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Skill: Probability Logistics

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Historical Archive

This article contains information that no longer applies to the current version of Star Trek Online. It is provided only for historical purposes.


Probability Logistics
Science Captain

Improves Ground Science Control Abilities

This skill improves ground science abilities that control your enemies. Specifically, this skill will improve your ground science abilities that apply a Hold, Disable, Root, Slow, Confuse, Placete or Knock.

Example include:
Electro-Gravitic Field
Anesthizine Gas
Stasis Field
Neural Neutralizer
Sonic Pulse
Tachyon Harmonic

Science captains who learn 3 ranks of this skill will unlock the ability to train Bridge Officers in Electro-Gravitic Field III. Science captains who learn 6 ranks of this skill will unlock the ability to train Bridge Officers in Neural Neutralizer II.

Scientist is available to Captain Science Officers. Each rank costs 2,500 Skill points

Details[edit | edit source]

Improves Ground Science Control Abilities

This skill improves ground science abilities that control your enemies. Specifically, this skill will improve your ground science abilities that apply a Hold, Disable, Root, Slow, Confuse, Placete or Knock.

Example include: Electro-Gravitic Field Anesthizine Gas Stasis Field Neural Neutralizer Sonic Pulse Tachyon Harmonic

Science captains who learn 3 ranks of this skill will unlock the ability to train Bridge Officers in Electro-Gravitic Field III. Science captains who learn 6 ranks of this skill will unlock the ability to train Bridge Officers in Neural Neutralizer II.

Abilities Affected[edit | edit source]

Rank Progression[edit | edit source]

Rank Bonus
1 +18
2 +36
3 +54
4 +64
5 +74
6 +84
7 +89
8 +94
9 +99