions. The higher your Damage Resistance, the less damage you will take from an attack.

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Starship Armor Reinforcements is a Tier 5 Engineering skill available to all Starfleet and KDF Admirals. Each increment of this skill costs 3,000 skillpoints.

Details[edit | edit source]

This skill improves your Starship's Damage Resistance to Kinetic and Physical damage - for example the damage from torpedoes, mines, and other large explosions. The higher your Damage Resistance, the less damage you will take from an attack. More specifically, this skill increases your damage resistance magnitude, instead of increasing the damage resistance directly.

Abilities Affected[edit | edit source]

Abilities that increase damage resistance magnitude or damage resistance stack with this skill. Unfortunately, because damage resistance suffers from diminishing returns, the actual damage resistance may be significantly less than expected.

Items Affected[edit | edit source]

In addition to abilities, items that increase damage resistance magnitude or damage resistance als o stack with this skill. Unfortunately, because damage resistance suffers from diminishing returns, the actual damage resistance may be significantly less than expected.

Rank Progression[edit | edit source]

Rank Bonus DRM Base DR Base + Accolade DR
1 +18 2.7 2.6% 4.5%
2 +36 5.4 5.1% 6.9%
3 +54 8.1 7.5% 9.2%
4 +64 9.6 8.8% 10.4%
5 +74 11.1 10.0% 11.6%
6 +84 12.6 11.2% 12.7%
7 +89 13.35 11.8% 13.3%
8 +94 14.1 12.3% 13.8%
9 +99 14.85 12.9% 14.4%

Terms[edit | edit source]

  • Base DR - The amount of damage resistance given by the skill if no other devices, consoles, skills, abilities, or accolades are modifying the character's DRM.
  • Base + Accolade DR - The amount of damage resistance given by the skill and associated damage receiving accolade if no other devices, consoles, skills, or abilities are modifying the character's DRM.

Note: The damage resistance magnitude is what stacks here, not the damage resistance.

Notes[edit | edit source]

  • Each bonus point increases the DRM (Damage Resistance Magnitude) for kinetic damage by the amount of the bonus divided by 20 and multiplied by 3. At rank 6, for example, the DRM will increase to 12.6 (84/20*3). Before investing heavily in this skill, it is advisable to experiment with Armor Consoles because DR (Damage Resistance) suffers from diminishing returns as DRM increases. So, if you equip 4 Neutronium Alloy MXII Very Rare consoles (+80 DRM), the added benefit of maxing out this skill only provides an additional 3.2% DR (+80+14.85 DRM = 46.3% DR verses +80 DRM = 43.1% DR).
  • The Torpedo Target Accolade will add an additional 2 DRM (not 2% DR).
  • The Starship Threat Control skill also stacks with this skill.
  • The counterpart to this skill is the Starship Hull Plating which increases all energy DRM instead of kinetic DRM.